Player Matchup

Hercules
Hercules
BradyDyer65
Hercules
Level 82
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 4L
1,367 Elo+
Party 1
King Arthur
King Arthur
Nerch El Herme
King Arthur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,367 Elo+
Party 1
Scylla
Scylla
Zuldris
Scylla
Level 44
God Stats
10W - 8L
1,489 SR
Queue Stats
16W - 16L
1,282 Elo+
Party 1
Team Averages
Level 77
1,429 SR
1,339 Elo+

VS

Team Averages
Level 86
1,642 SR
1,530 Elo+
Medusa
Medusa
 
Medusa
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Elcuhhh
Hercules
Level 109
God Stats
35W - 20L
1,721 SR
Queue Stats
203W - 143L
1,564 Elo+
Party 2
Janus
Janus
stepsiz
Janus
Level 18
God Stats
5W - 1L
1,704 SR
Queue Stats
51W - 33L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BradyDyer65
Hercules
16
4 / 1 / 1
11,078
615
11,933
26,655
21,183
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
Nerch El Herme
King Arthur
15
1 / 2 / 4
10,483
582
11,453
22,301
27,685
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Zuldris
Scylla
15
0 / 3 / 2
10,171
565
7,462
11,127
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
3 / 0 / 2
11,854
659
13,355
8,434
4,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Elcuhhh
Hercules
17
1 / 0 / 4
11,338
630
22,656
19,042
25,728
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
stepsiz
Janus
16
2 / 5 / 4
11,746
653
15,586
10,865
4,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
5
Kills
6
6
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
2
4
L
Hercules
BradyDyer65
Hercules
4
1
1
4.5
W
Hercules
Elcuhhh
Hercules
1
0
4
3
L
King Arthur
Nerch El Herme
King Arthur
1
2
4
1.5
L
Scylla
Zuldris
Scylla
0
3
2
0.33
W
Janus
stepsiz
Janus
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,848
Damage
51,597
60,083
Taken
38,341
54,119
Mitigated
34,552
15,461
Healing
8,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,355
9,986
0
2,511
8,434
4,272
2,083
2,122
6,312
0
70,834
L
Hercules
BradyDyer65
Hercules
11,933
3,288
0
12,491
26,655
21,183
0
7,376
18,601
0
32,895
W
Hercules
Elcuhhh
Hercules
22,656
6,630
0
6,210
19,042
25,728
246
4,053
14,989
0
43,137
L
King Arthur
Nerch El Herme
King Arthur
11,453
1,583
581
1,395
22,301
27,685
0
5,033
16,939
0
38,129
L
Scylla
Zuldris
Scylla
7,462
156
304
690
11,127
5,251
0
2,810
8,021
37,277
0
W
Janus
stepsiz
Janus
15,586
1,616
0
0
10,865
4,552
603
1,785
9,080
39,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,732
Gold Earned
34,938
175
Minions Killed
222
5
Camps Cleared
9
946,144
Distance Traveled
972,153
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,854
659
102
6
5
321,136
1
L
Hercules
11,078
615
49
3
2
347,949
4
W
Hercules
11,338
630
51
3
1
355,915
4
L
King Arthur
10,483
582
55
3
2
306,745
4
L
Scylla
10,171
565
71
4
1
291,450
0
W
Janus
11,746
653
69
4
3
295,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role