Player Matchup

Sol
Sol
 
Sol
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BigBigTater
Bellona
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Neith
Neith
Birdwatcher58
Neith
Level 23
God Stats
15W - 13L
1,404 SR
Queue Stats
25W - 29L
1,381 Elo+
Party 1
Ishtar
Ishtar
Sniperrifmifle1
Ishtar
Level 59
God Stats
4W - 8L
1,298 SR
Queue Stats
52W - 78L
1,286 Elo+
Party 1
Lancelot
Lancelot
YaboiiYogi
Lancelot
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 31L
1,381 Elo+
Solo
Team Averages
Level 53
1,440 SR
1,409 Elo+

VS

Team Averages
Level 72
1,515 SR
1,444 Elo+
Persephone
Persephone
 
Persephone
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Feline01paws
Bastet
Level 86
God Stats
6W - 7L
1,388 SR
Queue Stats
35W - 32L
1,446 Elo+
Solo
Aphrodite
Aphrodite
SSterve
Aphrodite
Level 47
God Stats
1W - 1L
1,727 SR
Queue Stats
35W - 42L
1,348 Elo+
Solo
Izanami
Izanami
THE MAD MAHLER
Izanami
Level 98
God Stats
29W - 30L
1,462 SR
Queue Stats
188W - 204L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 0 / 4
10,079
1,120
11,418
4,449
1,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
BigBigTater
Bellona
14
0 / 4 / 1
8,688
965
2,318
10,009
7,420
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 1 / 4
10,679
1,187
9,618
8,571
3,419
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 4
9,847
1,094
13,927
10,346
3,945
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
YaboiiYogi
Lancelot
16
1 / 0 / 2
10,136
1,126
9,176
6,811
3,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

291

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
1 / 2 / 4
10,260
1,140
9,223
15,386
7,209
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
 
Anubis
16
2 / 1 / 3
10,037
1,115
7,424
14,484
9,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
12
0 / 0 / 0
6,600
733
0
0
0
Aphrodite
SSterve
Aphrodite
12
0 / 0 / 0
8,100
900
0
0
0
15
3 / 5 / 3
10,512
1,168
18,344
18,447
10,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
8
Kills
6
6
Deaths
8
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
4
3
L
Persephone
 
Persephone
1
2
4
1.5
L
Anubis
 
Anubis
2
1
3
3.5
W
Bellona
BigBigTater
Bellona
0
4
1
0.13
W
4
1
4
6
L
Bastet
0
0
0
0
L
Aphrodite
SSterve
Aphrodite
0
0
0
0
W
2
1
4
4
L
3
5
3
0.9
W
Lancelot
YaboiiYogi
Lancelot
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,457
Damage
34,991
40,186
Taken
48,317
20,023
Mitigated
26,877
7,067
Healing
4,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,418
4,382
0
1,889
4,449
1,849
0
2,034
2,415
38,574
4,169
L
Persephone
 
Persephone
9,223
1,282
58
1,479
15,386
7,209
0
2,461
12,923
30,018
0
L
Anubis
 
Anubis
7,424
140
0
2,188
14,484
9,238
0
3,346
11,138
24,681
0
W
Bellona
BigBigTater
Bellona
2,318
1,632
0
308
10,009
7,420
0
4,011
5,998
0
6,057
W
9,618
4,777
0
1,025
8,571
3,419
0
4,093
4,478
0
30,887
L
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
SSterve
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
13,927
10,138
0
1,315
10,346
3,945
0
4,318
6,028
0
18,392
L
18,344
13,814
0
1,254
18,447
10,430
0
4,295
14,152
0
47,833
W
Lancelot
YaboiiYogi
Lancelot
9,176
1,825
0
2,530
6,811
3,390
0
2,191
4,620
0
33,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,429
Gold Earned
45,509
207
Minions Killed
177
11
Camps Cleared
3
930,698
Distance Traveled
473,119
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,079
1,120
86
10
1
185,418
3
L
Persephone
10,260
1,140
57
6
1
155,071
0
L
Anubis
10,037
1,115
44
5
0
162,853
0
W
Bellona
8,688
965
10
1
2
185,335
0
W
Neith
10,679
1,187
50
6
0
176,521
1
L
Bastet
6,600
733
0
0
0
0
0
L
Aphrodite
8,100
900
0
0
0
0
0
W
Ishtar
9,847
1,094
8
1
1
185,269
0
L
Izanami
10,512
1,168
76
8
2
155,195
1
W
Lancelot
10,136
1,126
53
6
7
198,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role