Player Matchup

Nox
Nox
Solkarot
Nox
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,556 Elo+
Party 1
Kukulkan
Kukulkan
St70orm
Kukulkan
Level 8
God Stats
2W - 0L
1,668 SR
Queue Stats
10W - 1L
1,779 Elo+
Party 1
Sun Wukong
Sun Wukong
Zomaton
Sun Wukong
Level 108
God Stats
4W - 3L
1,281 SR
Queue Stats
43W - 39L
1,505 Elo+
Party 1
Team Averages
Level 79
1,483 SR
1,613 Elo+

VS

Team Averages
Level 34
1,403 SR
1,072 Elo+
Bellona
Bellona
EdwardDreemurr
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,136 Elo+
Party 2
Medusa
Medusa
MissterN1n4
Medusa
Level 13
God Stats
0W - 2L
1,208 SR
Queue Stats
0W - 6L
1,029 Elo+
Party 2
Cthulhu
Cthulhu
indapro07
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,052 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 9
7,897
790
8,280
5,472
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
St70orm
Kukulkan
11
3 / 1 / 9
7,690
769
12,736
5,943
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Zomaton
Sun Wukong
13
7 / 0 / 7
8,296
830
8,273
8,848
6,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,988
599
2,971
10,259
8,896
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
9
0 / 5 / 0
5,895
590
4,206
9,303
4,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
indapro07
Cthulhu
8
0 / 6 / 1
6,356
636
5,009
13,707
10,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
14
Kills
0
1
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Medusa
0
5
0
0
W
4
0
9
8.5
W
Kukulkan
St70orm
Kukulkan
3
1
9
7.5
W
Sun Wukong
Zomaton
Sun Wukong
7
0
7
10.5
L
Cthulhu
indapro07
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,289
Damage
12,186
20,263
Taken
33,269
11,032
Mitigated
22,988
2,633
Healing
2,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,971
631
369
625
10,259
8,896
0
6,450
3,809
0
7,743
L
Medusa
4,206
1,253
0
250
9,303
4,030
0
5,249
4,054
0
17,606
W
8,280
1,052
0
730
5,472
2,528
1,151
1,771
3,701
31,281
0
W
Kukulkan
St70orm
Kukulkan
12,736
2,211
0
25
5,943
2,463
394
1,457
4,486
25,439
0
W
Sun Wukong
Zomaton
Sun Wukong
8,273
1,050
0
1,878
8,848
6,041
358
1,973
6,875
0
17,683
L
Cthulhu
indapro07
Cthulhu
5,009
172
324
792
13,707
10,062
0
9,730
3,977
14,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,883
Gold Earned
18,239
109
Minions Killed
72
6
Camps Cleared
2
586,357
Distance Traveled
542,905
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,988
599
17
2
0
201,305
4
L
Medusa
5,895
590
31
3
1
178,928
0
W
Nox
7,897
790
47
5
3
204,064
2
W
Kukulkan
7,690
769
41
4
1
174,043
0
W
Sun Wukong
8,296
830
21
2
2
208,250
0
L
Cthulhu
6,356
636
24
2
1
162,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role