Player Matchup

Cernunnos
Cernunnos
LastShadow22
Cernunnos
Level 148
God Stats
4W - 5L
1,702 SR
Queue Stats
527W - 542L
1,421 Elo+
Solo
Ymir
Ymir
Lisarba
Ymir
Level 149
God Stats
1W - 4L
1,290 SR
Queue Stats
110W - 113L
1,564 Elo+
Solo
Ra
Ra
Tutuzito_Boss
Ra
Level 49
God Stats
5W - 12L
1,340 SR
Queue Stats
47W - 71L
1,385 Elo+
Solo
Terra
Terra
allamata
Terra
Level 158
God Stats
1W - 1L
1,836 SR
Queue Stats
265W - 282L
1,597 Elo+
Solo
Lancelot
Lancelot
yScarlet
Lancelot
Level 160
God Stats
21W - 15L
1,613 SR
Queue Stats
246W - 273L
1,505 Elo+
Solo
Team Averages
Level 133
1,556 SR
1,494 Elo+

VS

Team Averages
Level 133
1,594 SR
1,584 Elo+
Bellona
Bellona
Gadolínio
Bellona
Level 159
God Stats
29W - 17L
1,604 SR
Queue Stats
169W - 166L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
LeotheGiaco
Baron Samedi
Level 129
God Stats
3W - 3L
1,645 SR
Queue Stats
163W - 92L
1,653 Elo+
Party 1
Camazotz
Camazotz
NKLse
Camazotz
Level 160
God Stats
9W - 3L
1,629 SR
Queue Stats
242W - 141L
1,652 Elo+
Party 1
Merlin
Merlin
capogamer19267
Merlin
Level 60
God Stats
9W - 12L
1,448 SR
Queue Stats
182W - 238L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
lDex
Tsukuyomi
Level 158
God Stats
9W - 5L
1,644 SR
Queue Stats
130W - 68L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LastShadow22
Cernunnos
18
1 / 5 / 2
11,599
483
10,741
24,226
11,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Lisarba
Ymir
19
6 / 7 / 4
12,084
504
13,270
27,932
18,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 7 / 3
11,425
476
10,794
17,893
8,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
allamata
Terra
13
1 / 3 / 3
9,318
388
8,323
26,248
30,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
yScarlet
Lancelot
17
3 / 9 / 1
11,565
482
19,705
27,786
20,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gadolínio
Bellona
20
4 / 0 / 2
14,425
601
19,308
18,709
18,344
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
LeotheGiaco
Baron Samedi
18
2 / 2 / 15
12,974
541
7,971
18,839
23,655
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Camazotz
NKLse
Camazotz
20
13 / 3 / 7
14,215
592
33,337
37,970
20,956
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 9 / 7
11,049
460
7,034
15,669
7,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
lDex
Tsukuyomi
20
11 / 0 / 6
14,307
596
27,213
20,673
15,225
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
14
Kills
31
31
Deaths
14
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bellona
Gadolínio
Bellona
4
0
2
5
L
Cernunnos
LastShadow22
Cernunnos
1
5
2
0.4
W
Baron Samedi
LeotheGiaco
Baron Samedi
2
2
15
4.75
L
Ymir
Lisarba
Ymir
6
7
4
1.14
W
Camazotz
NKLse
Camazotz
13
3
7
5.5
L
3
7
3
0.64
L
Terra
allamata
Terra
1
3
3
0.83
W
1
9
7
0.5
W
Tsukuyomi
lDex
Tsukuyomi
11
0
6
14
L
Lancelot
yScarlet
Lancelot
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,833
Damage
94,863
124,085
Taken
111,860
89,733
Mitigated
85,744
39,015
Healing
54,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Gadolínio
Bellona
19,308
10,311
0
9,733
18,709
18,344
2,119
2,259
16,450
0
152,617
L
Cernunnos
LastShadow22
Cernunnos
10,741
5,449
0
12,317
24,226
11,168
1,590
1,591
22,635
0
103,005
W
Baron Samedi
LeotheGiaco
Baron Samedi
7,971
1,971
2,350
4,547
18,839
23,655
24
6,301
12,379
48,940
0
L
Ymir
Lisarba
Ymir
13,270
2,751
0
7,020
27,932
18,215
0
3,839
24,093
110,280
0
W
Camazotz
NKLse
Camazotz
33,337
16,168
0
23,612
37,970
20,956
0
9,207
28,414
0
168,947
L
10,794
886
1,007
1,599
17,893
8,938
0
3,053
14,840
83,467
0
L
Terra
allamata
Terra
8,323
2,137
1,650
6,803
26,248
30,624
30
4,508
21,740
38,247
0
W
7,034
348
0
1,426
15,669
7,564
324
9,938
5,691
70,857
0
W
Tsukuyomi
lDex
Tsukuyomi
27,213
6,314
0
12,421
20,673
15,225
1,553
5,815
14,304
281
122,232
L
Lancelot
yScarlet
Lancelot
19,705
2,654
0
8,619
27,786
20,788
1,777
3,855
23,931
0
76,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,991
Gold Earned
66,970
636
Minions Killed
746
0
Camps Cleared
0
2,084,588
Distance Traveled
2,344,228
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,425
601
225
9
0
528,404
8
L
Cernunnos
11,599
483
177
7
0
377,219
3
W
Baron Samedi
12,974
541
59
2
0
418,735
11
L
Ymir
12,084
504
154
6
0
416,994
5
W
Camazotz
14,215
592
182
8
0
465,991
1
L
Ra
11,425
476
149
6
0
426,787
7
L
Terra
9,318
388
41
2
0
415,964
5
W
Merlin
11,049
460
110
5
0
401,251
1
W
Tsukuyomi
14,307
596
170
7
0
529,847
5
L
Lancelot
11,565
482
115
5
0
447,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role