Player Matchup

Cabrakan
Cabrakan
LostKing02
Cabrakan
Level 83
God Stats
1W - 3L
1,193 SR
Queue Stats
39W - 50L
1,400 Elo+
Party 1
Hades
Hades
Pickjello
Hades
Level 26
God Stats
2W - 3L
1,376 SR
Queue Stats
11W - 21L
1,245 Elo+
Party 1
Skadi
Skadi
Sacris Umbra
Skadi
Level 28
God Stats
3W - 5L
1,703 SR
Queue Stats
5W - 14L
1,219 Elo+
Party 1
Team Averages
Level 46
1,424 SR
1,288 Elo+

VS

Team Averages
Level 61
1,315 SR
1,317 Elo+
Neith
Neith
BarlonCurtis3
Neith
Level 64
God Stats
1W - 2L
1,181 SR
Queue Stats
71W - 109L
1,316 Elo+
Solo
Khepri
Khepri
BlackKreznov
Khepri
Level 59
God Stats
1W - 6L
1,343 SR
Queue Stats
30W - 47L
1,337 Elo+
Solo
Discordia
Discordia
Typical zahi
Discordia
Level 61
God Stats
2W - 3L
1,421 SR
Queue Stats
195W - 310L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LostKing02
Cabrakan
15
2 / 3 / 4
10,649
666
9,707
22,604
28,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Pickjello
Hades
16
1 / 2 / 5
10,507
657
7,797
12,777
7,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 2 / 2
11,951
747
13,789
11,622
4,833
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
10,573
661
14,941
10,462
4,888
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
14
1 / 2 / 3
10,770
673
5,243
15,362
18,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
Typical zahi
Discordia
16
2 / 4 / 5
10,755
672
17,096
11,793
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
9
Kills
7
7
Deaths
9
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
Khepri
1
2
3
1.25
W
Cabrakan
LostKing02
Cabrakan
2
3
4
1.33
W
Hades
Pickjello
Hades
1
2
5
1.75
W
6
2
2
3.5
L
Discordia
Typical zahi
Discordia
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,293
Damage
37,280
47,003
Taken
37,617
40,242
Mitigated
28,298
14,382
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,941
5,248
0
1,999
10,462
4,888
619
6,580
3,729
0
32,678
L
Khepri
5,243
843
0
2,094
15,362
18,465
210
5,579
9,585
21,583
0
W
Cabrakan
LostKing02
Cabrakan
9,707
1,354
397
7,461
22,604
28,384
129
10,029
12,575
29,584
0
W
Hades
Pickjello
Hades
7,797
562
537
3,189
12,777
7,025
340
6,652
6,125
36,407
0
W
13,789
8,865
0
2,798
11,622
4,833
816
6,123
5,499
0
53,532
L
Discordia
Typical zahi
Discordia
17,096
1,311
0
1,232
11,793
4,945
270
5,129
6,430
50,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,107
Gold Earned
32,098
159
Minions Killed
148
8
Camps Cleared
7
826,253
Distance Traveled
822,869
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,573
661
52
3
2
258,375
4
L
Khepri
10,770
673
19
1
0
282,601
3
W
Cabrakan
10,649
666
29
2
3
266,085
0
W
Hades
10,507
657
53
3
3
297,368
0
W
Skadi
11,951
747
77
5
2
262,800
0
L
Discordia
10,755
672
77
5
5
281,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role