Player Matchup

Merlin
Merlin
Silver I
GeckoArnell
Merlin
Silver I
Level 101
God Stats
2W - 1L
1,660 SR
Queue Stats
11W - 4L
1,622 MMR
Solo
Fenrir
Fenrir
Diamond V
ItsNayzzz
Fenrir
Diamond V
Level 125
God Stats
3W - 1L
1,678 SR
Queue Stats
80W - 53L
1,887 MMR
Party 2
Horus
Horus
Platinum I
Rabbzki
Horus
Platinum I
Level 159
God Stats
7W - 6L
1,629 SR
Queue Stats
250W - 196L
1,797 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,656 SR
1,769 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 84
1,765 SR
1,285 MMR
Odin
Odin
Gold V
Enzo-Argentino
Odin
Gold V
Level 106
God Stats
24W - 7L
1,859 SR
Queue Stats
140W - 196L
1,263 MMR
Party 1
Hou Yi
Hou Yi
Gold II
IDie4Artorias
Hou Yi
Gold II
Level 59
God Stats
3W - 5L
1,566 SR
Queue Stats
96W - 150L
1,644 MMR
Party 1
Hades
Hades
Silver III
Luciano-Hyper
Hades
Silver III
Level 88
God Stats
19W - 5L
1,869 SR
Queue Stats
88W - 136L
949 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
7 / 1 / 9
9,296
845
12,618
8,027
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
ItsNayzzz
Fenrir
14
7 / 1 / 7
9,119
829
13,642
9,794
7,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Rabbzki
Horus
12
2 / 2 / 11
7,939
722
6,504
12,650
11,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Baron SamediAh Muzen CabMorgan Le FayBaba YagaAtlas

VS

Bans
AchillesHeraScyllaVulcanZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,860
715
5,556
11,250
6,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 5 / 1
6,920
629
8,211
12,509
4,393
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 8 / 2
7,615
692
5,285
13,724
6,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
4
4
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Merlin
7
1
9
11.5
L
1
5
1
0.3
W
Fenrir
ItsNayzzz
Fenrir
7
1
7
10.5
L
1
8
2
0.25
W
Horus
Rabbzki
Horus
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,764
Damage
19,052
30,471
Taken
37,483
22,788
Mitigated
17,122
13,982
Healing
2,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,556
412
0
419
11,250
6,720
0
3,616
7,476
0
24,042
W
Merlin
12,618
1,459
0
2,323
8,027
3,554
722
1,088
6,882
50,377
0
L
8,211
4,310
0
141
12,509
4,393
0
6,180
6,060
0
22,275
W
Fenrir
ItsNayzzz
Fenrir
13,642
4,037
0
3,948
9,794
7,531
1,323
2,556
7,048
0
32,680
L
5,285
271
313
1,420
13,724
6,009
0
3,207
10,249
18,112
0
W
Horus
Rabbzki
Horus
6,504
2,901
2,237
5,474
12,650
11,703
508
1,869
10,458
0
11,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,354
Gold Earned
22,395
129
Minions Killed
99
7
Camps Cleared
4
613,151
Distance Traveled
564,481
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,860
715
36
3
1
208,718
4
W
Merlin
9,296
845
80
7
4
182,185
1
L
Hou Yi
6,920
629
37
3
2
186,735
3
W
Fenrir
9,119
829
44
4
3
211,891
3
L
Hades
7,615
692
26
2
1
169,028
2
W
Horus
7,939
722
5
0
0
219,075
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role