Player Matchup

Athena
Athena
Itz_DaRkZ_z
Athena
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 188L
1,547 Elo+
Party 2
Agni
Agni
Xx_MiCrOcHiP_xX
Agni
Level 108
God Stats
46W - 33L
1,515 SR
Queue Stats
154W - 113L
1,516 Elo+
Party 2
Neith
Neith
morefyah92
Neith
Level 67
God Stats
13W - 21L
1,148 SR
Queue Stats
58W - 124L
1,181 Elo+
Solo
Team Averages
Level 97
1,388 SR
1,415 Elo+

VS

Team Averages
Level 89
1,609 SR
1,492 Elo+
Gilgamesh
Gilgamesh
AgvRageGaming
Gilgamesh
Level 124
God Stats
2W - 7L
1,196 SR
Queue Stats
67W - 170L
1,282 Elo+
Solo
Achilles
Achilles
Boyka1144
Achilles
Level 22
God Stats
13W - 7L
1,936 SR
Queue Stats
66W - 35L
1,632 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Neo-Carliitos010
Morgan Le Fay
Level 121
God Stats
53W - 32L
1,695 SR
Queue Stats
610W - 653L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
3 / 2 / 2
10,627
664
10,412
20,506
25,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 3 / 3
10,260
641
14,455
14,406
7,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
12
0 / 4 / 3
8,656
541
6,768
13,274
6,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AgvRageGaming
Gilgamesh
14
2 / 2 / 2
10,529
658
8,755
17,802
21,068
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Boyka1144
Achilles
16
3 / 1 / 6
11,711
732
14,355
16,942
22,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Neo-Carliitos010
Morgan Le Fay
16
4 / 2 / 5
11,158
697
19,196
12,801
7,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
9
9
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AgvRageGaming
Gilgamesh
2
2
2
1.5
W
Achilles
Boyka1144
Achilles
3
1
6
6
L
Athena
3
2
2
2
W
Morgan Le Fay
Neo-Carliitos010
Morgan Le Fay
4
2
5
3.25
L
2
3
3
1.17
L
Neith
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,635
Damage
42,306
48,186
Taken
47,545
39,078
Mitigated
51,699
9,138
Healing
13,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AgvRageGaming
Gilgamesh
8,755
2,384
1,050
3,728
17,802
21,068
192
10,465
7,337
0
25,304
W
Achilles
Boyka1144
Achilles
14,355
4,050
181
5,139
16,942
22,810
984
5,656
11,286
0
28,361
L
Athena
10,412
3,425
0
4,910
20,506
25,445
0
7,429
13,077
20,863
0
W
Morgan Le Fay
Neo-Carliitos010
Morgan Le Fay
19,196
1,918
0
3,647
12,801
7,821
1,517
9,192
3,609
65,741
0
L
14,455
1,293
189
2,198
14,406
7,280
0
6,477
7,929
54,513
0
L
Neith
6,768
2,432
0
1,841
13,274
6,353
0
5,699
7,575
0
18,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,543
Gold Earned
33,398
148
Minions Killed
175
4
Camps Cleared
7
823,370
Distance Traveled
893,361
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,529
658
22
1
3
291,629
1
W
Achilles
11,711
732
29
2
0
319,833
2
L
Athena
10,627
664
22
1
0
276,086
2
W
Morgan Le Fay
11,158
697
124
8
4
281,899
1
L
Agni
10,260
641
99
6
2
294,496
0
L
Neith
8,656
541
27
2
2
252,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role