Player Matchup

Cthulhu
Cthulhu
bakasurviver
Cthulhu
Level 158
God Stats
7W - 10L
1,615 SR
Queue Stats
474W - 231L
1,761 Elo+
Party 1
Baron Samedi
Baron Samedi
caspergod
Baron Samedi
Level 153
God Stats
8W - 5L
1,748 SR
Queue Stats
262W - 108L
1,806 Elo+
Party 1
Hou Yi
Hou Yi
milaan
Hou Yi
Level 130
God Stats
2W - 1L
1,805 SR
Queue Stats
285W - 125L
1,771 Elo+
Party 1
Team Averages
Level 147
1,723 SR
1,779 Elo+

VS

Team Averages
Level 93
1,819 SR
1,718 Elo+
Atlas
Atlas
Jazmin0824
Atlas
Level 46
God Stats
21W - 4L
1,844 SR
Queue Stats
371W - 123L
1,709 Elo+
Party 2
Bastet
Bastet
swervingbasil
Bastet
Level 125
God Stats
14W - 6L
1,797 SR
Queue Stats
460W - 171L
1,710 Elo+
Party 2
Baron Samedi
Baron Samedi
tom2tom
Baron Samedi
Level 108
God Stats
93W - 24L
1,814 SR
Queue Stats
402W - 147L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
bakasurviver
Cthulhu
11
1 / 2 / 1
6,449
645
8,819
11,406
11,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
caspergod
Baron Samedi
11
0 / 4 / 2
6,283
628
8,172
8,465
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
milaan
Hou Yi
9
1 / 3 / 1
6,416
642
8,229
9,022
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
0 / 1 / 9
7,456
746
5,906
11,149
10,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
5 / 0 / 3
7,331
733
10,425
10,523
4,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
tom2tom
Baron Samedi
12
4 / 1 / 3
7,308
731
6,909
8,864
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
9
9
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
0
1
9
4.5
L
Cthulhu
bakasurviver
Cthulhu
1
2
1
0.75
L
Baron Samedi
caspergod
Baron Samedi
0
4
2
0.25
L
Hou Yi
milaan
Hou Yi
1
3
1
0.5
W
5
0
3
6.5
W
Baron Samedi
tom2tom
Baron Samedi
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,220
Damage
23,240
28,893
Taken
30,536
20,341
Mitigated
20,133
8,132
Healing
9,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
5,906
2,436
0
2,661
11,149
10,205
0
6,211
4,938
13,146
0
L
Cthulhu
bakasurviver
Cthulhu
8,819
783
357
2,341
11,406
11,259
0
4,066
7,340
17,167
0
L
Baron Samedi
caspergod
Baron Samedi
8,172
745
1,723
2,271
8,465
4,644
0
4,317
4,148
28,385
0
L
Hou Yi
milaan
Hou Yi
8,229
3,472
0
1,440
9,022
4,438
0
4,596
4,426
0
22,114
W
10,425
3,077
0
3,215
10,523
4,888
196
6,051
4,472
0
25,340
W
Baron Samedi
tom2tom
Baron Samedi
6,909
758
756
2,395
8,864
5,040
0
5,088
3,776
25,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,148
Gold Earned
22,095
125
Minions Killed
98
5
Camps Cleared
3
521,461
Distance Traveled
575,100
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,456
746
13
1
1
176,685
4
L
Cthulhu
6,449
645
22
2
0
198,468
3
L
Baron Samedi
6,283
628
52
5
1
154,837
3
L
Hou Yi
6,416
642
51
5
4
168,156
2
W
Bastet
7,331
733
39
4
1
219,989
3
W
Baron Samedi
7,308
731
46
5
1
178,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role