Player Matchup

Zhong Kui
Zhong Kui
BizarreofSho
Zhong Kui
Level 17
God Stats
2W - 4L
1,189 SR
Queue Stats
64W - 88L
1,446 Elo+
Party 1
Chaac
Chaac
Chooooraa_Moita
Chaac
Level 33
God Stats
0W - 2L
1,282 SR
Queue Stats
6W - 12L
1,138 Elo+
Solo
Kali
Kali
Itz Drippxd
Kali
Level 56
God Stats
1W - 1L
1,341 SR
Queue Stats
125W - 113L
1,634 Elo+
Party 1
Team Averages
Level 35
1,271 SR
1,406 Elo+

VS

Team Averages
Level 105
1,498 SR
1,410 Elo+
Da Ji
Da Ji
GigaChadBruh
Da Ji
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,694 Elo+
Party 2
Bacchus
Bacchus
R3NAGAD342001
Bacchus
Level 72
God Stats
21W - 18L
1,494 SR
Queue Stats
322W - 443L
1,304 Elo+
Solo
Kukulkan
Kukulkan
SymphicPulse_YT
Kukulkan
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BizarreofSho
Zhong Kui
11
3 / 6 / 2
7,664
639
8,491
12,662
6,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 4
7,884
657
8,103
12,503
9,949
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 4 / 0
8,070
673
7,715
14,920
7,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 4
10,494
875
16,073
11,270
5,288
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
14
2 / 2 / 11
9,773
814
7,462
15,594
17,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
15
3 / 2 / 8
9,309
776
9,518
6,826
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
15
15
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BizarreofSho
Zhong Kui
3
6
2
0.67
L
0
5
4
0.4
W
10
2
4
6
L
3
4
0
0.75
W
Bacchus
2
2
11
3.75
W
Kukulkan
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,309
Damage
33,053
40,085
Taken
33,690
24,261
Mitigated
25,783
4,268
Healing
6,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BizarreofSho
Zhong Kui
8,491
1,156
0
367
12,662
6,876
0
4,801
7,861
15,368
0
L
8,103
1,852
0
1,880
12,503
9,949
0
5,819
6,684
0
21,477
W
16,073
5,092
0
950
11,270
5,288
346
2,610
8,420
0
33,410
L
7,715
3,708
0
2,021
14,920
7,436
25
6,696
8,224
0
21,867
W
Bacchus
7,462
1,755
381
3,968
15,594
17,511
116
4,055
11,206
18,003
0
W
Kukulkan
9,518
1,256
0
1,250
6,826
2,984
551
1,650
5,056
39,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,618
Gold Earned
29,576
95
Minions Killed
132
3
Camps Cleared
8
609,618
Distance Traveled
724,791
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,664
639
29
2
1
175,074
0
L
Chaac
7,884
657
34
3
0
202,375
1
W
Da Ji
10,494
875
29
2
4
237,656
3
L
Kali
8,070
673
32
3
2
232,169
0
W
Bacchus
9,773
814
22
2
0
252,626
2
W
Kukulkan
9,309
776
81
7
4
234,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role