Player Matchup

Sylvanus
Sylvanus
AceofSpades7529
Sylvanus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 253L
1,502 Elo+
Party 1
Jing Wei
Jing Wei
GREAM_WASABI
Jing Wei
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 132L
1,488 Elo+
Solo
Horus
Horus
Got No Daddy
Horus
Level 155
God Stats
53W - 54L
1,601 SR
Queue Stats
355W - 342L
1,517 Elo+
Solo
Camazotz
Camazotz
Thewarlore
Camazotz
Level 119
God Stats
1W - 2L
1,719 SR
Queue Stats
217W - 242L
1,370 Elo+
Party 1
Scylla
Scylla
apotsokers420
Scylla
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 172L
1,480 Elo+
Solo
Team Averages
Level 122
1,564 SR
1,471 Elo+

VS

Team Averages
Level 102
1,503 SR
1,466 Elo+
Ishtar
Ishtar
CrybxbyxLucifer
Ishtar
Level 47
God Stats
1W - 4L
1,346 SR
Queue Stats
58W - 61L
1,415 Elo+
Solo
Khepri
Khepri
ElderBuffalo873
Khepri
Level 89
God Stats
2W - 2L
1,515 SR
Queue Stats
158W - 172L
1,466 Elo+
Solo
Xbalanque
Xbalanque
Manny00034
Xbalanque
Level 109
God Stats
4W - 5L
1,339 SR
Queue Stats
428W - 474L
1,455 Elo+
Solo
Cliodhna
Cliodhna
jbdongo
Cliodhna
Level 117
God Stats
12W - 14L
1,573 SR
Queue Stats
188W - 189L
1,500 Elo+
Solo
Chronos
Chronos
xWaveManx
Chronos
Level 147
God Stats
2W - 0L
1,743 SR
Queue Stats
45W - 46L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
1 / 9 / 2
9,488
365
9,915
29,519
34,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
GREAM_WASABI
Jing Wei
17
0 / 7 / 2
10,552
406
8,230
22,033
9,647
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 8 / 0
11,807
454
23,515
28,021
31,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
Thewarlore
Camazotz
17
2 / 6 / 3
11,024
424
14,717
37,582
17,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 11 / 0
10,493
404
11,659
26,192
11,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 19
13,727
528
17,715
25,729
11,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
1 / 1 / 19
13,512
520
10,205
21,114
30,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
Manny00034
Xbalanque
20
15 / 0 / 11
15,755
606
29,288
20,595
10,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
jbdongo
Cliodhna
20
21 / 3 / 4
16,065
618
22,695
25,872
14,349
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Chronos
xWaveManx
Chronos
20
2 / 1 / 19
14,101
542
31,282
20,706
9,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
113
11
Kills
41
41
Deaths
11
7
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
9
2
0.22
W
2
6
19
1.92
W
1
1
19
10.5
L
Jing Wei
GREAM_WASABI
Jing Wei
0
7
2
0.14
L
6
8
0
0.75
W
Xbalanque
Manny00034
Xbalanque
15
0
11
20.5
L
Camazotz
Thewarlore
Camazotz
2
6
3
0.58
L
2
11
0
0.18
W
Cliodhna
jbdongo
Cliodhna
21
3
4
7.67
W
Chronos
xWaveManx
Chronos
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,036
Damage
111,185
143,347
Taken
114,016
105,398
Mitigated
76,155
39,714
Healing
43,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
9,915
3,325
2,490
5,401
29,519
34,850
115
14,256
15,263
40,329
11,654
W
17,715
11,418
0
11,088
25,729
11,001
4,581
3,875
21,165
0
99,317
W
10,205
663
0
8,812
21,114
30,489
297
3,608
17,387
36,727
0
L
Jing Wei
GREAM_WASABI
Jing Wei
8,230
5,636
0
6,640
22,033
9,647
920
4,335
17,698
0
86,063
L
23,515
8,317
637
5,374
28,021
31,994
0
3,920
24,101
0
94,132
W
Xbalanque
Manny00034
Xbalanque
29,288
15,733
0
7,941
20,595
10,544
5,120
3,673
16,876
0
157,917
L
Camazotz
Thewarlore
Camazotz
14,717
4,188
0
18,092
37,582
17,846
0
10,136
27,446
0
99,504
L
11,659
1,227
0
1,080
26,192
11,061
0
8,840
17,352
71,413
0
W
Cliodhna
jbdongo
Cliodhna
22,695
2,387
0
8,610
25,872
14,349
1,071
6,117
19,544
0
119,476
W
Chronos
xWaveManx
Chronos
31,282
10,036
0
7,444
20,706
9,772
5,915
5,453
15,179
125,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,364
Gold Earned
73,160
592
Minions Killed
680
0
Camps Cleared
0
2,190,220
Distance Traveled
2,538,999
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,488
365
77
3
0
373,486
2
W
Ishtar
13,727
528
135
5
0
425,382
9
W
Khepri
13,512
520
33
1
0
488,070
0
L
Jing Wei
10,552
406
131
5
0
456,890
5
L
Horus
11,807
454
141
5
0
435,087
6
W
Xbalanque
15,755
606
218
8
0
514,948
0
L
Camazotz
11,024
424
127
5
0
500,730
1
L
Scylla
10,493
404
116
4
0
424,027
0
W
Cliodhna
16,065
618
124
5
0
588,695
2
W
Chronos
14,101
542
170
7
0
521,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role