Player Matchup

Zeus
Zeus
Arsenyo
Zeus
Level 58
God Stats
13W - 7L
1,780 SR
Queue Stats
82W - 73L
1,542 Elo+
Party 1
Ishtar
Ishtar
AvonIV
Ishtar
Level 107
God Stats
2W - 2L
1,378 SR
Queue Stats
104W - 78L
1,589 Elo+
Party 1
Lancelot
Lancelot
BlûeDevîl
Lancelot
Level 124
God Stats
2W - 1L
1,320 SR
Queue Stats
43W - 30L
1,583 Elo+
Party 1
Horus
Horus
Emdale
Horus
Level 59
God Stats
9W - 3L
1,707 SR
Queue Stats
37W - 38L
1,476 Elo+
Party 1
Bellona
Bellona
TechSupport865
Bellona
Level 83
God Stats
3W - 4L
1,500 SR
Queue Stats
29W - 30L
1,538 Elo+
Solo
Team Averages
Level 86
1,537 SR
1,546 Elo+

VS

Team Averages
Level 118
1,608 SR
1,516 Elo+
Sol
Sol
 
Sol
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Dodekoekjes
Janus
Level 126
God Stats
3W - 7L
1,486 SR
Queue Stats
221W - 200L
1,542 Elo+
Solo
Erlang Shen
Erlang Shen
Marcer3
Erlang Shen
Level 64
God Stats
1W - 2L
1,833 SR
Queue Stats
245W - 263L
1,482 Elo+
Solo
Loki
Loki
PinkFreudian
Loki
Level 154
God Stats
3W - 2L
1,721 SR
Queue Stats
43W - 42L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Arsenyo
Zeus
13
4 / 3 / 4
7,992
571
7,544
6,903
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
AvonIV
Ishtar
13
3 / 2 / 3
7,865
562
8,682
8,354
2,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
BlûeDevîl
Lancelot
12
5 / 2 / 3
7,401
529
8,178
10,304
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Emdale
Horus
11
1 / 1 / 8
7,281
520
3,471
9,075
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 1 / 2
8,767
626
10,358
11,916
12,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 3 / 2
7,272
519
8,076
9,893
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
 
Nike
9
0 / 3 / 5
6,382
456
4,650
13,441
7,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 3
7,398
528
5,795
7,085
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Marcer3
Erlang Shen
14
1 / 5 / 0
8,041
574
4,200
13,135
6,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 4 / 6
6,839
489
4,823
12,252
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
17
Kills
9
9
Deaths
17
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
3
2
1.67
L
Nike
 
Nike
0
3
5
0.83
W
Zeus
Arsenyo
Zeus
4
3
4
2
W
Ishtar
AvonIV
Ishtar
3
2
3
2.25
W
Lancelot
BlûeDevîl
Lancelot
5
2
3
3.25
L
2
2
3
1.75
W
Horus
Emdale
Horus
1
1
8
5
L
Erlang Shen
Marcer3
Erlang Shen
1
5
0
0.2
L
2
4
6
1.25
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,233
Damage
27,544
46,552
Taken
55,806
28,557
Mitigated
24,731
14,615
Healing
17,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,076
4,719
0
3,871
9,893
3,135
1,638
152
9,741
54,081
0
L
Nike
 
Nike
4,650
793
0
2,916
13,441
7,690
0
2,679
10,762
0
22,778
W
Zeus
Arsenyo
Zeus
7,544
2,264
0
525
6,903
2,407
525
1,869
4,890
51,038
0
W
Ishtar
AvonIV
Ishtar
8,682
5,878
0
1,553
8,354
2,960
1,747
3,282
5,030
0
58,587
W
Lancelot
BlûeDevîl
Lancelot
8,178
1,056
0
2,575
10,304
4,038
0
3,601
6,446
0
42,747
L
5,795
386
0
1,264
7,085
2,766
0
2,346
4,739
41,375
0
W
Horus
Emdale
Horus
3,471
1,969
602
2,747
9,075
6,701
141
3,613
5,350
0
15,312
L
Erlang Shen
Marcer3
Erlang Shen
4,200
2,390
0
5,268
13,135
6,967
0
692
12,443
0
70,357
L
4,823
1,255
0
3,862
12,252
4,173
0
1,675
10,577
0
32,597
W
10,358
3,958
0
6,613
11,916
12,451
0
887
10,965
0
62,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,306
Gold Earned
35,932
386
Minions Killed
401
0
Camps Cleared
0
1,483,640
Distance Traveled
1,404,085
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,272
519
93
7
0
248,637
2
L
Nike
6,382
456
36
3
0
289,947
2
W
Zeus
7,992
571
92
7
0
261,644
5
W
Ishtar
7,865
562
95
7
0
269,197
2
W
Lancelot
7,401
529
66
5
0
344,301
1
L
Janus
7,398
528
93
7
0
294,418
3
W
Horus
7,281
520
20
1
0
311,039
7
L
Erlang Shen
8,041
574
129
9
0
269,314
5
L
Loki
6,839
489
50
4
0
301,769
0
W
Bellona
8,767
626
113
8
0
297,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role