Player Matchup

Awilix
Awilix
Imtoxicaslh
Awilix
Level 159
God Stats
4W - 3L
1,282 SR
Queue Stats
818W - 519L
1,740 Elo+
Party 1
Ra
Ra
Spongemonkey441
Ra
Level 29
God Stats
4W - 1L
1,175 SR
Queue Stats
176W - 76L
1,732 Elo+
Party 1
Erlang Shen
Erlang Shen
TrueKingsReturn_
Erlang Shen
Level 146
God Stats
4W - 4L
1,517 SR
Queue Stats
116W - 96L
1,614 Elo+
Party 1
Team Averages
Level 111
1,325 SR
1,695 Elo+

VS

Team Averages
Level 39
1,614 SR
1,362 Elo+
Sol
Sol
HOT JALAPENOOOO
Sol
Level 28
God Stats
0W - 1L
1,704 SR
Queue Stats
1W - 5L
1,249 Elo+
Party 2
Bellona
Bellona
MableYuh
Bellona
Level 21
God Stats
0W - 2L
1,359 SR
Queue Stats
8W - 12L
1,415 Elo+
Party 2
Lancelot
Lancelot
STORM x JD
Lancelot
Level 67
God Stats
0W - 1L
1,780 SR
Queue Stats
11W - 16L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
12 / 2 / 9
9,210
921
14,428
12,236
9,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 2 / 13
8,713
871
13,367
9,949
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
TrueKingsReturn_
Erlang Shen
12
4 / 3 / 16
8,966
897
8,129
15,438
13,108
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 3
6,331
633
5,100
11,045
4,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate

Breastplate

+20
Physical Protection

Bellona
MableYuh
Bellona
11
3 / 8 / 4
7,512
751
7,113
14,419
16,912
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
STORM x JD
Lancelot
12
3 / 7 / 2
8,151
815
10,255
14,970
6,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
22
Kills
6
7
Deaths
22
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Awilix
12
2
9
8.25
L
Bellona
MableYuh
Bellona
3
8
4
0.63
L
Lancelot
STORM x JD
Lancelot
3
7
2
0.57
W
6
2
13
6.25
W
Erlang Shen
TrueKingsReturn_
Erlang Shen
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,924
Damage
22,468
37,623
Taken
40,434
26,593
Mitigated
27,784
13,556
Healing
829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,100
1,284
0
709
11,045
4,398
0
4,265
6,619
12,188
857
W
Awilix
14,428
5,305
0
2,298
12,236
9,197
1,061
1,557
10,679
0
25,969
L
Bellona
MableYuh
Bellona
7,113
1,639
0
120
14,419
16,912
0
4,013
10,136
0
13,683
L
Lancelot
STORM x JD
Lancelot
10,255
2,679
0
0
14,970
6,474
0
4,331
10,312
0
25,275
W
13,367
1,648
2,653
2,914
9,949
4,288
489
1,526
8,423
39,972
0
W
Erlang Shen
TrueKingsReturn_
Erlang Shen
8,129
5,626
1,573
4,118
15,438
13,108
591
2,357
13,081
0
20,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,889
Gold Earned
21,994
120
Minions Killed
59
7
Camps Cleared
1
536,314
Distance Traveled
435,521
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,331
633
19
2
1
124,981
0
W
Awilix
9,210
921
15
2
1
180,324
3
L
Bellona
7,512
751
12
1
0
137,672
1
L
Lancelot
8,151
815
28
3
0
172,868
3
W
Ra
8,713
871
80
8
5
185,614
1
W
Erlang Shen
8,966
897
25
3
1
170,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role