Player Matchup

Fenrir
Fenrir
Beansy23
Fenrir
Level 109
God Stats
13W - 7L
1,582 SR
Queue Stats
281W - 315L
1,417 Elo+
Party 2
Cupid
Cupid
Jahibie36
Cupid
Level 108
God Stats
2W - 4L
1,591 SR
Queue Stats
373W - 391L
1,400 Elo+
Party 2
Bacchus
Bacchus
KittyyKat666
Bacchus
Level 106
God Stats
59W - 49L
1,578 SR
Queue Stats
309W - 339L
1,437 Elo+
Party 4
Kali
Kali
Scopedyoash
Kali
Level 120
God Stats
37W - 22L
1,608 SR
Queue Stats
353W - 363L
1,494 Elo+
Party 4
He Bo
He Bo
SmiteisMid
He Bo
Level 35
God Stats
4W - 5L
1,225 SR
Queue Stats
42W - 39L
1,410 Elo+
Solo
Team Averages
Level 96
1,517 SR
1,432 Elo+

VS

Team Averages
Level 92
1,555 SR
1,455 Elo+
Hera
Hera
 
Hera
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Alberiech
Skadi
Level 28
God Stats
2W - 2L
1,527 SR
Queue Stats
18W - 23L
1,470 Elo+
Party 3
Terra
Terra
JimmytheDog21
Terra
Level 88
God Stats
8W - 7L
1,639 SR
Queue Stats
165W - 191L
1,476 Elo+
Party 1
Hun Batz
Hun Batz
kronos623
Hun Batz
Level 125
God Stats
3W - 8L
1,410 SR
Queue Stats
418W - 487L
1,422 Elo+
Solo
Anubis
Anubis
ツFadedツ
Anubis
Level 66
God Stats
14W - 9L
1,700 SR
Queue Stats
156W - 187L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Beansy23
Fenrir
12
2 / 4 / 0
6,970
498
5,228
12,083
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
Jahibie36
Cupid
12
1 / 3 / 3
6,761
483
7,231
12,042
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
KittyyKat666
Bacchus
11
2 / 0 / 3
6,766
483
4,265
11,245
10,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
0 / 3 / 0
6,415
458
3,213
10,947
6,679
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
11
2 / 4 / 1
6,703
479
6,231
9,855
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 3 / 2
7,655
547
8,513
7,333
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Alberiech
Skadi
13
2 / 3 / 1
7,867
562
10,966
9,519
3,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
1 / 1 / 2
7,712
551
2,924
11,186
9,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
kronos623
Hun Batz
14
4 / 0 / 2
8,277
591
3,826
7,055
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
15
5 / 0 / 0
9,069
648
8,478
9,124
4,712
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
7
Kills
14
14
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
3
2
1
W
Skadi
Alberiech
Skadi
2
3
1
0.83
L
Fenrir
Beansy23
Fenrir
2
4
0
0.5
L
Cupid
Jahibie36
Cupid
1
3
3
0.83
W
1
1
2
2
L
Bacchus
KittyyKat666
Bacchus
2
0
3
3.5
L
0
3
0
0
L
He Bo
2
4
1
0.63
W
Hun Batz
kronos623
Hun Batz
4
0
2
5
W
Anubis
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,168
Damage
34,707
56,172
Taken
44,217
30,087
Mitigated
23,105
13,552
Healing
15,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,513
1,477
0
1,949
7,333
2,908
330
3,919
3,204
62,899
0
W
Skadi
Alberiech
Skadi
10,966
6,646
0
664
9,519
3,298
1,964
1,346
8,173
0
56,642
L
Fenrir
Beansy23
Fenrir
5,228
1,676
0
1,954
12,083
4,600
0
5,108
6,975
0
43,887
L
Cupid
Jahibie36
Cupid
7,231
3,880
255
5,613
12,042
3,733
0
389
11,653
0
47,798
W
2,924
552
908
4,653
11,186
9,447
425
4,026
7,104
20,215
0
L
Bacchus
KittyyKat666
Bacchus
4,265
535
0
1,712
11,245
10,958
0
3,977
7,268
19,770
0
L
3,213
1,034
0
3,236
10,947
6,679
0
5,261
5,686
0
43,162
L
He Bo
6,231
481
0
782
9,855
4,117
0
5,180
4,675
51,459
0
W
Hun Batz
kronos623
Hun Batz
3,826
827
0
375
7,055
2,740
190
893
6,116
0
51,138
W
Anubis
8,478
288
0
6,688
9,124
4,712
1,560
0
9,124
64,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,615
Gold Earned
40,580
335
Minions Killed
434
0
Camps Cleared
0
1,279,653
Distance Traveled
1,351,830
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,655
547
103
7
0
273,016
10
W
Skadi
7,867
562
88
6
0
243,196
0
L
Fenrir
6,970
498
77
6
0
284,255
4
L
Cupid
6,761
483
80
6
0
234,347
3
W
Terra
7,712
551
38
3
0
278,926
5
L
Bacchus
6,766
483
22
2
0
268,208
5
L
Kali
6,415
458
65
5
0
254,705
3
L
He Bo
6,703
479
91
7
0
238,138
6
W
Hun Batz
8,277
591
87
6
0
331,892
6
W
Anubis
9,069
648
118
8
0
224,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role