Player Matchup

Ganesha
Ganesha
Gold V
DARKEYE-007-
Ganesha
Gold V
Level 109
God Stats
1W - 0L
1,784 SR
Queue Stats
11W - 6L
1,668 MMR
Party 2
Hou Yi
Hou Yi
Gold V
Jurjoes010
Hou Yi
Gold V
Level 148
God Stats
2W - 0L
1,417 SR
Queue Stats
33W - 32L
1,729 MMR
Party 2
Chang'e
Chang'e
Gold IV
nedved202363
Chang'e
Gold IV
Level 154
God Stats
7W - 8L
1,527 SR
Queue Stats
123W - 198L
1,583 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,576 SR
1,660 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,616 SR
1,524 MMR
Ah Puch
Ah Puch
Gold V
BIG CROW TOE
Ah Puch
Gold V
Level 139
God Stats
0W - 1L
1,773 SR
Queue Stats
5W - 5L
1,718 MMR
Party 1
Fenrir
Fenrir
Gold V
JRDN B
Fenrir
Gold V
Level 153
God Stats
0W - 1L
1,620 SR
Queue Stats
5W - 5L
1,718 MMR
Party 1
Hercules
Hercules
Silver II
sali69latrik
Hercules
Silver II
Level 146
God Stats
15W - 20L
1,456 SR
Queue Stats
83W - 120L
1,137 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DARKEYE-007-
Ganesha
19
0 / 0 / 20
13,901
662
13,545
23,737
36,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
Jurjoes010
Hou Yi
19
12 / 4 / 6
15,174
723
34,765
21,539
11,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
nedved202363
Chang'e
18
8 / 2 / 9
14,634
697
31,122
26,295
12,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
CabrakanZeusAchillesOdinSobek

VS

Bans
AresAtlasHadesBacchusAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BIG CROW TOE
Ah Puch
17
1 / 7 / 4
13,036
621
24,733
23,792
11,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
JRDN B
Fenrir
16
3 / 7 / 2
13,446
640
14,541
36,821
62,958
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
sali69latrik
Hercules
17
2 / 6 / 3
13,314
634
15,383
32,005
42,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
20
Kills
6
6
Deaths
20
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BIG CROW TOE
Ah Puch
1
7
4
0.43
W
Ganesha
DARKEYE-007-
Ganesha
0
0
20
10
L
Fenrir
JRDN B
Fenrir
3
7
2
0.57
W
Hou Yi
Jurjoes010
Hou Yi
12
4
6
3.75
W
Chang'e
nedved202363
Chang'e
8
2
9
6.25
L
Hercules
sali69latrik
Hercules
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,432
Damage
54,657
71,571
Taken
92,618
60,827
Mitigated
117,177
29,049
Healing
11,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BIG CROW TOE
Ah Puch
24,733
1,703
0
2,622
23,792
11,737
0
11,046
12,746
75,272
0
W
Ganesha
DARKEYE-007-
Ganesha
13,545
2,312
284
5,203
23,737
36,507
393
9,417
14,320
31,523
0
L
Fenrir
JRDN B
Fenrir
14,541
3,163
0
4,014
36,821
62,958
0
18,563
18,258
317
30,539
W
Hou Yi
Jurjoes010
Hou Yi
34,765
20,019
0
2,521
21,539
11,502
2,845
7,306
14,233
0
78,227
W
Chang'e
nedved202363
Chang'e
31,122
475
7,333
13,708
26,295
12,818
764
8,818
17,477
86,365
0
L
Hercules
sali69latrik
Hercules
15,383
5,243
665
4,273
32,005
42,482
77
15,586
16,419
0
54,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,709
Gold Earned
39,796
240
Minions Killed
188
10
Camps Cleared
6
1,198,811
Distance Traveled
1,076,418
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,036
621
94
4
3
301,817
3
W
Ganesha
13,901
662
19
1
0
428,438
3
L
Fenrir
13,446
640
39
2
2
391,340
2
W
Hou Yi
15,174
723
99
5
2
361,286
2
W
Chang'e
14,634
697
122
6
8
409,087
3
L
Hercules
13,314
634
55
3
1
383,261
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role