Player Matchup

Awilix
Awilix
Pan_6262
Awilix
Level 126
God Stats
7W - 5L
1,804 SR
Queue Stats
184W - 178L
1,631 Elo+
Party 2
Bacchus
Bacchus
berna6662403
Bacchus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,632 Elo+
Party 2
Yu Huang
Yu Huang
l take dabs
Yu Huang
Level 9
God Stats
0W - 3L
1,357 SR
Queue Stats
2W - 12L
1,082 Elo+
Party 3
Hachiman
Hachiman
laughingset
Hachiman
Level 126
God Stats
1W - 1L
1,898 SR
Queue Stats
561W - 560L
1,519 Elo+
Party 3
Shiva
Shiva
xITSTURTLE
Shiva
Level 133
God Stats
7W - 9L
1,444 SR
Queue Stats
390W - 390L
1,517 Elo+
Solo
Team Averages
Level 83
1,601 SR
1,476 Elo+

VS

Team Averages
Level 88
1,621 SR
1,626 Elo+
Erlang Shen
Erlang Shen
Borrisk
Erlang Shen
Level 112
God Stats
3W - 1L
1,865 SR
Queue Stats
79W - 30L
1,701 Elo+
Party 1
Camazotz
Camazotz
Fckboyardee
Camazotz
Level 125
God Stats
5W - 4L
1,538 SR
Queue Stats
206W - 158L
1,662 Elo+
Party 1
Bacchus
Bacchus
OptimusChub
Bacchus
Level 49
God Stats
3W - 8L
1,417 SR
Queue Stats
21W - 22L
1,369 Elo+
Solo
Chaac
Chaac
iloveshorts
Chaac
Level 29
God Stats
8W - 5L
1,900 SR
Queue Stats
52W - 27L
1,753 Elo+
Party 1
Sol
Sol
turtledove19
Sol
Level 123
God Stats
1W - 1L
1,387 SR
Queue Stats
88W - 59L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Pan_6262
Awilix
17
8 / 6 / 5
11,426
497
25,220
30,051
14,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
berna6662403
Bacchus
17
5 / 7 / 12
12,229
532
17,732
24,326
31,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
l take dabs
Yu Huang
15
2 / 13 / 6
10,467
455
11,262
22,852
9,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
laughingset
Hachiman
17
5 / 13 / 4
11,018
479
19,264
25,470
11,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
12
1 / 4 / 0
9,205
400
8,596
16,595
14,945
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Borrisk
Erlang Shen
20
11 / 4 / 9
14,974
651
17,477
26,631
18,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Camazotz
Fckboyardee
Camazotz
18
12 / 7 / 10
12,769
555
20,885
33,312
36,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
OptimusChub
Bacchus
16
2 / 4 / 14
11,759
511
12,369
25,128
24,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
5 / 4 / 9
13,054
568
16,534
32,597
30,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
13 / 2 / 8
15,106
657
31,953
33,201
13,378
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
93
21
Kills
43
43
Deaths
21
27
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Borrisk
Erlang Shen
11
4
9
3.88
W
Camazotz
Fckboyardee
Camazotz
12
7
10
2.43
W
Bacchus
OptimusChub
Bacchus
2
4
14
2.25
L
Awilix
Pan_6262
Awilix
8
6
5
1.75
L
Bacchus
berna6662403
Bacchus
5
7
12
1.57
W
5
4
9
2.38
L
Yu Huang
l take dabs
Yu Huang
2
13
6
0.38
L
Hachiman
laughingset
Hachiman
5
13
4
0.54
W
13
2
8
8.5
L
Shiva
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,074
Damage
99,218
119,294
Taken
150,869
81,660
Mitigated
122,836
7,222
Healing
75,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Borrisk
Erlang Shen
17,477
8,471
0
11,804
26,631
18,133
4,173
4,944
21,085
0
154,897
W
Camazotz
Fckboyardee
Camazotz
20,885
4,971
0
15,136
33,312
36,769
467
9,599
22,370
0
60,993
W
Bacchus
OptimusChub
Bacchus
12,369
1,542
491
7,491
25,128
24,236
244
8,469
15,907
46,099
0
L
Awilix
Pan_6262
Awilix
25,220
10,095
0
0
30,051
14,214
0
14,761
15,290
0
92,832
L
Bacchus
berna6662403
Bacchus
17,732
1,380
158
2,549
24,326
31,296
0
8,777
15,549
40,013
0
W
16,534
5,906
0
15,141
32,597
30,320
1,548
4,733
26,089
0
105,138
L
Yu Huang
l take dabs
Yu Huang
11,262
849
0
118
22,852
9,648
0
8,818
14,034
46,774
0
L
Hachiman
laughingset
Hachiman
19,264
13,357
0
1,905
25,470
11,557
0
11,358
14,112
0
66,468
W
31,953
17,564
0
25,096
33,201
13,378
12,948
3,396
28,830
160,702
0
L
Shiva
8,596
3,515
0
2,492
16,595
14,945
0
608
15,987
0
56,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,345
Gold Earned
67,662
429
Minions Killed
698
0
Camps Cleared
0
1,764,733
Distance Traveled
2,197,475
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,974
651
212
9
0
482,680
2
W
Camazotz
12,769
555
65
3
0
403,471
1
W
Bacchus
11,759
511
47
2
0
469,717
1
L
Awilix
11,426
497
106
5
0
477,505
3
L
Bacchus
12,229
532
43
2
0
402,257
0
W
Chaac
13,054
568
183
8
0
411,901
0
L
Yu Huang
10,467
455
77
3
0
338,433
0
L
Hachiman
11,018
479
97
4
0
336,774
0
W
Sol
15,106
657
191
8
0
429,706
1
L
Shiva
9,205
400
106
5
0
209,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role