Player Matchup

Ymir
Ymir
CATSFINGSMELL420
Ymir
Level 65
God Stats
18W - 14L
1,543 SR
Queue Stats
187W - 178L
1,407 Elo+
Party 3
Anubis
Anubis
SIeep onU
Anubis
Level 43
God Stats
0W - 2L
1,179 SR
Queue Stats
56W - 61L
1,411 Elo+
Party 1
Chaac
Chaac
SYNQ T0ast
Chaac
Level 86
God Stats
2W - 5L
1,653 SR
Queue Stats
70W - 59L
1,503 Elo+
Party 1
Ishtar
Ishtar
THE-Demon207
Ishtar
Level 28
God Stats
7W - 12L
1,424 SR
Queue Stats
23W - 32L
1,340 Elo+
Party 3
Fenrir
Fenrir
TheGodlyHoheph
Fenrir
Level 41
God Stats
3W - 9L
1,029 SR
Queue Stats
106W - 114L
1,431 Elo+
Party 3
Team Averages
Level 53
1,366 SR
1,418 Elo+

VS

Team Averages
Level 87
1,524 SR
1,514 Elo+
Thanatos
Thanatos
DameMasPapii
Thanatos
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,818 Elo+
Party 2
Achilles
Achilles
Morgan LeFeu
Achilles
Level 151
God Stats
6W - 1L
1,802 SR
Queue Stats
38W - 33L
1,639 Elo+
Party 2
Nemesis
Nemesis
The_V-L_
Nemesis
Level 93
God Stats
8W - 16L
1,348 SR
Queue Stats
261W - 281L
1,263 Elo+
Solo
Ra
Ra
Travdingus
Ra
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 12L
1,553 Elo+
Solo
Chang'e
Chang'e
aNoLifeVamp
Chang'e
Level 102
God Stats
33W - 29L
1,468 SR
Queue Stats
197W - 190L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 7
10,576
441
10,196
33,904
21,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
SIeep onU
Anubis
15
4 / 5 / 3
10,451
435
11,078
21,220
12,003
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
18
9 / 3 / 4
12,835
535
28,656
27,402
28,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
14
1 / 9 / 4
9,592
400
10,024
23,040
8,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 7 / 7
9,944
414
11,306
23,753
9,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DameMasPapii
Thanatos
20
20 / 3 / 8
15,783
658
43,494
26,498
15,823
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Morgan LeFeu
Achilles
16
7 / 3 / 14
12,374
516
23,005
30,816
47,524
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
The_V-L_
Nemesis
20
3 / 3 / 9
13,183
549
6,685
20,580
10,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 3 / 12
13,023
543
17,275
12,433
6,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
aNoLifeVamp
Chang'e
16
0 / 5 / 8
10,975
457
7,516
17,729
12,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
87
17
Kills
36
36
Deaths
17
25
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
12
7
0.38
W
Thanatos
DameMasPapii
Thanatos
20
3
8
8
W
Achilles
Morgan LeFeu
Achilles
7
3
14
4.67
L
Anubis
SIeep onU
Anubis
4
5
3
1.1
L
Chaac
9
3
4
3.67
L
Ishtar
1
9
4
0.33
L
2
7
7
0.79
W
Nemesis
The_V-L_
Nemesis
3
3
9
2.5
W
6
3
12
4
W
Chang'e
aNoLifeVamp
Chang'e
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,260
Damage
97,975
129,319
Taken
108,056
79,840
Mitigated
92,501
35,216
Healing
59,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,196
3,096
437
5,768
33,904
21,652
924
6,489
27,415
56,191
0
W
Thanatos
DameMasPapii
Thanatos
43,494
18,894
0
33,339
26,498
15,823
5,786
5,121
21,160
0
171,853
W
Achilles
Morgan LeFeu
Achilles
23,005
6,269
386
5,259
30,816
47,524
294
7,391
22,944
0
51,688
L
Anubis
SIeep onU
Anubis
11,078
495
0
7,189
21,220
12,003
0
5,487
15,733
71,871
0
L
Chaac
28,656
7,816
0
14,073
27,402
28,313
0
8,766
18,636
0
93,605
L
Ishtar
10,024
5,736
0
5,535
23,040
8,058
535
706
21,488
0
70,603
L
11,306
4,523
223
1,991
23,753
9,814
276
2,988
20,765
0
56,566
W
Nemesis
The_V-L_
Nemesis
6,685
2,714
0
2,860
20,580
10,993
1,254
5,040
15,166
0
112,584
W
17,275
292
6,114
3,881
12,433
6,035
679
4,257
7,965
99,867
0
W
Chang'e
aNoLifeVamp
Chang'e
7,516
1,600
2,359
5,679
17,729
12,126
1,593
2,119
14,986
45,004
3,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,398
Gold Earned
65,338
480
Minions Killed
586
0
Camps Cleared
0
2,120,406
Distance Traveled
2,295,919
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,576
441
63
3
0
360,359
0
W
Thanatos
15,783
658
197
8
0
505,806
4
W
Achilles
12,374
516
30
1
0
436,462
6
L
Anubis
10,451
435
103
4
0
416,990
0
L
Chaac
12,835
535
136
6
0
463,464
1
L
Ishtar
9,592
400
109
5
0
415,096
5
L
Fenrir
9,944
414
69
3
0
464,497
2
W
Nemesis
13,183
549
145
6
0
505,265
0
W
Ra
13,023
543
142
6
0
488,035
7
W
Chang'e
10,975
457
72
3
0
360,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role