Player Matchup

Heimdallr
Heimdallr
B0roro
Heimdallr
Level 64
God Stats
1W - 1L
1,181 SR
Queue Stats
74W - 100L
1,316 Elo+
Party 3
Cthulhu
Cthulhu
Bardini
Cthulhu
Level 63
God Stats
2W - 1L
1,469 SR
Queue Stats
75W - 107L
1,337 Elo+
Party 3
Mercury
Mercury
Berndth
Mercury
Level 29
God Stats
3W - 2L
1,291 SR
Queue Stats
208W - 212L
1,425 Elo+
Party 2
Cliodhna
Cliodhna
Ruban3
Cliodhna
Level 109
God Stats
10W - 10L
1,624 SR
Queue Stats
277W - 267L
1,420 Elo+
Party 2
Raijin
Raijin
Rudo432
Raijin
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,335 Elo+
Party 3
Team Averages
Level 56
1,413 SR
1,366 Elo+

VS

Team Averages
Level 67
1,387 SR
1,405 Elo+
Heimdallr
Heimdallr
Apukohai
Heimdallr
Level 120
God Stats
1W - 3L
1,150 SR
Queue Stats
25W - 20L
1,443 Elo+
Solo
Merlin
Merlin
MrBean21
Merlin
Level 4
God Stats
2W - 10L
1,249 SR
Queue Stats
5W - 13L
1,216 Elo+
Party 1
Thor
Thor
RetroAmami
Thor
Level 39
God Stats
2W - 5L
1,305 SR
Queue Stats
48W - 52L
1,479 Elo+
Party 1
Khepri
Khepri
TheTreenoo
Khepri
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
135W - 122L
1,408 Elo+
Solo
Amaterasu
Amaterasu
nabka
Amaterasu
Level 106
God Stats
6W - 8L
1,730 SR
Queue Stats
516W - 571L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
B0roro
Heimdallr
15
3 / 2 / 7
10,185
485
13,527
12,220
5,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Bardini
Cthulhu
15
3 / 0 / 11
11,189
533
13,032
15,715
18,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Berndth
Mercury
15
0 / 3 / 8
9,543
454
2,960
16,857
6,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cliodhna
Ruban3
Cliodhna
19
15 / 0 / 3
13,479
642
23,212
21,786
18,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Rudo432
Raijin
17
4 / 2 / 5
11,296
538
9,558
13,684
6,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Apukohai
Heimdallr
15
0 / 2 / 2
8,457
403
9,148
15,860
7,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
MrBean21
Merlin
15
1 / 4 / 2
9,160
436
5,998
10,110
5,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 7 / 1
8,888
423
13,226
20,896
9,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
TheTreenoo
Khepri
12
1 / 6 / 0
8,145
388
7,575
18,437
22,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
nabka
Amaterasu
13
0 / 6 / 1
8,659
412
3,734
15,878
9,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
25
Kills
6
7
Deaths
25
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Apukohai
Heimdallr
0
2
2
0.5
W
Heimdallr
B0roro
Heimdallr
3
2
7
3.25
W
Cthulhu
Bardini
Cthulhu
3
0
11
8.5
W
Mercury
Berndth
Mercury
0
3
8
1.33
L
Merlin
MrBean21
Merlin
1
4
2
0.5
L
4
7
1
0.64
W
Cliodhna
Ruban3
Cliodhna
15
0
3
16.5
W
Raijin
Rudo432
Raijin
4
2
5
3.25
L
Khepri
TheTreenoo
Khepri
1
6
0
0.17
L
Amaterasu
nabka
Amaterasu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,289
Damage
39,681
80,262
Taken
81,181
56,302
Mitigated
54,287
23,812
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Apukohai
Heimdallr
9,148
4,566
0
3,913
15,860
7,945
0
6,205
9,568
0
90,519
W
Heimdallr
B0roro
Heimdallr
13,527
5,844
0
3,325
12,220
5,810
2,897
3,434
8,744
0
76,940
W
Cthulhu
Bardini
Cthulhu
13,032
1,322
1,280
1,504
15,715
18,880
492
2,881
12,510
56,178
0
W
Mercury
Berndth
Mercury
2,960
1,063
0
2,677
16,857
6,668
1,360
1,499
15,202
0
73,177
L
Merlin
MrBean21
Merlin
5,998
658
0
469
10,110
5,277
529
3,539
6,478
57,424
0
L
13,226
1,512
0
1,363
20,896
9,471
0
4,819
15,913
0
81,779
W
Cliodhna
Ruban3
Cliodhna
23,212
3,596
219
12,662
21,786
18,633
3,700
2,367
19,265
1,290
102,298
W
Raijin
Rudo432
Raijin
9,558
1,517
290
1,855
13,684
6,311
2,168
3,465
9,901
79,856
0
L
Khepri
TheTreenoo
Khepri
7,575
570
0
1,338
18,437
22,192
0
7,792
10,558
15,282
0
L
Amaterasu
nabka
Amaterasu
3,734
1,395
0
5,687
15,878
9,402
0
607
14,617
0
51,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,692
Gold Earned
43,309
584
Minions Killed
443
0
Camps Cleared
0
2,095,621
Distance Traveled
1,941,023
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,457
403
127
6
0
418,884
1
W
Heimdallr
10,185
485
110
5
0
406,065
7
W
Cthulhu
11,189
533
66
3
0
427,689
9
W
Mercury
9,543
454
107
5
0
473,579
1
L
Merlin
9,160
436
105
5
0
340,420
2
L
Thor
8,888
423
101
5
0
475,164
4
W
Cliodhna
13,479
642
146
7
0
421,120
2
W
Raijin
11,296
538
155
7
0
367,168
2
L
Khepri
8,145
388
13
1
0
407,463
8
L
Amaterasu
8,659
412
97
5
0
299,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role