Player Matchup

Chernobog
Chernobog
DerpDerpperson
Chernobog
Level 54
God Stats
1W - 2L
1,414 SR
Queue Stats
80W - 112L
1,300 Elo+
Party 1
Loki
Loki
JCEL619
Loki
Level 16
God Stats
2W - 4L
1,739 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
PhatLouie
Zhong Kui
Level 143
God Stats
13W - 6L
1,572 SR
Queue Stats
271W - 252L
1,494 Elo+
Solo
Cthulhu
Cthulhu
The1Argos
Cthulhu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Scylla
Scylla
ofoxgiven
Scylla
Level 160
God Stats
6W - 14L
1,260 SR
Queue Stats
844W - 842L
1,416 Elo+
Party 1
Team Averages
Level 99
1,497 SR
1,442 Elo+

VS

Team Averages
Level 87
1,545 SR
1,416 Elo+
Thor
Thor
DBear2715
Thor
Level 119
God Stats
75W - 91L
1,433 SR
Queue Stats
353W - 357L
1,449 Elo+
Solo
Sol
Sol
Talafous
Sol
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,254 Elo+
Party 2
Achilles
Achilles
Tob0gganJohns0n
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,254 Elo+
Party 2
Atlas
Atlas
XxMonkeyManBx
Atlas
Level 80
God Stats
3W - 3L
1,530 SR
Queue Stats
22W - 21L
1,602 Elo+
Solo
Chang'e
Chang'e
serch98
Chang'e
Level 100
God Stats
7W - 6L
1,759 SR
Queue Stats
70W - 68L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DerpDerpperson
Chernobog
10
1 / 3 / 4
6,781
522
4,492
8,205
3,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
JCEL619
Loki
12
2 / 2 / 7
7,197
554
5,173
9,417
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
PhatLouie
Zhong Kui
15
10 / 0 / 2
9,154
704
14,652
6,981
5,501
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
The1Argos
Cthulhu
10
2 / 2 / 3
7,107
547
6,290
12,207
10,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
ofoxgiven
Scylla
12
4 / 2 / 3
7,560
582
5,910
5,393
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
2 / 3 / 3
6,239
480
3,668
11,129
5,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 2
5,485
422
5,234
7,563
2,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
8
0 / 7 / 0
5,112
393
4,056
13,179
7,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 2 / 2
6,303
485
5,262
12,762
10,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
serch98
Chang'e
11
3 / 3 / 0
6,705
516
4,956
8,324
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
19
Kills
8
9
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
2
3
3
1.17
W
Chernobog
DerpDerpperson
Chernobog
1
3
4
1
W
Loki
JCEL619
Loki
2
2
7
2.75
W
Zhong Kui
PhatLouie
Zhong Kui
10
0
2
11
L
0
4
2
0.25
W
Cthulhu
The1Argos
Cthulhu
2
2
3
1.75
L
Achilles
0
7
0
0
L
3
2
2
2
W
Scylla
ofoxgiven
Scylla
4
2
3
2.75
L
Chang'e
serch98
Chang'e
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,517
Damage
23,176
42,203
Taken
52,957
24,380
Mitigated
28,427
13,398
Healing
11,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,668
665
0
1,126
11,129
5,032
0
5,225
5,794
0
33,472
W
Chernobog
DerpDerpperson
Chernobog
4,492
2,347
0
1,510
8,205
3,163
399
3,941
4,264
0
45,144
W
Loki
JCEL619
Loki
5,173
1,612
361
4,088
9,417
3,388
0
1,781
7,636
0
41,142
W
Zhong Kui
PhatLouie
Zhong Kui
14,652
2,710
0
4,354
6,981
5,501
819
995
5,986
67,716
0
L
5,234
2,411
0
2,046
7,563
2,052
0
2,341
5,182
32,151
0
W
Cthulhu
The1Argos
Cthulhu
6,290
1,117
0
2,047
12,207
10,316
232
6,334
5,873
30,118
0
L
Achilles
4,056
1,700
0
1,164
13,179
7,651
0
9,160
4,019
0
26,113
L
5,262
2,559
0
3,773
12,762
10,149
0
5,017
7,679
20,396
0
W
Scylla
ofoxgiven
Scylla
5,910
1,217
0
1,038
5,393
2,012
219
2,401
2,992
40,772
0
L
Chang'e
serch98
Chang'e
4,956
131
562
2,585
8,324
3,543
170
4,729
3,431
41,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,799
Gold Earned
29,844
387
Minions Killed
243
0
Camps Cleared
0
1,269,020
Distance Traveled
1,094,105
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,239
480
60
5
0
257,126
2
W
Chernobog
6,781
522
77
6
0
260,917
0
W
Loki
7,197
554
72
6
0
294,810
1
W
Zhong Kui
9,154
704
121
9
0
210,381
2
L
Sol
5,485
422
42
3
0
167,255
1
W
Cthulhu
7,107
547
37
3
0
284,165
3
L
Achilles
5,112
393
43
3
0
219,390
2
L
Atlas
6,303
485
18
1
0
219,818
3
W
Scylla
7,560
582
80
6
0
218,747
0
L
Chang'e
6,705
516
80
6
0
230,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role