Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ChadBanner
Ao Kuang
Level 160
God Stats
4W - 0L
1,694 SR
Queue Stats
198W - 14L
2,156 Elo+
Party 2
Sun Wukong
Sun Wukong
Feesh
Sun Wukong
Level 160
God Stats
6W - 1L
1,900 SR
Queue Stats
390W - 94L
1,833 Elo+
Party 2
Scylla
Scylla
JRSv2
Scylla
Level 149
God Stats
3W - 1L
1,439 SR
Queue Stats
196W - 179L
1,599 Elo+
Solo
Ra
Ra
Ksysiu
Ra
Level 156
God Stats
15W - 25L
1,098 SR
Queue Stats
327W - 332L
1,507 Elo+
Solo
Team Averages
Level 157
1,526 SR
1,719 Elo+

VS

Team Averages
Level 122
1,639 SR
1,640 Elo+
Fenrir
Fenrir
EmpiricalEv
Fenrir
Level 158
God Stats
0W - 1L
1,499 SR
Queue Stats
86W - 63L
1,633 Elo+
Party 1
Sylvanus
Sylvanus
SCL1110
Sylvanus
Level 118
God Stats
0W - 1L
1,841 SR
Queue Stats
6W - 8L
1,486 Elo+
Party 1
Hou Yi
Hou Yi
SLBRicardo
Hou Yi
Level 68
God Stats
17W - 14L
1,678 SR
Queue Stats
20W - 17L
1,593 Elo+
Party 1
Ra
Ra
SnipSnops
Ra
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,839 Elo+
Party 1
Bellona
Bellona
rik0shay
Bellona
Level 107
God Stats
10W - 8L
1,677 SR
Queue Stats
70W - 41L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
3 / 1 / 18
11,519
768
15,031
9,643
4,702
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
ChadBanner
Ao Kuang
19
6 / 3 / 11
11,910
794
17,029
26,752
22,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Feesh
Sun Wukong
20
12 / 1 / 15
13,038
869
27,114
25,189
26,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
JRSv2
Scylla
19
4 / 2 / 13
11,837
789
19,785
8,245
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
19
7 / 0 / 13
12,229
815
13,065
8,436
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 10 / 0
10,268
685
12,384
24,003
13,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
SCL1110
Sylvanus
17
2 / 4 / 3
9,852
657
9,536
19,970
24,041
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
SLBRicardo
Hou Yi
16
0 / 6 / 5
9,919
661
10,657
18,715
8,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
0 / 6 / 4
9,749
650
13,759
15,996
8,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
rik0shay
Bellona
15
0 / 6 / 6
9,113
608
12,369
26,692
28,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
25
32
Kills
7
7
Deaths
32
70
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
1
18
12
W
Ao Kuang
ChadBanner
Ao Kuang
6
3
11
3.83
L
Fenrir
5
10
0
0.5
W
Sun Wukong
Feesh
Sun Wukong
12
1
15
19.5
W
Scylla
JRSv2
Scylla
4
2
13
5.25
W
Ra
7
0
13
13.5
L
Sylvanus
SCL1110
Sylvanus
2
4
3
0.88
L
Hou Yi
SLBRicardo
Hou Yi
0
6
5
0.42
L
0
6
4
0.33
L
Bellona
rik0shay
Bellona
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,024
Damage
58,705
78,265
Taken
105,376
61,262
Mitigated
83,123
29,922
Healing
26,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
15,031
8,369
0
2,071
9,643
4,702
5,134
2,533
6,764
0
47,197
W
Ao Kuang
ChadBanner
Ao Kuang
17,029
3,503
0
11,045
26,752
22,371
773
8,803
16,912
46,158
0
L
Fenrir
12,384
4,457
0
2,524
24,003
13,128
0
10,148
13,713
0
23,426
W
Sun Wukong
Feesh
Sun Wukong
27,114
2,773
0
7,075
25,189
26,281
729
6,838
17,538
0
57,577
W
Scylla
JRSv2
Scylla
19,785
2,259
0
1,249
8,245
3,837
928
2,721
5,452
53,507
0
W
Ra
13,065
815
5,269
3,213
8,436
4,071
2,153
1,636
6,666
64,183
0
L
Sylvanus
SCL1110
Sylvanus
9,536
1,661
3,895
6,606
19,970
24,041
0
10,921
8,759
25,738
0
L
Hou Yi
SLBRicardo
Hou Yi
10,657
4,725
0
1,266
18,715
8,752
0
8,073
10,176
0
42,985
L
13,759
651
4,674
3,866
15,996
8,236
0
7,189
8,683
52,900
0
L
Bellona
rik0shay
Bellona
12,369
4,574
0
3,793
26,692
28,966
0
12,501
13,707
83
21,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,533
Gold Earned
48,901
336
Minions Killed
235
0
Camps Cleared
0
1,754,478
Distance Traveled
1,462,558
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,519
768
45
3
0
347,451
4
W
Ao Kuang
11,910
794
40
3
0
349,533
1
L
Fenrir
10,268
685
19
1
0
282,745
0
W
Sun Wukong
13,038
869
82
5
0
374,945
3
W
Scylla
11,837
789
84
6
0
333,358
3
W
Ra
12,229
815
85
6
0
349,191
4
L
Sylvanus
9,852
657
36
2
0
275,013
1
L
Hou Yi
9,919
661
84
6
0
287,956
2
L
Ra
9,749
650
85
6
0
314,889
2
L
Bellona
9,113
608
11
1
0
301,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role