Player Matchup

Mercury
Mercury
Speculaz
Mercury
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 8L
1,451 Elo+
Party 1
Shiva
Shiva
aeharsvik
Shiva
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,654 Elo+
Party 1
Athena
Athena
lurs
Athena
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,451 Elo+
Party 1
Ra
Ra
matnar1
Ra
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,654 Elo+
Party 1
Neith
Neith
sexguden123
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Team Averages
Level 24
1,500 SR
1,542 Elo+

VS

Team Averages
Level 88
1,558 SR
1,417 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Earthas
Danzaburou
Level 44
God Stats
23W - 18L
1,696 SR
Queue Stats
103W - 99L
1,411 Elo+
Party 3
Agni
Agni
EvilDarkTomato
Agni
Level 62
God Stats
19W - 15L
1,448 SR
Queue Stats
126W - 129L
1,434 Elo+
Party 3
Nike
Nike
MistaMax
Nike
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,200 Elo+
Solo
Artio
Artio
Tipsybear
Artio
Level 98
God Stats
53W - 39L
1,645 SR
Queue Stats
219W - 213L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Speculaz
Mercury
8
0 / 4 / 1
4,893
489
2,982
9,084
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
aeharsvik
Shiva
9
1 / 2 / 0
5,352
535
3,153
8,067
3,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
lurs
Athena
7
0 / 2 / 2
4,907
491
3,212
8,818
5,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 3 / 0
5,497
550
3,210
6,867
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 2
5,338
534
3,202
3,877
1,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
5 / 1 / 4
6,305
631
5,704
7,233
4,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Earthas
Danzaburou
10
1 / 1 / 1
5,350
535
5,405
5,338
1,787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
7 / 0 / 1
6,674
667
6,877
4,783
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
9
0 / 2 / 3
5,131
513
3,163
7,602
3,066
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Artio
Tipsybear
Artio
8
0 / 1 / 2
5,244
524
1,574
6,599
4,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
13
13
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
1
4
7
W
Danzaburou
Earthas
Danzaburou
1
1
1
1.5
W
7
0
1
7.5
W
Nike
0
2
3
0.75
L
Mercury
Speculaz
Mercury
0
4
1
0.13
W
Artio
Tipsybear
Artio
0
1
2
1
L
Shiva
aeharsvik
Shiva
1
2
0
0.5
L
Athena
lurs
Athena
0
2
2
0.5
L
1
3
0
0.33
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,759
Damage
22,723
36,713
Taken
31,555
16,370
Mitigated
15,580
5,202
Healing
14,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,704
745
0
3,780
7,233
4,778
13
1,139
6,094
39,771
0
W
Danzaburou
Earthas
Danzaburou
5,405
3,196
0
2,412
5,338
1,787
0
838
4,500
0
38,962
W
6,877
995
0
1,745
4,783
1,912
166
1,599
3,184
43,779
0
W
Nike
3,163
264
0
2,560
7,602
3,066
0
868
6,734
0
29,231
L
Mercury
Speculaz
Mercury
2,982
915
0
250
9,084
3,507
0
3,115
5,969
0
30,879
W
Artio
Tipsybear
Artio
1,574
176
943
2,873
6,599
4,037
0
1,978
4,621
13,883
0
L
Shiva
aeharsvik
Shiva
3,153
536
369
1,273
8,067
3,666
0
2,969
5,098
0
27,717
L
Athena
lurs
Athena
3,212
986
0
922
8,818
5,021
0
3,365
5,453
9,703
0
L
3,210
988
181
1,350
6,867
2,748
0
4,224
2,643
31,801
0
L
3,202
1,286
0
857
3,877
1,428
0
482
3,395
0
30,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,987
Gold Earned
28,704
232
Minions Killed
273
0
Camps Cleared
0
1,007,157
Distance Traveled
923,797
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,305
631
72
7
0
195,603
1
W
Danzaburou
5,350
535
62
6
0
157,914
2
W
Agni
6,674
667
70
7
0
203,884
2
W
Nike
5,131
513
40
4
0
163,954
3
L
Mercury
4,893
489
48
5
0
194,813
1
W
Artio
5,244
524
29
3
0
202,442
3
L
Shiva
5,352
535
46
5
0
219,875
1
L
Athena
4,907
491
22
2
0
221,817
2
L
Ra
5,497
550
63
6
0
181,895
0
L
Neith
5,338
534
53
5
0
188,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role