Player Matchup

Osiris
Osiris
Djaaga
Osiris
Level 122
God Stats
1W - 0L
1,745 SR
Queue Stats
30W - 18L
1,612 Elo+
Party 1
Vulcan
Vulcan
FirsTKaWaii
Vulcan
Level 160
God Stats
32W - 30L
1,573 SR
Queue Stats
126W - 111L
1,565 Elo+
Party 1
Artemis
Artemis
SirVulcano
Artemis
Level 86
God Stats
1W - 0L
1,271 SR
Queue Stats
8W - 6L
1,587 Elo+
Solo
Team Averages
Level 123
1,530 SR
1,588 Elo+

VS

Team Averages
Level 151
1,471 SR
1,499 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Sz3p3s1
Chaac
Level 149
God Stats
1W - 2L
1,254 SR
Queue Stats
8W - 21L
1,377 Elo+
Party 2
Sol
Sol
gef9824
Sol
Level 155
God Stats
4W - 7L
1,660 SR
Queue Stats
1,187W - 835L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Djaaga
Osiris
17
5 / 7 / 7
13,422
706
14,819
27,263
31,949
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
19
3 / 1 / 12
13,833
728
30,189
9,760
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
SirVulcano
Artemis
20
8 / 4 / 7
14,960
787
26,738
15,551
7,401
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
0 / 7 / 8
11,169
588
3,582
22,950
24,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Sz3p3s1
Chaac
16
4 / 7 / 4
11,792
621
11,894
31,558
29,532
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
20
8 / 2 / 4
14,526
765
29,125
22,481
12,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
16
Kills
12
12
Deaths
16
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
7
8
0.57
W
Osiris
Djaaga
Osiris
5
7
7
1.21
W
Vulcan
3
1
12
9
W
Artemis
SirVulcano
Artemis
8
4
7
2.88
L
Chaac
Sz3p3s1
Chaac
4
7
4
0.86
L
Sol
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,746
Damage
44,601
52,574
Taken
76,989
44,238
Mitigated
66,564
9,672
Healing
22,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,582
1,066
0
3,059
22,950
24,811
0
10,048
12,902
296
16,387
W
Osiris
Djaaga
Osiris
14,819
4,212
0
4,983
27,263
31,949
192
14,950
12,313
0
35,879
W
Vulcan
30,189
7,702
0
2,073
9,760
4,888
746
4,986
4,774
82,762
0
W
Artemis
SirVulcano
Artemis
26,738
11,661
0
2,616
15,551
7,401
1,651
7,015
8,536
0
67,959
L
Chaac
Sz3p3s1
Chaac
11,894
2,408
200
7,379
31,558
29,532
0
15,058
16,500
0
34,963
L
Sol
29,125
11,694
0
11,757
22,481
12,221
1,605
5,868
16,613
100,400
8,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,215
Gold Earned
37,487
223
Minions Killed
254
11
Camps Cleared
7
1,054,190
Distance Traveled
1,028,872
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,169
588
29
2
1
341,250
2
W
Osiris
13,422
706
23
1
2
347,891
3
W
Vulcan
13,833
728
119
6
7
412,273
4
W
Artemis
14,960
787
81
4
2
294,026
0
L
Chaac
11,792
621
67
4
0
330,572
3
L
Sol
14,526
765
158
8
6
357,050
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role