Player Matchup

Tiamat
Tiamat
Babysam2005
Tiamat
Level 123
God Stats
1W - 2L
1,631 SR
Queue Stats
181W - 196L
1,561 Elo+
Solo
Hun Batz
Hun Batz
ByrdEra
Hun Batz
Level 147
God Stats
3W - 1L
1,865 SR
Queue Stats
328W - 339L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
KingPav30
Gilgamesh
Level 93
God Stats
1W - 1L
1,753 SR
Queue Stats
50W - 73L
1,488 Elo+
Solo
Kumbhakarna
Kumbhakarna
Natsu2323
Kumbhakarna
Level 154
God Stats
1W - 3L
1,398 SR
Queue Stats
144W - 122L
1,545 Elo+
Party 2
Olorun
Olorun
known traveler
Olorun
Level 118
God Stats
2W - 1L
1,760 SR
Queue Stats
152W - 156L
1,572 Elo+
Party 2
Team Averages
Level 127
1,681 SR
1,545 Elo+

VS

Team Averages
Level 76
1,675 SR
1,587 Elo+
Tyr
Tyr
EvLMusHroOoM
Tyr
Level 160
God Stats
5W - 2L
1,811 SR
Queue Stats
411W - 422L
1,499 Elo+
Solo
Hou Yi
Hou Yi
IAmMonke
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,636 Elo+
Party 1
Skadi
Skadi
JennaKraps
Skadi
Level 27
God Stats
2W - 0L
1,721 SR
Queue Stats
21W - 7L
1,821 Elo+
Party 1
Shiva
Shiva
RegiusD
Shiva
Level 150
God Stats
3W - 4L
1,844 SR
Queue Stats
319W - 307L
1,479 Elo+
Solo
Freya
Freya
alexandre5192003
Freya
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 2 / 7
10,316
645
27,474
13,215
11,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
ByrdEra
Hun Batz
19
4 / 3 / 8
11,099
694
23,536
18,875
21,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
KingPav30
Gilgamesh
16
4 / 8 / 6
10,552
660
13,901
20,653
12,374
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Natsu2323
Kumbhakarna
17
3 / 5 / 9
10,194
637
9,339
31,090
44,037
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 4 / 7
9,706
607
7,426
12,210
6,888
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 16
10,496
656
11,471
22,324
32,706
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
IAmMonke
Hou Yi
20
4 / 1 / 15
12,059
754
18,717
12,656
6,745
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
19
11 / 3 / 9
12,058
754
31,860
16,645
9,284
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shiva
RegiusD
Shiva
18
4 / 3 / 13
10,995
687
18,507
34,888
24,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 8 / 12
9,476
592
7,376
17,278
8,569
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
87
16
Kills
22
22
Deaths
18
37
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
2
7
3.25
L
Hun Batz
ByrdEra
Hun Batz
4
3
8
2.67
W
3
3
16
3.67
W
Hou Yi
IAmMonke
Hou Yi
4
1
15
11.5
W
Skadi
11
3
9
5.17
L
Gilgamesh
KingPav30
Gilgamesh
4
8
6
0.88
L
Kumbhakarna
Natsu2323
Kumbhakarna
3
5
9
1.5
W
Shiva
RegiusD
Shiva
4
3
13
3.5
W
0
8
12
0.75
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,676
Damage
87,931
96,043
Taken
103,791
96,080
Mitigated
82,048
26,249
Healing
43,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
27,474
1,608
1,351
3,172
13,215
11,180
36
828
12,218
48,970
0
L
Hun Batz
ByrdEra
Hun Batz
23,536
3,504
2,379
1,035
18,875
21,601
714
1,007
17,698
0
46,191
W
11,471
782
2,077
6,070
22,324
32,706
194
8,324
13,798
0
16,612
W
Hou Yi
IAmMonke
Hou Yi
18,717
6,923
2,769
2,743
12,656
6,745
3,170
6,122
6,396
0
46,099
W
Skadi
31,860
9,513
2,013
3,798
16,645
9,284
2,183
7,700
8,673
0
53,129
L
Gilgamesh
KingPav30
Gilgamesh
13,901
3,154
3,497
2,209
20,653
12,374
0
1,821
18,586
0
20,162
L
Kumbhakarna
Natsu2323
Kumbhakarna
9,339
231
1,159
6,910
31,090
44,037
207
3,454
27,152
10,831
0
W
Shiva
RegiusD
Shiva
18,507
2,330
6,171
14,455
34,888
24,744
63
12,858
21,684
216
35,641
W
7,376
2,729
1,391
2,428
17,278
8,569
1,817
7,965
9,001
12,965
0
L
7,426
3,867
1,242
3,295
12,210
6,888
896
376
11,705
18,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,867
Gold Earned
55,084
142
Minions Killed
154
0
Camps Cleared
0
1,389,556
Distance Traveled
1,454,307
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,316
645
44
3
0
311,747
3
L
Hun Batz
11,099
694
49
3
0
324,277
0
W
Tyr
10,496
656
21
1
0
314,617
5
W
Hou Yi
12,059
754
54
3
0
293,621
4
W
Skadi
12,058
754
31
2
0
317,705
0
L
Gilgamesh
10,552
660
17
1
0
279,586
0
L
Kumbhakarna
10,194
637
6
0
0
280,710
2
W
Shiva
10,995
687
33
2
0
303,311
4
W
Freya
9,476
592
15
1
0
225,053
4
L
Olorun
9,706
607
26
2
0
193,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role