Player Matchup

Chaac
Chaac
EncryptedXeno69
Chaac
Level 69
God Stats
4W - 5L
1,503 SR
Queue Stats
8W - 15L
1,361 Elo+
Solo
Cupid
Cupid
JimmyD1X
Cupid
Level 12
God Stats
39W - 9L
1,933 SR
Queue Stats
279W - 126L
1,703 Elo+
Party 1
Anubis
Anubis
JimmyIsHere2
Anubis
Level 68
God Stats
101W - 39L
1,776 SR
Queue Stats
635W - 447L
1,672 Elo+
Party 1
Team Averages
Level 50
1,737 SR
1,579 Elo+

VS

Team Averages
Level 99
1,520 SR
1,464 Elo+
Sobek
Sobek
QcWarrior22
Sobek
Level 120
God Stats
12W - 11L
1,583 SR
Queue Stats
582W - 394L
1,488 Elo+
Party 2
Baron Samedi
Baron Samedi
Quinnfeld
Baron Samedi
Level 69
God Stats
38W - 50L
1,459 SR
Queue Stats
50W - 77L
1,395 Elo+
Solo
Ishtar
Ishtar
xBetxGamblex
Ishtar
Level 107
God Stats
11W - 11L
1,518 SR
Queue Stats
377W - 294L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 10
10,067
671
9,906
15,083
10,395
Mace

Mace

+10
Physical Power

Cupid
JimmyD1X
Cupid
17
5 / 2 / 5
10,935
729
15,980
13,772
7,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
16
5 / 0 / 3
10,879
725
13,586
4,533
2,855
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
8,965
598
6,765
22,040
21,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Quinnfeld
Baron Samedi
12
2 / 5 / 0
9,076
605
7,832
10,283
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
14
0 / 3 / 2
9,300
620
9,333
12,144
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
2
3
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
W
Cupid
JimmyD1X
Cupid
5
2
5
3.75
W
Anubis
5
0
3
6.5
L
0
3
3
0.5
L
Baron Samedi
Quinnfeld
Baron Samedi
2
5
0
0.4
L
Ishtar
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,472
Damage
23,930
33,388
Taken
44,467
20,713
Mitigated
29,947
13,168
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,906
1,155
0
2,956
15,083
10,395
0
10,052
5,031
0
31,470
W
Cupid
JimmyD1X
Cupid
15,980
6,796
821
6,249
13,772
7,463
1,723
3,911
9,861
0
64,354
W
Anubis
13,586
1,199
0
3,142
4,533
2,855
764
1,284
3,249
39,131
0
L
6,765
1,156
0
4,643
22,040
21,390
0
7,658
14,382
20,034
0
L
Baron Samedi
Quinnfeld
Baron Samedi
7,832
238
859
2,077
10,283
4,324
0
2,638
7,645
27,984
0
L
Ishtar
9,333
4,458
0
2,736
12,144
4,233
0
3,432
8,712
0
43,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,881
Gold Earned
27,341
182
Minions Killed
148
8
Camps Cleared
5
771,781
Distance Traveled
747,435
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,067
671
33
2
0
291,278
0
W
Cupid
10,935
729
109
7
7
298,170
2
W
Anubis
10,879
725
40
3
1
182,333
3
L
Sobek
8,965
598
21
1
1
272,226
2
L
Baron Samedi
9,076
605
44
3
1
214,523
4
L
Ishtar
9,300
620
83
6
3
260,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role