Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Woazard
Ares
Level 15
God Stats
6W - 2L
1,632 SR
Queue Stats
10W - 7L
1,540 Elo+
Party 2
Kukulkan
Kukulkan
pumped_by_BeTo_-
Kukulkan
Level 50
God Stats
25W - 62L
1,383 SR
Queue Stats
136W - 266L
1,257 Elo+
Solo
Team Averages
Level 67
1,505 SR
1,432 Elo+

VS

Team Averages
Level 134
1,612 SR
1,636 Elo+
Hercules
Hercules
RighteousAllah
Hercules
Level 156
God Stats
10W - 6L
1,544 SR
Queue Stats
185W - 112L
1,641 Elo+
Party 1
Zeus
Zeus
XNinetyFiveX
Zeus
Level 123
God Stats
3W - 3L
1,530 SR
Queue Stats
308W - 275L
1,618 Elo+
Party 1
Kuzenbo
Kuzenbo
ºlema
Kuzenbo
Level 123
God Stats
10W - 4L
1,761 SR
Queue Stats
163W - 96L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
2 / 3 / 1
6,796
680
12,802
10,271
5,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Woazard
Ares
10
0 / 4 / 0
6,139
614
3,597
11,672
10,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 5 / 1
6,602
660
4,602
6,983
3,221
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
2 / 2 / 9
7,554
755
7,899
14,926
11,441
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
8 / 0 / 4
8,288
829
13,138
6,216
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
ºlema
Kuzenbo
11
2 / 1 / 10
8,032
803
4,493
13,204
17,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
12
12
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
3
1
0.83
W
Hercules
2
2
9
3.25
L
Ares
Woazard
Ares
0
4
0
0
W
8
0
4
10
L
1
5
1
0.3
W
Kuzenbo
ºlema
Kuzenbo
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,001
Damage
25,530
28,926
Taken
34,346
18,700
Mitigated
32,127
2,722
Healing
6,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
12,802
7,702
0
1,671
10,271
5,126
234
5,583
4,688
0
34,176
W
Hercules
7,899
2,002
856
3,533
14,926
11,441
208
2,522
12,404
0
16,445
L
Ares
Woazard
Ares
3,597
306
0
530
11,672
10,353
0
8,649
3,023
6,022
0
W
13,138
1,549
0
733
6,216
2,688
403
2,157
4,059
31,237
0
L
4,602
394
243
278
6,983
3,221
188
3,679
3,304
21,305
0
W
Kuzenbo
ºlema
Kuzenbo
4,493
2,040
0
1,850
13,204
17,998
111
3,638
9,566
16,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,537
Gold Earned
23,874
98
Minions Killed
101
4
Camps Cleared
4
442,504
Distance Traveled
594,713
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,796
680
51
5
4
165,727
3
W
Hercules
7,554
755
22
2
1
202,502
3
L
Ares
6,139
614
2
0
0
164,064
0
W
Zeus
8,288
829
54
5
1
174,017
2
L
Kukulkan
6,602
660
45
5
0
112,713
1
W
Kuzenbo
8,032
803
25
3
2
218,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role