Player Matchup

Athena
Athena
Dj Whitnayyy
Athena
Level 148
God Stats
3W - 3L
1,694 SR
Queue Stats
142W - 149L
1,405 Elo+
Solo
Chang'e
Chang'e
Macloven611
Chang'e
Level 128
God Stats
95W - 97L
1,484 SR
Queue Stats
607W - 620L
1,409 Elo+
Solo
Achilles
Achilles
SteveMurkel143
Achilles
Level 87
God Stats
5W - 12L
1,329 SR
Queue Stats
220W - 265L
1,410 Elo+
Solo
Ishtar
Ishtar
urmumlul4222
Ishtar
Level 67
God Stats
1W - 1L
1,699 SR
Queue Stats
136W - 143L
1,385 Elo+
Solo
Arachne
Arachne
vl NoOne Iv
Arachne
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,389 Elo+
Solo
Team Averages
Level 103
1,541 SR
1,400 Elo+

VS

Team Averages
Level 91
1,505 SR
1,404 Elo+
Bacchus
Bacchus
Chrisyabishh
Bacchus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 93L
1,349 Elo+
Solo
Kukulkan
Kukulkan
Freijavenir
Kukulkan
Level 47
God Stats
4W - 3L
1,437 SR
Queue Stats
66W - 78L
1,377 Elo+
Solo
Sol
Sol
MurderedYours
Sol
Level 108
God Stats
19W - 11L
1,630 SR
Queue Stats
128W - 135L
1,479 Elo+
Solo
Chiron
Chiron
TheRealSwOdin
Chiron
Level 98
God Stats
20W - 17L
1,263 SR
Queue Stats
160W - 175L
1,428 Elo+
Solo
Guan Yu
Guan Yu
wackaxxflacka
Guan Yu
Level 146
God Stats
4W - 2L
1,693 SR
Queue Stats
196W - 232L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
0 / 1 / 3
8,236
433
7,349
21,835
25,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Macloven611
Chang'e
13
1 / 6 / 1
8,010
422
16,842
21,782
8,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
13
2 / 5 / 1
8,342
439
14,829
25,697
23,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ishtar
1
0 / 0 / 0
3,802
200
0
0
0
Arachne
vl NoOne Iv
Arachne
15
5 / 5 / 0
9,282
489
8,089
20,081
10,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chrisyabishh
Bacchus
13
2 / 1 / 6
8,070
425
6,460
14,933
17,409
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Freijavenir
Kukulkan
14
3 / 3 / 7
8,957
471
14,036
13,210
6,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 9
9,184
483
19,794
14,667
5,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 0 / 3
9,338
491
15,321
11,713
5,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
14
3 / 3 / 5
8,811
464
10,798
18,570
11,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
8
Kills
17
17
Deaths
8
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Chrisyabishh
Bacchus
2
1
6
5
L
Athena
0
1
3
1.5
W
Kukulkan
Freijavenir
Kukulkan
3
3
7
2.17
L
Chang'e
Macloven611
Chang'e
1
6
1
0.25
W
3
1
9
7.5
L
Achilles
2
5
1
0.5
W
6
0
3
7.5
L
Ishtar
0
0
0
0
L
Arachne
vl NoOne Iv
Arachne
5
5
0
1
W
Guan Yu
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,109
Damage
66,409
89,395
Taken
73,093
68,204
Mitigated
46,662
29,116
Healing
32,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Chrisyabishh
Bacchus
6,460
669
1,101
1,781
14,933
17,409
264
5,038
9,895
26,030
0
L
Athena
7,349
1,145
661
3,851
21,835
25,689
0
9,194
12,641
39,533
0
W
Kukulkan
Freijavenir
Kukulkan
14,036
2,089
1,231
598
13,210
6,235
1,034
5,319
7,891
64,295
0
L
Chang'e
Macloven611
Chang'e
16,842
697
2,275
9,369
21,782
8,594
219
10,643
11,139
57,031
0
W
19,794
10,861
567
9,687
14,667
5,973
3,585
3,583
11,084
69,847
0
L
Achilles
14,829
2,839
0
6,613
25,697
23,789
599
11,809
13,888
0
53,876
W
15,321
5,645
2,028
3,754
11,713
5,493
2,081
6,343
5,370
0
59,409
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
vl NoOne Iv
Arachne
8,089
4,667
0
6,347
20,081
10,132
1,635
8,644
11,437
0
65,319
W
Guan Yu
10,798
1,447
4,075
7,330
18,570
11,552
426
3,908
14,662
0
53,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,672
Gold Earned
44,360
304
Minions Killed
388
0
Camps Cleared
0
1,402,517
Distance Traveled
1,775,588
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,070
425
35
2
0
380,870
1
L
Athena
8,236
433
39
2
0
370,454
0
W
Kukulkan
8,957
471
106
6
0
339,279
4
L
Chang'e
8,010
422
95
5
0
308,741
1
W
Sol
9,184
483
89
5
0
300,643
1
L
Achilles
8,342
439
55
3
0
328,128
0
W
Chiron
9,338
491
79
4
0
353,250
0
L
Ishtar
3,802
200
0
0
0
0
0
L
Arachne
9,282
489
115
6
0
395,194
1
W
Guan Yu
8,811
464
79
4
0
401,546
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role