Player Matchup

Cerberus
Cerberus
GreyAkuma
Cerberus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,378 Elo+
Solo
Loki
Loki
MetalGeekSolid
Loki
Level 121
God Stats
46W - 41L
1,633 SR
Queue Stats
100W - 108L
1,516 Elo+
Party 3
Merlin
Merlin
MrBean21
Merlin
Level 4
God Stats
2W - 10L
1,303 SR
Queue Stats
5W - 13L
1,249 Elo+
Party 2
Ishtar
Ishtar
NataloZemo
Ishtar
Level 67
God Stats
0W - 2L
1,817 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 3
Thor
Thor
RetroAmami
Thor
Level 38
God Stats
2W - 5L
1,378 SR
Queue Stats
48W - 52L
1,489 Elo+
Party 2
Team Averages
Level 63
1,526 SR
1,427 Elo+

VS

Team Averages
Level 68
1,436 SR
1,485 Elo+
Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Divinestrm
Sun Wukong
Level 129
God Stats
3W - 2L
1,289 SR
Queue Stats
117W - 69L
1,475 Elo+
Party 1
Rama
Rama
Grangraster
Rama
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Bacchus
Bacchus
xTechnicalStyle
Bacchus
Level 27
God Stats
9W - 3L
1,543 SR
Queue Stats
282W - 258L
1,475 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xxPRIM3
Morgan Le Fay
Level 19
God Stats
8W - 10L
1,347 SR
Queue Stats
179W - 168L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GreyAkuma
Cerberus
9
1 / 2 / 5
5,822
485
3,828
11,069
9,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
5,617
468
2,977
10,676
3,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
MrBean21
Merlin
10
1 / 3 / 3
5,717
476
2,692
6,025
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
NataloZemo
Ishtar
10
5 / 1 / 2
6,122
510
6,983
8,009
3,353
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 3 / 2
6,624
552
7,003
11,570
4,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 5 / 2
7,096
591
5,601
9,884
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Divinestrm
Sun Wukong
13
3 / 0 / 0
7,800
650
9,869
10,165
5,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 4 / 1
6,253
521
7,234
7,823
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 3
6,177
515
5,986
9,896
8,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
xxPRIM3
Morgan Le Fay
12
3 / 2 / 2
7,590
633
5,648
7,466
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
11
Kills
12
12
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
5
2
1
W
Sun Wukong
Divinestrm
Sun Wukong
3
0
0
3
W
2
4
1
0.63
L
Cerberus
GreyAkuma
Cerberus
1
2
5
1.75
L
0
3
0
0
L
Merlin
MrBean21
Merlin
1
3
3
0.83
L
Ishtar
NataloZemo
Ishtar
5
1
2
6
L
4
3
2
1.67
W
0
1
3
1.5
W
Morgan Le Fay
xxPRIM3
Morgan Le Fay
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,483
Damage
34,338
47,349
Taken
45,234
23,529
Mitigated
22,894
8,393
Healing
8,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,601
2,225
0
3,019
9,884
2,994
0
465
9,329
0
38,192
W
Sun Wukong
Divinestrm
Sun Wukong
9,869
1,784
0
2,248
10,165
5,661
445
429
9,736
1,868
53,424
W
7,234
6,080
0
1,195
7,823
2,655
1,925
2,209
5,572
0
37,841
L
Cerberus
GreyAkuma
Cerberus
3,828
377
129
1,884
11,069
9,388
0
2,565
8,504
20,178
0
L
2,977
406
0
2,597
10,676
3,882
0
107
10,569
0
36,932
L
Merlin
MrBean21
Merlin
2,692
353
0
500
6,025
2,559
0
3,486
2,539
22,695
0
L
Ishtar
NataloZemo
Ishtar
6,983
5,030
0
2,158
8,009
3,353
0
3,205
4,804
0
31,791
L
7,003
3,208
0
1,125
11,570
4,347
0
2,378
9,192
0
40,739
W
5,986
1,295
0
1,031
9,896
8,810
864
1,649
8,178
24,195
0
W
Morgan Le Fay
xxPRIM3
Morgan Le Fay
5,648
1,441
0
1,478
7,466
2,774
2,325
1,393
5,899
50,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,902
Gold Earned
34,916
245
Minions Killed
332
0
Camps Cleared
0
1,188,406
Distance Traveled
1,193,043
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,096
591
66
6
0
242,676
0
W
Sun Wukong
7,800
650
99
8
0
271,242
7
W
Rama
6,253
521
55
5
0
220,644
2
L
Cerberus
5,822
485
41
3
0
229,439
3
L
Loki
5,617
468
53
4
0
249,246
2
L
Merlin
5,717
476
51
4
0
223,091
4
L
Ishtar
6,122
510
41
3
0
214,176
0
L
Thor
6,624
552
59
5
0
272,454
4
W
Bacchus
6,177
515
25
2
0
260,164
6
W
Morgan Le Fay
7,590
633
87
7
0
198,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role