Player Matchup

Janus
Janus
 
Janus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BlackKreznov
Susano
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 47L
1,346 Elo+
Solo
Mulan
Mulan
Blind Illusion
Mulan
Level 67
God Stats
50W - 33L
1,543 SR
Queue Stats
181W - 181L
1,442 Elo+
Solo
Team Averages
Level 76
1,514 SR
1,429 Elo+

VS

Team Averages
Level 99
1,699 SR
1,381 Elo+
Zeus
Zeus
ShadowLink1996
Zeus
Level 143
God Stats
8W - 4L
1,853 SR
Queue Stats
88W - 78L
1,583 Elo+
Solo
Cerberus
Cerberus
THANATH0Z7703
Cerberus
Level 55
God Stats
6W - 4L
1,573 SR
Queue Stats
210W - 327L
1,277 Elo+
Solo
Ishtar
Ishtar
noturvibe
Ishtar
Level 100
God Stats
2W - 3L
1,670 SR
Queue Stats
41W - 68L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 0 / 6
8,544
777
12,483
5,798
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
13
3 / 1 / 5
7,998
727
6,206
8,074
3,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 1 / 5
8,794
799
8,719
12,152
10,687
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
7,646
695
6,445
8,449
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
THANATH0Z7703
Cerberus
9
0 / 4 / 2
7,084
644
3,159
13,161
10,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
noturvibe
Ishtar
11
0 / 4 / 2
6,860
624
5,413
9,662
4,098
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
2
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
6
5
W
Susano
3
1
5
5.5
W
5
1
5
7.5
L
2
2
0
1
L
Cerberus
THANATH0Z7703
Cerberus
0
4
2
0.25
L
Ishtar
noturvibe
Ishtar
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,408
Damage
15,017
26,024
Taken
31,272
16,293
Mitigated
17,984
5,449
Healing
2,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,483
576
58
1,774
5,798
2,371
608
2,303
3,495
45,408
0
W
Susano
6,206
694
0
387
8,074
3,235
0
3,533
4,541
0
20,515
W
8,719
740
0
3,230
12,152
10,687
237
4,661
7,491
0
23,876
L
6,445
1,013
0
166
8,449
3,471
0
4,302
3,853
21,932
0
L
Cerberus
THANATH0Z7703
Cerberus
3,159
54
0
1,743
13,161
10,415
0
2,260
10,749
12,794
0
L
Ishtar
noturvibe
Ishtar
5,413
3,178
0
972
9,662
4,098
0
5,435
3,805
0
17,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,336
Gold Earned
21,590
135
Minions Killed
110
9
Camps Cleared
2
660,433
Distance Traveled
539,392
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,544
777
74
7
6
227,716
1
W
Susano
7,998
727
32
3
2
218,062
1
W
Mulan
8,794
799
29
3
1
214,655
6
L
Zeus
7,646
695
52
5
1
158,895
1
L
Cerberus
7,084
644
27
2
0
196,518
3
L
Ishtar
6,860
624
31
3
1
183,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role