Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DreadFFs
Anubis
Level 104
God Stats
14W - 13L
1,561 SR
Queue Stats
265W - 285L
1,387 Elo+
Solo
Jormungandr
Jormungandr
Matt_Hero_Shido
Jormungandr
Level 86
God Stats
84W - 78L
1,482 SR
Queue Stats
386W - 398L
1,347 Elo+
Solo
Lancelot
Lancelot
YASIS_ANDY
Lancelot
Level 100
God Stats
0W - 2L
1,197 SR
Queue Stats
251W - 284L
1,409 Elo+
Solo
Ishtar
Ishtar
trulsemann90
Ishtar
Level 122
God Stats
7W - 7L
1,158 SR
Queue Stats
124W - 131L
1,381 Elo+
Solo
Team Averages
Level 97
1,379 SR
1,405 Elo+

VS

Team Averages
Level 66
1,416 SR
1,404 Elo+
Neith
Neith
Bainbridge
Neith
Level 42
God Stats
1W - 3L
1,048 SR
Queue Stats
27W - 36L
1,443 Elo+
Party 1
Kukulkan
Kukulkan
Deathdrops
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,394 Elo+
Party 1
Pele
Pele
FrittenHubert
Pele
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
326W - 371L
1,319 Elo+
Solo
Bellona
Bellona
Heiler1983
Bellona
Level 88
God Stats
25W - 29L
1,535 SR
Queue Stats
419W - 434L
1,364 Elo+
Solo
Ymir
Ymir
Nic_Nicc
Ymir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
3 / 1 / 0
8,122
580
5,967
12,170
8,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
DreadFFs
Anubis
12
0 / 3 / 2
6,842
489
4,526
6,542
3,694
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Matt_Hero_Shido
Jormungandr
10
2 / 1 / 1
6,743
482
8,119
8,637
5,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
YASIS_ANDY
Lancelot
10
1 / 3 / 1
6,391
457
3,402
11,601
4,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
10
0 / 6 / 2
6,313
451
5,987
11,532
4,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
8 / 0 / 3
7,773
555
10,238
7,748
3,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Deathdrops
Kukulkan
12
0 / 1 / 4
7,137
510
3,556
5,463
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 1
7,198
514
3,119
8,822
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Heiler1983
Bellona
13
1 / 2 / 0
7,594
542
8,668
12,215
12,189
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
10
1 / 2 / 8
6,342
453
2,639
10,350
7,254
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
13
14
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
1
0
3
W
Neith
8
0
3
9.5
W
Kukulkan
Deathdrops
Kukulkan
0
1
4
2
L
Anubis
DreadFFs
Anubis
0
3
2
0.33
W
3
1
1
3.5
W
Bellona
Heiler1983
Bellona
1
2
0
0.5
L
Jormungandr
Matt_Hero_Shido
Jormungandr
2
1
1
2.5
W
Ymir
1
2
8
2.5
L
Lancelot
YASIS_ANDY
Lancelot
1
3
1
0.5
L
Ishtar
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,001
Damage
28,220
50,482
Taken
44,598
25,721
Mitigated
28,513
10,954
Healing
8,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,967
2,511
0
5,990
12,170
8,226
0
337
11,833
0
55,383
W
Neith
10,238
4,861
0
1,872
7,748
3,909
338
2,837
4,911
0
51,675
W
Kukulkan
Deathdrops
Kukulkan
3,556
341
0
0
5,463
1,831
664
2,556
2,907
47,765
0
L
Anubis
DreadFFs
Anubis
4,526
279
0
1,502
6,542
3,694
412
1,185
5,357
57,030
0
W
3,119
334
0
3,540
8,822
3,330
0
2,364
6,458
0
49,725
W
Bellona
Heiler1983
Bellona
8,668
2,323
0
2,803
12,215
12,189
656
0
12,215
0
55,089
L
Jormungandr
Matt_Hero_Shido
Jormungandr
8,119
1,978
78
785
8,637
5,148
0
1,290
7,347
45,945
0
W
Ymir
2,639
430
0
318
10,350
7,254
0
4,888
5,462
8,105
0
L
Lancelot
YASIS_ANDY
Lancelot
3,402
836
0
965
11,601
4,339
30
1,639
9,962
0
41,583
L
Ishtar
5,987
2,446
0
1,634
11,532
4,314
24
1,744
9,788
0
39,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,411
Gold Earned
36,044
397
Minions Killed
355
0
Camps Cleared
0
1,325,843
Distance Traveled
1,319,812
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,122
580
104
7
0
320,818
3
W
Neith
7,773
555
79
6
0
257,265
1
W
Kukulkan
7,137
510
90
6
0
268,286
0
L
Anubis
6,842
489
98
7
0
206,270
1
W
Pele
7,198
514
81
6
0
299,863
0
W
Bellona
7,594
542
97
7
0
231,579
0
L
Jormungandr
6,743
482
66
5
0
295,462
5
W
Ymir
6,342
453
8
1
0
262,819
7
L
Lancelot
6,391
457
69
5
0
287,713
0
L
Ishtar
6,313
451
60
4
0
215,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role