Player Matchup

Shiva
Shiva
A5SCuddler
Shiva
Level 46
God Stats
2W - 1L
1,795 SR
Queue Stats
240W - 237L
1,504 Elo+
Party 1
Sobek
Sobek
A5sClapper
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
Chief1Kilo
Nu Wa
Level 123
God Stats
6W - 4L
1,667 SR
Queue Stats
543W - 586L
1,480 Elo+
Solo
Cupid
Cupid
DemonKingofLanka
Cupid
Level 104
God Stats
31W - 22L
1,650 SR
Queue Stats
200W - 211L
1,453 Elo+
Solo
Lancelot
Lancelot
SchweaddyBallz
Lancelot
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 36L
1,603 Elo+
Solo
Team Averages
Level 74
1,622 SR
1,495 Elo+

VS

Team Averages
Level 104
1,569 SR
1,567 Elo+
Poseidon
Poseidon
AtroKahn
Poseidon
Level 143
God Stats
53W - 63L
1,495 SR
Queue Stats
216W - 256L
1,452 Elo+
Solo
Kuzenbo
Kuzenbo
Justincredable17
Kuzenbo
Level 157
God Stats
46W - 54L
1,524 SR
Queue Stats
420W - 433L
1,446 Elo+
Solo
Shiva
Shiva
Shifty1239
Shiva
Level 114
God Stats
6W - 4L
1,808 SR
Queue Stats
556W - 429L
1,635 Elo+
Party 2
Thanatos
Thanatos
owen934
Thanatos
Level 79
God Stats
53W - 34L
1,614 SR
Queue Stats
429W - 309L
1,644 Elo+
Party 2
Xbalanque
Xbalanque
therisingdemon0
Xbalanque
Level 26
God Stats
16W - 18L
1,404 SR
Queue Stats
197W - 108L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
1 / 2 / 11
10,541
620
10,265
18,693
13,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sobek
17
3 / 3 / 11
11,505
677
9,359
25,589
33,217
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
19
1 / 2 / 10
11,651
685
25,430
9,372
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 0 / 7
13,159
774
21,183
15,878
8,483
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
19
8 / 7 / 8
12,471
734
30,802
29,268
27,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AtroKahn
Poseidon
19
2 / 7 / 5
11,949
703
16,757
20,442
9,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
3 / 2 / 7
12,354
727
10,581
23,648
43,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
19
4 / 1 / 10
12,186
717
23,560
27,174
31,413
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
owen934
Thanatos
19
5 / 3 / 6
12,599
741
13,629
21,223
11,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Xbalanque
therisingdemon0
Xbalanque
18
0 / 4 / 7
11,384
670
17,695
20,589
10,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
49
17
Kills
14
14
Deaths
17
47
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Shiva
1
2
11
3.25
L
Sobek
3
3
11
2.83
W
Poseidon
AtroKahn
Poseidon
2
7
5
0.64
L
Nu Wa
1
2
10
3
L
4
0
7
7.5
W
3
2
7
3.25
L
Lancelot
8
7
8
1.71
W
Shiva
4
1
10
9
W
Thanatos
owen934
Thanatos
5
3
6
2.67
W
Xbalanque
therisingdemon0
Xbalanque
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,039
Damage
82,222
98,800
Taken
113,076
87,632
Mitigated
105,241
23,917
Healing
34,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
10,265
1,305
1,690
3,953
18,693
13,754
602
6,325
11,816
40
21,837
L
Sobek
9,359
1,342
876
3,044
25,589
33,217
470
4,081
20,634
18,497
0
W
Poseidon
AtroKahn
Poseidon
16,757
2,014
0
4,212
20,442
9,106
1,710
6,150
14,292
76,617
0
L
Nu Wa
25,430
8,316
0
200
9,372
4,372
2,665
2,305
6,950
60,541
0
L
21,183
14,095
185
7,258
15,878
8,483
1,395
5,984
9,536
0
89,462
W
10,581
3,027
1,263
3,994
23,648
43,119
135
4,708
18,940
37,223
0
L
Lancelot
30,802
3,942
0
6,711
29,268
27,806
120
7,976
20,607
447
61,440
W
Shiva
23,560
3,430
888
4,579
27,174
31,413
64
9,293
17,881
165
53,737
W
Thanatos
owen934
Thanatos
13,629
1,724
0
14,967
21,223
11,086
0
7,213
14,010
0
55,475
W
Xbalanque
therisingdemon0
Xbalanque
17,695
10,418
0
4,599
20,589
10,517
3,703
7,912
12,677
0
54,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,327
Gold Earned
60,472
309
Minions Killed
366
0
Camps Cleared
0
1,640,602
Distance Traveled
1,829,834
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,541
620
27
2
0
301,996
1
L
Sobek
11,505
677
10
1
0
292,616
3
W
Poseidon
11,949
703
109
6
0
367,720
2
L
Nu Wa
11,651
685
78
5
0
316,140
1
L
Cupid
13,159
774
135
8
0
349,610
2
W
Kuzenbo
12,354
727
67
4
0
360,505
0
L
Lancelot
12,471
734
59
3
0
380,240
1
W
Shiva
12,186
717
52
3
0
380,992
1
W
Thanatos
12,599
741
67
4
0
396,109
2
W
Xbalanque
11,384
670
71
4
0
324,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role