Player Matchup

Cabrakan
Cabrakan
ArcXOO789
Cabrakan
Level 88
God Stats
4W - 3L
1,633 SR
Queue Stats
231W - 217L
1,513 Elo+
Solo
Serqet
Serqet
Ken_Kasaki
Serqet
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 88L
1,430 Elo+
Party 1
Ishtar
Ishtar
SenpaiOfSmut
Ishtar
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,576 Elo+
Solo
Ao Kuang
Ao Kuang
Youlikethatgank
Ao Kuang
Level 41
God Stats
2W - 1L
1,411 SR
Queue Stats
29W - 32L
1,421 Elo+
Party 1
Guan Yu
Guan Yu
iStayBRONZE
Guan Yu
Level 104
God Stats
8W - 4L
1,133 SR
Queue Stats
155W - 177L
1,471 Elo+
Solo
Team Averages
Level 94
1,435 SR
1,482 Elo+

VS

Team Averages
Level 92
1,630 SR
1,557 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Art is wherever
Pele
Level 109
God Stats
10W - 7L
1,634 SR
Queue Stats
289W - 291L
1,475 Elo+
Solo
Achilles
Achilles
VendrickTheKing
Achilles
Level 148
God Stats
0W - 1L
1,783 SR
Queue Stats
104W - 115L
1,503 Elo+
Solo
Athena
Athena
Woazard
Athena
Level 15
God Stats
3W - 3L
1,798 SR
Queue Stats
3W - 4L
1,806 Elo+
Party 2
Rama
Rama
heyMauou
Rama
Level 52
God Stats
0W - 1L
1,434 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ArcXOO789
Cabrakan
14
2 / 0 / 6
10,147
483
8,346
15,424
21,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Ken_Kasaki
Serqet
15
2 / 2 / 4
10,190
485
6,929
13,466
6,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
19
2 / 0 / 2
12,090
576
6,939
9,451
4,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
17
4 / 1 / 1
10,735
511
6,241
22,302
11,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
iStayBRONZE
Guan Yu
18
4 / 0 / 4
11,234
535
15,744
16,089
22,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
2 / 1 / 0
10,868
518
21,626
12,201
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 9 / 0
8,572
408
6,252
21,955
7,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
13
0 / 4 / 0
8,224
392
6,497
21,261
12,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Woazard
Athena
14
0 / 0 / 0
8,528
406
975
10,758
9,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
1
0 / 0 / 0
4,019
191
0
0
0

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
14
Kills
2
3
Deaths
14
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
1
0
2
W
Cabrakan
ArcXOO789
Cabrakan
2
0
6
5
L
0
9
0
0
W
Serqet
Ken_Kasaki
Serqet
2
2
4
2
W
Ishtar
2
0
2
3
L
Achilles
0
4
0
0
L
Athena
Woazard
Athena
0
0
0
0
W
Ao Kuang
4
1
1
4.5
L
Rama
0
0
0
0
W
Guan Yu
iStayBRONZE
Guan Yu
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,199
Damage
35,350
76,732
Taken
66,175
66,622
Mitigated
35,751
31,102
Healing
16,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
21,626
1,599
0
3,550
12,201
5,794
0
5,980
5,853
111,356
0
W
Cabrakan
ArcXOO789
Cabrakan
8,346
1,767
0
1,874
15,424
21,563
105
7,151
8,235
33,545
0
L
6,252
1,747
0
3,075
21,955
7,747
0
5,275
15,851
0
82,843
W
Serqet
Ken_Kasaki
Serqet
6,929
1,520
0
500
13,466
6,290
0
3,580
9,846
0
80,425
W
Ishtar
6,939
4,435
0
3,908
9,451
4,965
300
302
9,149
0
130,560
L
Achilles
6,497
2,310
183
9,951
21,261
12,327
0
2,173
17,695
0
49,933
L
Athena
Woazard
Athena
975
145
0
60
10,758
9,883
804
1,257
9,501
38,790
0
W
Ao Kuang
6,241
1,825
0
13,783
22,302
11,301
835
11,067
11,235
79,824
0
L
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
iStayBRONZE
Guan Yu
15,744
2,371
1,820
9,217
16,089
22,503
246
652
14,644
98
90,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,396
Gold Earned
40,211
606
Minions Killed
442
0
Camps Cleared
0
1,928,311
Distance Traveled
1,413,596
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,868
518
176
8
0
390,820
1
W
Cabrakan
10,147
483
44
2
0
383,067
1
L
Pele
8,572
408
117
6
0
369,801
0
W
Serqet
10,190
485
116
6
0
370,930
2
W
Ishtar
12,090
576
210
10
0
360,845
4
L
Achilles
8,224
392
85
4
0
334,483
2
L
Athena
8,528
406
64
3
0
318,492
0
W
Ao Kuang
10,735
511
124
6
0
402,826
6
L
Rama
4,019
191
0
0
0
0
0
W
Guan Yu
11,234
535
112
5
0
410,643
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role