Player Matchup

Ah Puch
Ah Puch
AGHAHAMIID
Ah Puch
Level 127
God Stats
2W - 1L
1,576 SR
Queue Stats
111W - 86L
1,453 Elo+
Party 1
Hades
Hades
AGHATAHAAA
Hades
Level 130
God Stats
3W - 4L
1,589 SR
Queue Stats
157W - 147L
1,444 Elo+
Party 1
Guan Yu
Guan Yu
Arash_Hellscream
Guan Yu
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 17L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
Django-jack11
Nu Wa
Level 28
God Stats
3W - 0L
1,753 SR
Queue Stats
50W - 62L
1,426 Elo+
Party 2
Ishtar
Ishtar
XANDYLOUP
Ishtar
Level 65
God Stats
1W - 1L
1,305 SR
Queue Stats
82W - 91L
1,480 Elo+
Party 2
Team Averages
Level 86
1,545 SR
1,445 Elo+

VS

Team Averages
Level 75
1,520 SR
1,401 Elo+
Sobek
Sobek
GranatenGottJoey
Sobek
Level 67
God Stats
1W - 2L
1,483 SR
Queue Stats
383W - 421L
1,385 Elo+
Party 3
Danzaburou
Danzaburou
Kalash7771
Danzaburou
Level 87
God Stats
4W - 5L
1,429 SR
Queue Stats
254W - 248L
1,451 Elo+
Solo
Jormungandr
Jormungandr
OnTheWay911
Jormungandr
Level 25
God Stats
1W - 1L
1,673 SR
Queue Stats
18W - 24L
1,374 Elo+
Party 3
Sun Wukong
Sun Wukong
VaNKocH21
Sun Wukong
Level 80
God Stats
4W - 3L
1,514 SR
Queue Stats
687W - 746L
1,392 Elo+
Party 3
Chang'e
Chang'e
feddoul
Chang'e
Level 117
God Stats
1W - 4L
1,500 SR
Queue Stats
402W - 458L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AGHAHAMIID
Ah Puch
20
12 / 2 / 23
12,759
797
37,410
17,187
9,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
18
12 / 2 / 22
12,094
756
19,570
17,737
12,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 32
10,799
675
13,008
22,216
31,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 2 / 22
12,013
751
26,085
12,667
6,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
XANDYLOUP
Ishtar
20
5 / 2 / 28
11,909
744
27,125
16,234
9,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 6
9,363
585
8,758
34,001
34,795
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Kalash7771
Danzaburou
17
4 / 9 / 6
10,511
657
20,215
23,583
10,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
OnTheWay911
Jormungandr
15
1 / 11 / 2
8,697
544
6,721
33,393
29,574
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
VaNKocH21
Sun Wukong
16
2 / 9 / 6
9,504
594
12,466
23,312
39,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chang'e
feddoul
Chang'e
18
3 / 4 / 5
9,734
608
11,257
16,961
9,935
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
35
41
Kills
10
11
Deaths
41
127
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AGHAHAMIID
Ah Puch
12
2
23
11.75
W
Hades
12
2
22
11.5
W
3
3
32
6.33
W
9
2
22
10
L
0
8
6
0.38
L
Danzaburou
Kalash7771
Danzaburou
4
9
6
0.78
L
Jormungandr
OnTheWay911
Jormungandr
1
11
2
0.18
L
Sun Wukong
VaNKocH21
Sun Wukong
2
9
6
0.56
W
Ishtar
XANDYLOUP
Ishtar
5
2
28
9.5
L
Chang'e
feddoul
Chang'e
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,198
Damage
59,417
86,041
Taken
131,250
69,423
Mitigated
124,411
53,797
Healing
37,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AGHAHAMIID
Ah Puch
37,410
1,264
4,853
8,022
17,187
9,491
292
4,907
12,280
62,948
0
W
Hades
19,570
1,964
3,605
7,775
17,737
12,449
428
5,028
12,709
28,171
0
W
13,008
2,306
9,414
8,798
22,216
31,381
0
6,537
15,679
0
18,617
W
26,085
10,416
533
2,019
12,667
6,613
4,258
5,075
7,592
40,710
0
L
8,758
674
1,025
10,183
34,001
34,795
0
18,842
14,519
22,406
0
L
Danzaburou
Kalash7771
Danzaburou
20,215
7,098
635
5,280
23,583
10,966
0
17,146
6,265
0
47,246
L
Jormungandr
OnTheWay911
Jormungandr
6,721
1,029
889
4,743
33,393
29,574
0
19,693
13,233
27,011
0
L
Sun Wukong
VaNKocH21
Sun Wukong
12,466
1,588
1,207
1,485
23,312
39,141
0
13,088
9,805
0
29,346
W
Ishtar
XANDYLOUP
Ishtar
27,125
14,801
2,308
6,470
16,234
9,489
3,087
5,189
11,045
0
53,563
L
Chang'e
feddoul
Chang'e
11,257
794
6,426
5,887
16,961
9,935
0
12,304
4,363
30,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,574
Gold Earned
47,809
161
Minions Killed
195
0
Camps Cleared
0
1,508,254
Distance Traveled
1,265,034
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,759
797
48
3
0
315,107
0
W
Hades
12,094
756
27
2
0
316,833
0
W
Guan Yu
10,799
675
5
0
0
324,435
0
W
Nu Wa
12,013
751
31
2
0
275,873
0
L
Sobek
9,363
585
22
1
0
266,827
2
L
Danzaburou
10,511
657
72
5
0
241,642
2
L
Jormungandr
8,697
544
41
3
0
222,764
0
L
Sun Wukong
9,504
594
21
1
0
233,329
0
W
Ishtar
11,909
744
50
3
0
276,006
0
L
Chang'e
9,734
608
39
2
0
300,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role