Player Matchup

Terra
Terra
Health Punk
Terra
Level 29
God Stats
5W - 6L
1,407 SR
Queue Stats
26W - 38L
1,377 Elo+
Party 2
Ishtar
Ishtar
Radamanthys999
Ishtar
Level 142
God Stats
29W - 25L
1,336 SR
Queue Stats
1,235W - 1,354L
1,344 Elo+
Solo
Discordia
Discordia
ThewyCrust
Discordia
Level 98
God Stats
1W - 3L
1,739 SR
Queue Stats
161W - 168L
1,416 Elo+
Party 2
Jormungandr
Jormungandr
efra1n11
Jormungandr
Level 100
God Stats
71W - 65L
1,557 SR
Queue Stats
409W - 406L
1,378 Elo+
Solo
Pele
Pele
nyuudream0
Pele
Level 146
God Stats
202W - 221L
1,510 SR
Queue Stats
784W - 816L
1,481 Elo+
Solo
Team Averages
Level 103
1,510 SR
1,399 Elo+

VS

Team Averages
Level 104
1,606 SR
1,450 Elo+
Athena
Athena
 
Athena
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
assassinyon
Raijin
Level 109
God Stats
3W - 2L
1,657 SR
Queue Stats
82W - 72L
1,499 Elo+
Solo
Skadi
Skadi
bielgm20
Skadi
Level 122
God Stats
32W - 12L
1,804 SR
Queue Stats
201W - 222L
1,397 Elo+
Solo
Apollo
Apollo
lil__ace101
Apollo
Level 87
God Stats
13W - 9L
1,568 SR
Queue Stats
385W - 383L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 5
5,645
513
1,530
8,312
5,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
3 / 0 / 0
5,340
485
5,163
6,971
2,234
Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
ThewyCrust
Discordia
10
4 / 2 / 0
5,994
545
4,272
5,800
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
efra1n11
Jormungandr
11
0 / 0 / 0
6,334
576
5,909
4,046
2,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

4
0 / 0 / 2
4,151
377
83
1,808
583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 3 / 2
4,943
449
3,333
8,805
6,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
 
Kali
9
0 / 0 / 0
4,641
422
1,442
10,065
4,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
9
2 / 3 / 1
5,328
484
2,472
5,862
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
bielgm20
Skadi
9
1 / 0 / 2
5,496
500
3,074
5,575
1,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
8
1 / 2 / 2
5,187
472
5,341
5,685
1,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
4
4
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
3
2
0.33
W
Kali
 
Kali
0
0
0
0
L
0
2
5
1.25
L
3
0
0
3
L
Discordia
ThewyCrust
Discordia
4
2
0
2
W
Raijin
2
3
1
0.83
W
Skadi
bielgm20
Skadi
1
0
2
2
L
Jormungandr
efra1n11
Jormungandr
0
0
0
0
W
Apollo
1
2
2
1
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,957
Damage
15,662
26,937
Taken
35,992
12,239
Mitigated
16,535
7,228
Healing
9,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,333
1,074
0
2,499
8,805
6,589
0
2,698
6,107
18,557
0
W
Kali
 
Kali
1,442
448
0
3,484
10,065
4,208
342
5,496
4,569
0
23,954
L
1,530
591
672
3,131
8,312
5,204
0
2,086
6,144
10,648
0
L
5,163
1,815
0
1,450
6,971
2,234
0
921
6,024
0
38,214
L
Discordia
ThewyCrust
Discordia
4,272
384
0
884
5,800
1,916
124
1,786
3,681
32,777
0
W
Raijin
2,472
253
0
1,125
5,862
2,096
185
2,184
3,678
18,556
0
W
Skadi
bielgm20
Skadi
3,074
831
0
911
5,575
1,868
346
906
4,669
0
40,144
L
Jormungandr
efra1n11
Jormungandr
5,909
3,097
0
600
4,046
2,302
0
571
3,475
52,873
0
W
Apollo
5,341
3,532
72
1,037
5,685
1,774
82
427
5,258
0
30,211
L
83
0
0
491
1,808
583
0
0
1,808
0
6,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,464
Gold Earned
25,595
247
Minions Killed
228
0
Camps Cleared
0
854,164
Distance Traveled
962,019
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,943
449
26
2
0
201,411
4
W
Kali
4,641
422
30
3
0
211,239
0
L
Terra
5,645
513
21
2
0
215,410
0
L
Ishtar
5,340
485
59
5
0
179,972
2
L
Discordia
5,994
545
60
5
0
202,937
0
W
Raijin
5,328
484
43
4
0
164,057
2
W
Skadi
5,496
500
82
7
0
201,987
3
L
Jormungandr
6,334
576
90
8
0
193,862
4
W
Apollo
5,187
472
47
4
0
183,325
0
L
Pele
4,151
377
17
2
0
61,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role