Player Matchup

Nox
Nox
Dopplereffect01
Nox
Level 151
God Stats
1W - 1L
1,761 SR
Queue Stats
9W - 8L
1,702 Elo+
Party 1
Bacchus
Bacchus
Herpderp156
Bacchus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
valtino3
Ullr
Level 158
God Stats
3W - 1L
2,078 SR
Queue Stats
137W - 107L
1,707 Elo+
Party 1
Team Averages
Level 121
1,780 SR
1,637 Elo+

VS

Team Averages
Level 130
1,635 SR
1,666 Elo+
Discordia
Discordia
Epicwizard1
Discordia
Level 108
God Stats
5W - 4L
1,566 SR
Queue Stats
262W - 185L
1,707 Elo+
Party 2
Da Ji
Da Ji
Killimanjaro23
Da Ji
Level 160
God Stats
5W - 5L
1,623 SR
Queue Stats
344W - 343L
1,616 Elo+
Solo
Atlas
Atlas
ReallyScaredRN
Atlas
Level 122
God Stats
105W - 62L
1,714 SR
Queue Stats
375W - 260L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 5
11,930
628
11,871
17,311
8,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Herpderp156
Bacchus
17
7 / 1 / 3
13,800
726
12,806
22,114
43,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ullr
16
1 / 8 / 5
11,393
600
9,875
20,528
9,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Epicwizard1
Discordia
19
3 / 1 / 7
12,805
674
15,492
9,943
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 8 / 6
13,558
714
22,486
17,517
10,322
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
3 / 1 / 8
13,696
721
14,963
18,347
25,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
10
Kills
16
16
Deaths
10
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
Discordia
Epicwizard1
Discordia
3
1
7
6.5
L
Bacchus
Herpderp156
Bacchus
7
1
3
8.5
W
10
8
6
1.63
W
3
1
8
7
L
Ullr
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,552
Damage
52,941
59,953
Taken
45,807
62,117
Mitigated
40,856
5,561
Healing
6,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,871
769
0
545
17,311
8,886
0
8,010
9,301
35,553
0
W
Discordia
Epicwizard1
Discordia
15,492
1,030
0
235
9,943
4,580
878
6,412
3,531
82,337
0
L
Bacchus
Herpderp156
Bacchus
12,806
1,585
0
4,404
22,114
43,657
0
13,848
8,266
24,957
0
W
22,486
6,394
0
370
17,517
10,322
0
10,142
7,375
0
43,493
W
14,963
5,547
0
5,734
18,347
25,954
591
8,770
9,577
43,657
0
L
Ullr
9,875
3,811
0
612
20,528
9,574
0
8,826
11,702
0
59,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,123
Gold Earned
40,059
180
Minions Killed
222
5
Camps Cleared
12
953,245
Distance Traveled
980,281
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,930
628
55
3
1
312,758
3
W
Discordia
12,805
674
139
7
8
359,095
4
L
Bacchus
13,800
726
16
1
0
342,948
3
W
Da Ji
13,558
714
41
2
4
264,343
6
W
Atlas
13,696
721
42
2
0
356,843
1
L
Ullr
11,393
600
109
6
4
297,539
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role