Player Matchup

Hel
Hel
Clapmycheeekz
Hel
Level 155
God Stats
3W - 5L
1,587 SR
Queue Stats
225W - 248L
1,396 Elo+
Solo
Charybdis
Charybdis
CrispyBacon5018
Charybdis
Level 86
God Stats
5W - 1L
1,561 SR
Queue Stats
84W - 62L
1,448 Elo+
Solo
Bakasura
Bakasura
HornEel12552195
Bakasura
Level 67
God Stats
12W - 3L
1,764 SR
Queue Stats
107W - 110L
1,437 Elo+
Solo
Hercules
Hercules
Shadowdaddy95
Hercules
Level 136
God Stats
1W - 0L
1,124 SR
Queue Stats
17W - 28L
1,328 Elo+
Solo
Tyr
Tyr
jhonyWTF343
Tyr
Level 127
God Stats
2W - 1L
1,288 SR
Queue Stats
375W - 426L
1,284 Elo+
Solo
Team Averages
Level 114
1,465 SR
1,378 Elo+

VS

Team Averages
Level 65
1,438 SR
1,331 Elo+
Loki
Loki
Bored3546
Loki
Level 24
God Stats
1W - 2L
1,683 SR
Queue Stats
40W - 31L
1,260 Elo+
Party 2
Charybdis
Charybdis
KillsUForever
Charybdis
Level 13
God Stats
8W - 15L
1,506 SR
Queue Stats
13W - 26L
1,335 Elo+
Party 1
King Arthur
King Arthur
guydolf
King Arthur
Level 142
God Stats
13W - 29L
1,211 SR
Queue Stats
943W - 1,047L
1,343 Elo+
Solo
Ymir
Ymir
lilbneez1
Ymir
Level 60
God Stats
1W - 2L
1,298 SR
Queue Stats
50W - 43L
1,256 Elo+
Party 2
Horus
Horus
moomerson
Horus
Level 86
God Stats
27W - 26L
1,492 SR
Queue Stats
362W - 352L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 8
12,021
523
17,167
14,200
6,237
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
CrispyBacon5018
Charybdis
17
3 / 3 / 7
11,469
499
18,964
19,721
7,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
20
10 / 2 / 5
13,194
574
25,392
25,630
13,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Shadowdaddy95
Hercules
15
1 / 3 / 5
9,995
435
8,417
24,473
11,633
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
3 / 1 / 3
12,737
554
11,930
25,031
24,691
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
2 / 7 / 2
10,061
437
13,371
17,407
7,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
KillsUForever
Charybdis
15
3 / 5 / 3
9,841
428
12,238
19,788
8,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
guydolf
King Arthur
16
0 / 5 / 1
10,968
477
15,265
24,518
14,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
14
2 / 5 / 2
9,862
429
8,678
23,494
14,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Horus
moomerson
Horus
15
1 / 1 / 5
10,632
462
10,994
29,831
33,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
23
Kills
8
9
Deaths
23
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
2
7
2
0.43
W
6
0
8
10
W
Charybdis
CrispyBacon5018
Charybdis
3
3
7
2.17
W
Bakasura
10
2
5
6.25
L
Charybdis
KillsUForever
Charybdis
3
5
3
0.9
W
Hercules
Shadowdaddy95
Hercules
1
3
5
1.17
L
King Arthur
guydolf
King Arthur
0
5
1
0.1
W
3
1
3
4.5
L
Ymir
2
5
2
0.6
L
Horus
moomerson
Horus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,870
Damage
60,546
109,055
Taken
115,038
63,105
Mitigated
77,675
57,923
Healing
36,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
13,371
3,341
0
1,247
17,407
7,027
1,385
3,652
12,527
0
56,827
W
17,167
436
10,189
11,441
14,200
6,237
4,079
928
13,272
72,012
0
W
Charybdis
CrispyBacon5018
Charybdis
18,964
10,366
0
9,563
19,721
7,347
3,288
1,883
17,838
0
104,496
W
Bakasura
25,392
18,704
0
8,604
25,630
13,197
147
2,340
23,290
0
123,752
L
Charybdis
KillsUForever
Charybdis
12,238
6,453
289
3,611
19,788
8,527
32
2,898
16,610
0
77,527
W
Hercules
Shadowdaddy95
Hercules
8,417
3,470
136
10,835
24,473
11,633
948
3,014
21,459
0
55,036
L
King Arthur
guydolf
King Arthur
15,265
2,825
0
8,283
24,518
14,326
606
1,850
21,817
0
86,892
W
11,930
2,147
0
7,155
25,031
24,691
268
861
24,170
0
101,342
L
Ymir
8,678
1,485
0
4,689
23,494
14,095
0
3,947
19,173
70,644
0
L
Horus
moomerson
Horus
10,994
5,713
7,273
11,330
29,831
33,700
0
6,081
22,890
0
58,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,416
Gold Earned
51,364
661
Minions Killed
490
0
Camps Cleared
0
2,220,790
Distance Traveled
1,975,782
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,061
437
68
3
0
432,425
1
W
Hel
12,021
523
104
5
0
458,752
10
W
Charybdis
11,469
499
149
6
0
384,699
0
W
Bakasura
13,194
574
183
8
0
544,895
5
L
Charybdis
9,841
428
123
5
0
319,624
0
W
Hercules
9,995
435
70
3
0
403,828
3
L
King Arthur
10,968
477
143
6
0
375,082
6
W
Tyr
12,737
554
155
7
0
428,616
1
L
Ymir
9,862
429
104
5
0
414,223
0
L
Horus
10,632
462
52
2
0
434,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role