Player Matchup

Janus
Janus
Biigggie
Janus
Level 88
God Stats
1W - 0L
1,413 SR
Queue Stats
29W - 25L
1,499 Elo+
Party 1
Izanami
Izanami
Harlaww
Izanami
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,216 Elo+
Party 1
Horus
Horus
Kaelgaroth
Horus
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 44L
1,445 Elo+
Solo
Bakasura
Bakasura
RaggedBoy
Bakasura
Level 63
God Stats
4W - 4L
1,361 SR
Queue Stats
24W - 30L
1,474 Elo+
Party 1
Athena
Athena
bullboy100
Athena
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,557 Elo+
Party 1
Team Averages
Level 75
1,455 SR
1,438 Elo+

VS

Team Averages
Level 70
1,521 SR
1,453 Elo+
Bellona
Bellona
 
Bellona
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Crimsonviper24
Cerberus
Level 38
God Stats
4W - 6L
1,523 SR
Queue Stats
145W - 160L
1,442 Elo+
Solo
Mercury
Mercury
leopo02
Mercury
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,382 Elo+
Solo
Danzaburou
Danzaburou
poseidonn1233
Danzaburou
Level 115
God Stats
14W - 12L
1,472 SR
Queue Stats
1,121W - 1,163L
1,416 Elo+
Solo
Vulcan
Vulcan
vBndr
Vulcan
Level 121
God Stats
20W - 19L
1,611 SR
Queue Stats
658W - 646L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Biigggie
Janus
18
7 / 1 / 6
12,102
550
20,850
17,213
7,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Harlaww
Izanami
18
7 / 4 / 1
12,253
557
14,609
17,522
8,068
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
19
5 / 1 / 5
12,480
567
16,261
17,984
25,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
RaggedBoy
Bakasura
20
8 / 6 / 7
13,692
622
13,661
24,031
11,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
bullboy100
Athena
17
1 / 2 / 8
11,373
517
8,955
19,408
25,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
0 / 3 / 3
10,445
475
7,769
22,090
16,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
15
1 / 2 / 6
10,201
464
9,729
25,213
33,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
leopo02
Mercury
17
5 / 10 / 4
11,295
513
15,906
21,215
10,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
poseidonn1233
Danzaburou
16
6 / 5 / 1
10,917
496
14,405
17,408
7,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
vBndr
Vulcan
16
2 / 8 / 2
10,191
463
12,485
14,828
7,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
28
Kills
14
14
Deaths
28
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
3
0.5
W
Janus
Biigggie
Janus
7
1
6
10
L
Cerberus
1
2
6
2
W
Izanami
Harlaww
Izanami
7
4
1
1.88
W
Horus
5
1
5
7.5
W
Bakasura
RaggedBoy
Bakasura
8
6
7
1.92
W
Athena
bullboy100
Athena
1
2
8
2.5
L
Mercury
leopo02
Mercury
5
10
4
0.7
L
Danzaburou
poseidonn1233
Danzaburou
6
5
1
1.3
L
Vulcan
vBndr
Vulcan
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,336
Damage
60,294
96,158
Taken
100,754
77,877
Mitigated
75,572
33,521
Healing
17,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,769
2,533
0
4,764
22,090
16,848
594
3,405
17,617
0
79,984
W
Janus
Biigggie
Janus
20,850
747
224
6,997
17,213
7,504
494
5,791
11,422
94,518
0
L
Cerberus
9,729
1,665
0
5,910
25,213
33,097
0
7,380
16,589
48,650
0
W
Izanami
Harlaww
Izanami
14,609
9,571
0
7,813
17,522
8,068
4,537
2,352
15,170
0
112,961
W
Horus
16,261
7,146
1,580
5,879
17,984
25,248
416
3,817
14,167
127
76,848
W
Bakasura
RaggedBoy
Bakasura
13,661
9,699
0
6,980
24,031
11,850
2,604
4,643
19,388
0
143,656
W
Athena
bullboy100
Athena
8,955
3,232
0
4,048
19,408
25,207
585
6,259
13,149
27,302
0
L
Mercury
leopo02
Mercury
15,906
8,327
0
1,087
21,215
10,293
0
3,881
16,716
0
102,662
L
Danzaburou
poseidonn1233
Danzaburou
14,405
6,231
0
5,123
17,408
7,943
0
6,071
10,671
0
76,708
L
Vulcan
vBndr
Vulcan
12,485
3,796
0
300
14,828
7,391
0
8,270
6,095
81,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,900
Gold Earned
53,049
675
Minions Killed
666
0
Camps Cleared
0
2,181,563
Distance Traveled
2,058,014
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,445
475
152
7
0
436,151
6
W
Janus
12,102
550
139
6
0
454,062
3
L
Cerberus
10,201
464
117
5
0
387,030
2
W
Izanami
12,253
557
195
9
0
366,031
3
W
Horus
12,480
567
123
6
0
418,609
9
W
Bakasura
13,692
622
192
9
0
475,538
0
W
Athena
11,373
517
26
1
0
467,323
1
L
Mercury
11,295
513
124
6
0
437,237
1
L
Danzaburou
10,917
496
129
6
0
403,053
1
L
Vulcan
10,191
463
144
7
0
394,543
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role