Player Matchup

Ganesha
Ganesha
AlliedReborn
Ganesha
Level 160
God Stats
1W - 7L
1,450 SR
Queue Stats
201W - 144L
1,590 Elo+
Party 1
Charybdis
Charybdis
BF4 Hunts
Charybdis
Level 126
God Stats
4W - 0L
1,880 SR
Queue Stats
359W - 236L
1,591 Elo+
Party 1
Sylvanus
Sylvanus
JAFT77
Sylvanus
Level 149
God Stats
2W - 0L
1,752 SR
Queue Stats
210W - 132L
1,613 Elo+
Party 1
Nu Wa
Nu Wa
Solshinx
Nu Wa
Level 128
God Stats
13W - 7L
1,580 SR
Queue Stats
627W - 601L
1,516 Elo+
Party 1
Janus
Janus
XLady DemonikaX
Janus
Level 160
God Stats
29W - 30L
1,544 SR
Queue Stats
1,576W - 1,068L
1,612 Elo+
Party 1
Team Averages
Level 145
1,641 SR
1,585 Elo+

VS

Team Averages
Level 132
1,401 SR
1,532 Elo+
Yu Huang
Yu Huang
Blipity
Yu Huang
Level 79
God Stats
0W - 4L
1,164 SR
Queue Stats
34W - 35L
1,522 Elo+
Solo
Chaac
Chaac
Dhany Valentine
Chaac
Level 160
God Stats
1W - 2L
1,505 SR
Queue Stats
354W - 385L
1,550 Elo+
Solo
Sylvanus
Sylvanus
Dokuza
Sylvanus
Level 119
God Stats
6W - 6L
1,507 SR
Queue Stats
345W - 338L
1,506 Elo+
Solo
Anhur
Anhur
Fairy Assassin
Anhur
Level 144
God Stats
1W - 3L
1,159 SR
Queue Stats
291W - 289L
1,528 Elo+
Solo
Tiamat
Tiamat
SimilarBee
Tiamat
Level 160
God Stats
3W - 2L
1,671 SR
Queue Stats
204W - 200L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AlliedReborn
Ganesha
20
0 / 4 / 21
12,671
603
25,124
23,684
15,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
BF4 Hunts
Charybdis
20
6 / 4 / 13
13,829
659
28,763
19,666
11,265
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
JAFT77
Sylvanus
20
2 / 3 / 13
12,534
597
14,613
24,995
28,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Solshinx
Nu Wa
19
2 / 2 / 11
12,437
592
20,663
16,885
11,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 2 / 5
14,782
704
35,327
10,448
5,469
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Blipity
Yu Huang
19
3 / 7 / 8
11,988
571
19,788
22,296
12,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 3 / 9
11,985
571
21,101
37,165
44,343
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
Dokuza
Sylvanus
20
2 / 3 / 9
12,830
611
8,197
28,064
39,758
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

20
4 / 4 / 7
12,277
585
13,934
22,899
11,835
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
SimilarBee
Tiamat
18
1 / 6 / 10
11,609
553
18,049
23,618
13,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
57
23
Kills
14
15
Deaths
23
63
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AlliedReborn
Ganesha
0
4
21
2.63
W
Charybdis
BF4 Hunts
Charybdis
6
4
13
3.13
L
Yu Huang
Blipity
Yu Huang
3
7
8
1
L
4
3
9
2.83
L
Sylvanus
Dokuza
Sylvanus
2
3
9
2.17
L
4
4
7
1.88
W
Sylvanus
JAFT77
Sylvanus
2
3
13
2.83
L
Tiamat
SimilarBee
Tiamat
1
6
10
1
W
Nu Wa
Solshinx
Nu Wa
2
2
11
3.75
W
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,490
Damage
81,069
95,678
Taken
134,042
72,135
Mitigated
121,765
44,242
Healing
70,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AlliedReborn
Ganesha
25,124
458
2,181
1,928
23,684
15,752
784
11,380
11,904
59,730
0
W
Charybdis
BF4 Hunts
Charybdis
28,763
9,642
4,257
5,858
19,666
11,265
1,579
10,397
8,965
0
53,296
L
Yu Huang
Blipity
Yu Huang
19,788
853
1,428
1,108
22,296
12,233
693
18,423
3,247
56,612
0
L
21,101
2,186
4,407
15,663
37,165
44,343
0
20,471
15,494
0
46,945
L
Sylvanus
Dokuza
Sylvanus
8,197
1,531
20,335
12,603
28,064
39,758
222
17,965
9,282
20,983
0
L
13,934
6,957
2,974
5,396
22,899
11,835
1,264
17,293
4,975
0
36,529
W
Sylvanus
JAFT77
Sylvanus
14,613
1,003
13,096
7,616
24,995
28,638
594
9,755
14,886
22,284
0
L
Tiamat
SimilarBee
Tiamat
18,049
1,098
1,816
4,964
23,618
13,596
106
17,785
5,317
53,649
0
W
Nu Wa
Solshinx
Nu Wa
20,663
8,117
3,394
3,925
16,885
11,011
1,860
8,898
7,757
35,505
0
W
35,327
1,566
1,333
654
10,448
5,469
3,254
4,158
6,132
61,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,253
Gold Earned
60,689
262
Minions Killed
279
0
Camps Cleared
0
1,798,244
Distance Traveled
1,741,637
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,671
603
2
0
0
406,755
5
W
Charybdis
13,829
659
58
3
0
312,470
0
L
Yu Huang
11,988
571
87
4
0
341,597
1
L
Chaac
11,985
571
32
2
0
400,445
7
L
Sylvanus
12,830
611
25
1
0
338,475
0
L
Anhur
12,277
585
47
2
0
363,964
5
W
Sylvanus
12,534
597
46
2
0
363,383
2
L
Tiamat
11,609
553
88
4
0
297,156
3
W
Nu Wa
12,437
592
64
3
0
354,968
0
W
Janus
14,782
704
92
4
0
360,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role