Player Matchup

Loki
Loki
SoloRobinT
Loki
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 53L
1,372 Elo+
Party 2
Shiva
Shiva
anock77
Shiva
Level 49
God Stats
6W - 14L
1,303 SR
Queue Stats
302W - 433L
1,348 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gewoontomas
Morgan Le Fay
Level 147
God Stats
3W - 7L
1,411 SR
Queue Stats
86W - 85L
1,470 Elo+
Party 2
Team Averages
Level 102
1,405 SR
1,397 Elo+

VS

Team Averages
Level 68
1,282 SR
1,350 Elo+
Sol
Sol
CharlieS540
Sol
Level 61
God Stats
14W - 16L
1,289 SR
Queue Stats
389W - 350L
1,509 Elo+
Solo
Ishtar
Ishtar
FallenFalcon495
Ishtar
Level 65
God Stats
4W - 9L
1,231 SR
Queue Stats
113W - 252L
1,253 Elo+
Party 1
Mercury
Mercury
emolover10
Mercury
Level 79
God Stats
8W - 15L
1,326 SR
Queue Stats
188W - 393L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
6,350
635
761
7,516
2,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
anock77
Shiva
11
3 / 1 / 5
7,425
743
6,043
8,320
6,268
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
gewoontomas
Morgan Le Fay
13
6 / 2 / 3
8,525
853
11,292
8,431
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
7,496
750
7,973
8,342
3,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 3 / 1
5,757
576
2,531
5,671
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mercury
emolover10
Mercury
11
6 / 4 / 2
8,441
844
5,277
7,926
3,126
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
9
Kills
8
8
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
0
3
1
0.17
L
0
5
4
0.4
L
Shiva
anock77
Shiva
3
1
5
5.5
W
Mercury
emolover10
Mercury
6
4
2
1.75
L
Morgan Le Fay
gewoontomas
Morgan Le Fay
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,096
Damage
15,781
24,267
Taken
21,939
13,079
Mitigated
8,979
2,987
Healing
3,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,973
1,835
0
3,264
8,342
3,488
0
4,821
3,175
34,759
2,582
W
2,531
1,141
0
0
5,671
2,365
0
2,481
2,988
0
7,470
L
761
200
0
472
7,516
2,788
131
2,419
5,097
0
3,303
L
Shiva
anock77
Shiva
6,043
1,004
281
513
8,320
6,268
96
2,810
5,510
0
16,130
W
Mercury
emolover10
Mercury
5,277
3,453
0
0
7,926
3,126
0
3,358
4,364
0
10,549
L
Morgan Le Fay
gewoontomas
Morgan Le Fay
11,292
562
0
1,721
8,431
4,023
1,044
2,740
5,691
38,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,300
Gold Earned
21,694
107
Minions Killed
90
4
Camps Cleared
4
526,032
Distance Traveled
512,685
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,496
750
67
7
4
190,733
4
W
Ishtar
5,757
576
9
1
0
126,602
0
L
Loki
6,350
635
5
1
0
141,980
0
L
Shiva
7,425
743
19
2
0
196,169
1
W
Mercury
8,441
844
14
1
0
195,350
1
L
Morgan Le Fay
8,525
853
83
8
4
187,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role