Player Matchup

Cupid
Cupid
DeeplnThought
Cupid
Level 66
God Stats
1W - 1L
1,299 SR
Queue Stats
135W - 152L
1,429 Elo+
Party 1
Shiva
Shiva
HuskofaHuman
Shiva
Level 129
God Stats
15W - 17L
1,472 SR
Queue Stats
201W - 208L
1,432 Elo+
Party 3
Arachne
Arachne
INo1cares
Arachne
Level 84
God Stats
20W - 10L
1,567 SR
Queue Stats
46W - 27L
1,466 Elo+
Party 1
Bacchus
Bacchus
ItsTheFrisbee
Bacchus
Level 62
God Stats
2W - 1L
1,530 SR
Queue Stats
42W - 60L
1,418 Elo+
Party 3
Vulcan
Vulcan
lilsoundcloud
Vulcan
Level 137
God Stats
3W - 5L
1,243 SR
Queue Stats
84W - 95L
1,386 Elo+
Party 1
Team Averages
Level 96
1,422 SR
1,426 Elo+

VS

Team Averages
Level 98
1,469 SR
1,442 Elo+
Chaac
Chaac
IHeroBrAinI
Chaac
Level 131
God Stats
36W - 30L
1,595 SR
Queue Stats
72W - 88L
1,401 Elo+
Solo
Izanami
Izanami
JimmytheDog21
Izanami
Level 88
God Stats
3W - 5L
1,495 SR
Queue Stats
165W - 191L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
manulek
Baron Samedi
Level 79
God Stats
4W - 3L
1,393 SR
Queue Stats
153W - 149L
1,445 Elo+
Solo
Da Ji
Da Ji
pinabells
Da Ji
Level 127
God Stats
10W - 6L
1,699 SR
Queue Stats
231W - 276L
1,458 Elo+
Solo
Sol
Sol
ツFadedツ
Sol
Level 66
God Stats
0W - 1L
1,163 SR
Queue Stats
156W - 187L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 10
13,364
557
9,300
18,965
8,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 8 / 3
12,397
517
12,727
24,093
18,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Arachne
INo1cares
Arachne
20
11 / 3 / 5
13,611
567
19,380
28,972
15,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
17
3 / 2 / 12
12,313
513
10,911
22,306
27,432
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 2 / 5
13,354
556
22,651
17,367
9,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 8 / 4
13,560
565
26,093
46,991
42,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
20
6 / 5 / 2
13,275
553
19,544
18,546
7,526
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
manulek
Baron Samedi
16
2 / 8 / 4
11,318
472
15,919
22,307
11,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
pinabells
Da Ji
2
0 / 0 / 0
6,529
272
0
0
0
16
1 / 6 / 5
9,843
410
14,993
17,619
7,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
27
Kills
20
20
Deaths
27
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
5
10
1.4
W
4
8
3
0.69
L
11
8
4
1.63
W
Arachne
INo1cares
Arachne
11
3
5
4.5
W
Bacchus
3
2
12
4.5
L
Izanami
6
5
2
1.4
W
7
2
5
4.75
L
Baron Samedi
manulek
Baron Samedi
2
8
4
0.5
L
Da Ji
pinabells
Da Ji
0
0
0
0
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,969
Damage
76,549
111,703
Taken
105,463
78,887
Mitigated
69,298
24,074
Healing
38,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,300
4,982
125
6,804
18,965
8,697
5,883
2,541
16,424
0
114,141
W
12,727
4,571
488
2,768
24,093
18,531
2,919
3,876
20,217
0
88,516
L
26,093
5,849
0
21,060
46,991
42,871
1,454
8,356
38,635
0
107,140
W
Arachne
INo1cares
Arachne
19,380
12,733
0
7,057
28,972
15,186
0
7,117
21,855
0
131,163
W
Bacchus
10,911
1,035
890
4,425
22,306
27,432
175
9,891
12,415
36,749
0
L
Izanami
19,544
12,261
0
6,612
18,546
7,526
2,578
7,570
10,976
0
127,747
W
22,651
5,141
0
1,517
17,367
9,041
1,331
7,598
9,769
106,711
0
L
Baron Samedi
manulek
Baron Samedi
15,919
1,218
366
4,642
22,307
11,159
336
10,263
12,044
85,759
0
L
Da Ji
pinabells
Da Ji
0
0
0
0
0
0
0
0
0
0
0
L
14,993
3,882
0
5,375
17,619
7,742
526
7,373
10,246
57,162
7,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,039
Gold Earned
54,525
646
Minions Killed
644
0
Camps Cleared
0
2,257,945
Distance Traveled
1,597,253
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,364
557
176
7
0
410,482
3
W
Shiva
12,397
517
148
6
0
362,823
5
L
Chaac
13,560
565
188
8
0
379,952
2
W
Arachne
13,611
567
136
6
0
537,199
0
W
Bacchus
12,313
513
36
2
0
479,961
1
L
Izanami
13,275
553
208
9
0
396,882
3
W
Vulcan
13,354
556
150
6
0
467,480
0
L
Baron Samedi
11,318
472
153
6
0
391,182
4
L
Da Ji
6,529
272
0
0
0
0
0
L
Sol
9,843
410
95
4
0
429,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role