Player Matchup

Fafnir
Fafnir
CorruptionZxD
Fafnir
Level 137
God Stats
1W - 0L
1,681 SR
Queue Stats
144W - 165L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
Cowv1n
Danzaburou
Level 62
God Stats
3W - 3L
1,574 SR
Queue Stats
76W - 89L
1,452 Elo+
Party 2
Zhong Kui
Zhong Kui
Greedy Packs
Zhong Kui
Level 68
God Stats
1W - 2L
1,306 SR
Queue Stats
53W - 63L
1,397 Elo+
Party 2
Sol
Sol
lilithros3
Sol
Level 98
God Stats
2W - 6L
1,152 SR
Queue Stats
120W - 134L
1,517 Elo+
Party 1
King Arthur
King Arthur
shotOfjoe
King Arthur
Level 103
God Stats
26W - 41L
1,421 SR
Queue Stats
350W - 367L
1,429 Elo+
Solo
Team Averages
Level 94
1,427 SR
1,461 Elo+

VS

Team Averages
Level 98
1,454 SR
1,404 Elo+
Lancelot
Lancelot
AmILagging
Lancelot
Level 122
God Stats
0W - 3L
1,344 SR
Queue Stats
62W - 69L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
Beaurregard
Baron Samedi
Level 103
God Stats
65W - 56L
1,590 SR
Queue Stats
436W - 495L
1,489 Elo+
Solo
Baba Yaga
Baba Yaga
RJ-1122
Baba Yaga
Level 34
God Stats
1W - 2L
1,453 SR
Queue Stats
5W - 13L
1,256 Elo+
Solo
Ishtar
Ishtar
Sai52
Ishtar
Level 106
God Stats
81W - 97L
1,412 SR
Queue Stats
550W - 607L
1,386 Elo+
Solo
Gilgamesh
Gilgamesh
douglasalmeida8
Gilgamesh
Level 125
God Stats
7W - 13L
1,470 SR
Queue Stats
499W - 532L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 19
17,832
1,049
19,526
38,219
72,776
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Cowv1n
Danzaburou
20
6 / 9 / 15
17,468
1,028
44,104
30,927
15,060
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
Greedy Packs
Zhong Kui
20
4 / 6 / 21
17,284
1,017
39,596
33,848
29,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 5 / 18
16,609
977
16,494
24,638
12,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
shotOfjoe
King Arthur
20
12 / 2 / 9
18,545
1,091
31,883
26,291
27,900
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

16

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AmILagging
Lancelot
20
9 / 6 / 13
17,803
1,047
26,337
34,576
19,617
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Beaurregard
Baron Samedi
20
9 / 3 / 13
18,183
1,070
42,005
22,273
16,018
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
RJ-1122
Baba Yaga
20
6 / 7 / 12
17,738
1,043
31,709
35,036
20,527
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ishtar
Sai52
Ishtar
20
1 / 5 / 18
16,900
994
22,126
36,324
31,047
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
douglasalmeida8
Gilgamesh
20
3 / 8 / 15
16,549
973
22,859
30,998
18,059
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
99
29
Kills
28
28
Deaths
29
82
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AmILagging
Lancelot
9
6
13
2.58
L
Baron Samedi
Beaurregard
Baron Samedi
9
3
13
5.17
W
3
6
19
2.08
W
Danzaburou
Cowv1n
Danzaburou
6
9
15
1.5
W
Zhong Kui
Greedy Packs
Zhong Kui
4
6
21
2.42
L
Baba Yaga
RJ-1122
Baba Yaga
6
7
12
1.71
L
Ishtar
Sai52
Ishtar
1
5
18
2
L
Gilgamesh
douglasalmeida8
Gilgamesh
3
8
15
1.31
W
4
5
18
2.6
W
King Arthur
shotOfjoe
King Arthur
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,603
Damage
145,036
153,923
Taken
159,207
157,631
Mitigated
105,268
44,348
Healing
32,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AmILagging
Lancelot
26,337
4,793
0
437
34,576
19,617
0
17,177
17,399
0
35,231
L
Baron Samedi
Beaurregard
Baron Samedi
42,005
1,607
9,517
7,789
22,273
16,018
0
10,316
11,957
78,463
0
W
19,526
6,859
0
7,683
38,219
72,776
0
17,741
20,478
25,239
0
W
Danzaburou
Cowv1n
Danzaburou
44,104
25,796
1,276
8,252
30,927
15,060
0
16,449
14,478
52
70,018
W
Zhong Kui
Greedy Packs
Zhong Kui
39,596
7,520
1,295
12,860
33,848
29,255
0
17,547
16,301
69,720
0
L
Baba Yaga
RJ-1122
Baba Yaga
31,709
1,248
266
4,507
35,036
20,527
0
16,714
18,322
61,145
0
L
Ishtar
Sai52
Ishtar
22,126
15,136
73
6,819
36,324
31,047
0
15,391
20,933
0
65,219
L
Gilgamesh
douglasalmeida8
Gilgamesh
22,859
9,127
132
2,610
30,998
18,059
0
16,354
14,644
0
41,355
W
16,494
5,259
0
7,147
24,638
12,640
0
10,160
14,478
55,801
3,421
W
King Arthur
shotOfjoe
King Arthur
31,883
1,415
0
5,835
26,291
27,900
0
11,817
14,474
1,624
69,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,738
Gold Earned
87,173
337
Minions Killed
309
9
Camps Cleared
11
1,500,821
Distance Traveled
1,572,611
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
17,803
1,047
24
1
6
359,772
0
L
Baron Samedi
18,183
1,070
81
5
2
316,198
0
W
Fafnir
17,832
1,049
8
0
0
304,305
2
W
Danzaburou
17,468
1,028
69
4
1
280,484
0
W
Zhong Kui
17,284
1,017
82
5
2
268,621
0
L
Baba Yaga
17,738
1,043
66
4
0
319,827
1
L
Ishtar
16,900
994
99
6
0
290,835
4
L
Gilgamesh
16,549
973
39
2
3
285,979
0
W
Sol
16,609
977
88
5
3
295,986
0
W
King Arthur
18,545
1,091
90
5
3
351,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role