Player Matchup

Hera
Hera
AngryHumus
Hera
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 55L
1,536 Elo+
Solo
Ra
Ra
GoofyWarriorGuy
Ra
Level 125
God Stats
2W - 1L
1,791 SR
Queue Stats
237W - 221L
1,537 Elo+
Solo
Zeus
Zeus
Hyp3rsl0th
Zeus
Level 76
God Stats
1W - 2L
1,271 SR
Queue Stats
28W - 27L
1,333 Elo+
Solo
Janus
Janus
TVTandingo
Janus
Level 126
God Stats
8W - 5L
1,763 SR
Queue Stats
324W - 321L
1,428 Elo+
Party 1
Jing Wei
Jing Wei
thickluffy
Jing Wei
Level 82
God Stats
2W - 1L
1,486 SR
Queue Stats
187W - 197L
1,427 Elo+
Party 1
Team Averages
Level 104
1,562 SR
1,452 Elo+

VS

Team Averages
Level 113
1,605 SR
1,487 Elo+
Sol
Sol
Bnine
Sol
Level 121
God Stats
2W - 2L
1,533 SR
Queue Stats
224W - 209L
1,488 Elo+
Solo
Tyr
Tyr
Nablok
Tyr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,471 Elo+
Solo
Thor
Thor
SQUISHYPUFF
Thor
Level 158
God Stats
0W - 1L
1,827 SR
Queue Stats
95W - 98L
1,445 Elo+
Solo
Chronos
Chronos
aldo205
Chronos
Level 90
God Stats
1W - 5L
1,281 SR
Queue Stats
197W - 238L
1,483 Elo+
Solo
Chang'e
Chang'e
xX PEPP3RZ Xx
Chang'e
Level 128
God Stats
1W - 1L
1,882 SR
Queue Stats
268W - 255L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 12
13,111
656
26,384
10,969
5,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
4 / 1 / 8
13,280
664
11,135
16,062
8,581
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 6 / 5
11,724
586
24,783
15,940
6,517
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
20
3 / 3 / 8
13,331
667
24,745
19,760
10,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
thickluffy
Jing Wei
20
3 / 3 / 8
11,947
597
15,958
22,118
11,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Bnine
Sol
20
2 / 3 / 6
11,990
600
18,613
20,114
10,733
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
Nablok
Tyr
17
0 / 4 / 6
10,135
507
8,091
29,631
40,943
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 2 / 5
12,655
633
26,985
19,335
13,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chronos
aldo205
Chronos
18
1 / 3 / 4
10,437
522
12,281
22,792
12,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
20
3 / 4 / 7
11,382
569
11,115
24,090
15,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
42
16
Kills
14
14
Deaths
16
41
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
L
Sol
Bnine
Sol
2
3
6
1.67
W
4
1
8
8
W
3
6
5
0.92
L
Tyr
Nablok
Tyr
0
4
6
0.75
L
8
2
5
5.25
W
Janus
3
3
8
2.33
L
Chronos
aldo205
Chronos
1
3
4
1
W
Jing Wei
thickluffy
Jing Wei
3
3
8
2.33
L
Chang'e
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,005
Damage
77,085
84,849
Taken
115,962
42,434
Mitigated
92,805
47,405
Healing
64,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,384
5,612
3,028
954
10,969
5,678
1,306
6,047
4,922
31,973
0
L
Sol
Bnine
Sol
18,613
1,923
2,842
4,348
20,114
10,733
252
17,827
2,287
57,266
0
W
11,135
333
19,935
8,893
16,062
8,581
1,455
7,069
8,993
52,006
0
W
24,783
1,106
1,585
1,120
15,940
6,517
572
7,596
8,344
41,023
0
L
Tyr
Nablok
Tyr
8,091
839
2,139
3,530
29,631
40,943
0
20,827
8,804
0
16,170
L
26,985
1,860
6,011
3,939
19,335
13,693
85
11,963
7,372
0
51,218
W
Janus
24,745
734
3,502
3,578
19,760
10,532
840
11,148
8,612
56,286
0
L
Chronos
aldo205
Chronos
12,281
1,381
4,221
6,988
22,792
12,194
0
17,790
5,002
26,500
0
W
Jing Wei
thickluffy
Jing Wei
15,958
9,226
1,943
2,867
22,118
11,126
2,258
10,149
11,969
1,202
23,916
L
Chang'e
11,115
186
19,456
10,672
24,090
15,242
60
19,372
4,718
37,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,393
Gold Earned
56,599
214
Minions Killed
211
0
Camps Cleared
0
1,837,041
Distance Traveled
1,902,975
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,111
656
13
1
0
398,278
3
L
Sol
11,990
600
77
4
0
372,841
2
W
Ra
13,280
664
59
3
0
375,433
0
W
Zeus
11,724
586
37
2
0
304,268
0
L
Tyr
10,135
507
12
1
0
381,528
0
L
Thor
12,655
633
47
2
0
379,770
2
W
Janus
13,331
667
83
4
0
364,326
1
L
Chronos
10,437
522
21
1
0
381,311
3
W
Jing Wei
11,947
597
22
1
0
394,736
0
L
Chang'e
11,382
569
54
3
0
387,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role