Player Matchup

Ra
Ra
 
Ra
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
SloaneFFS
Chernobog
Level 81
God Stats
2W - 3L
1,324 SR
Queue Stats
113W - 123L
1,456 Elo+
Party 2
Athena
Athena
lEazyl
Athena
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
42W - 27L
1,617 Elo+
Party 1
Chaac
Chaac
lPGl
Chaac
Level 86
God Stats
3W - 0L
1,505 SR
Queue Stats
47W - 36L
1,576 Elo+
Party 1
Team Averages
Level 93
1,509 SR
1,530 Elo+

VS

Team Averages
Level 69
1,450 SR
1,427 Elo+
Ganesha
Ganesha
JoeTs
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,354 Elo+
Party 3
Jing Wei
Jing Wei
MikeDynamics
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,180 Elo+
Party 3
Hun Batz
Hun Batz
SithThruPowR
Hun Batz
Level 105
God Stats
2W - 4L
1,537 SR
Queue Stats
111W - 136L
1,467 Elo+
Solo
Eset
Eset
nico199329827
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,638 Elo+
Party 3
Sylvanus
Sylvanus
time2changelater
Sylvanus
Level 155
God Stats
1W - 4L
1,212 SR
Queue Stats
566W - 568L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 0 / 8
8,216
822
9,083
6,177
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
 
Tsukuyomi
14
1 / 1 / 11
8,071
807
17,286
16,084
7,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chernobog
SloaneFFS
Chernobog
15
3 / 0 / 6
8,033
803
9,400
3,848
1,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
lEazyl
Athena
13
0 / 4 / 14
8,166
817
5,601
24,533
17,711
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
lPGl
Chaac
15
6 / 2 / 8
9,382
938
16,621
16,518
16,213
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JoeTs
Ganesha
13
0 / 3 / 7
7,481
748
7,248
13,981
14,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
MikeDynamics
Jing Wei
14
2 / 3 / 4
7,490
749
15,435
12,528
6,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
SithThruPowR
Hun Batz
12
1 / 4 / 3
7,154
715
11,807
12,803
7,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 2 / 3
7,043
704
10,225
10,788
5,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 2 / 3
7,444
744
6,880
14,943
13,344
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
14
Kills
7
7
Deaths
14
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
8
8
W
Tsukuyomi
 
Tsukuyomi
1
1
11
6.5
L
Ganesha
JoeTs
Ganesha
0
3
7
1.17
L
Jing Wei
MikeDynamics
Jing Wei
2
3
4
1.33
L
Hun Batz
SithThruPowR
Hun Batz
1
4
3
0.63
W
Chernobog
SloaneFFS
Chernobog
3
0
6
6
W
Athena
lEazyl
Athena
0
4
14
1.75
W
Chaac
lPGl
Chaac
6
2
8
5
L
1
2
3
1.25
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,991
Damage
51,595
67,160
Taken
65,043
46,027
Mitigated
47,015
40,435
Healing
31,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,083
607
11,737
4,292
6,177
2,701
450
2,280
3,897
18,702
0
W
Tsukuyomi
 
Tsukuyomi
17,286
2,964
1,403
6,018
16,084
7,689
197
6,203
9,881
0
32,809
L
Ganesha
JoeTs
Ganesha
7,248
519
730
2,256
13,981
14,638
0
4,041
9,940
13,413
0
L
Jing Wei
MikeDynamics
Jing Wei
15,435
11,390
721
2,610
12,528
6,579
520
3,892
8,636
0
31,882
L
Hun Batz
SithThruPowR
Hun Batz
11,807
1,765
807
2,588
12,803
7,235
0
3,760
9,043
0
18,849
W
Chernobog
SloaneFFS
Chernobog
9,400
6,214
1,186
1,066
3,848
1,713
900
1,141
2,707
0
18,306
W
Athena
lEazyl
Athena
5,601
1,624
1,387
7,876
24,533
17,711
29
8,721
15,812
7,659
0
W
Chaac
lPGl
Chaac
16,621
2,276
527
4,943
16,518
16,213
163
6,008
10,510
5,729
21,741
L
10,225
1,350
1,060
1,243
10,788
5,219
0
1,781
9,007
18,878
0
L
6,880
1,447
12,718
7,063
14,943
13,344
346
3,510
11,433
9,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,868
Gold Earned
36,612
126
Minions Killed
93
0
Camps Cleared
0
1,101,495
Distance Traveled
940,925
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,216
822
27
3
0
228,662
3
W
Tsukuyomi
8,071
807
30
3
0
236,122
0
L
Ganesha
7,481
748
0
0
0
200,381
2
L
Jing Wei
7,490
749
47
5
0
188,821
0
L
Hun Batz
7,154
715
9
1
0
190,504
0
W
Chernobog
8,033
803
30
3
0
216,179
0
W
Athena
8,166
817
9
1
0
211,815
1
W
Chaac
9,382
938
30
3
0
208,717
2
L
Eset
7,043
704
32
3
0
200,401
0
L
Sylvanus
7,444
744
5
1
0
160,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role