Player Matchup

Neith
Neith
MiloArrow
Neith
Level 145
God Stats
13W - 11L
1,603 SR
Queue Stats
149W - 189L
1,465 Elo+
Solo
Kukulkan
Kukulkan
REDRUM5376
Kukulkan
Level 123
God Stats
2W - 0L
1,726 SR
Queue Stats
58W - 59L
1,635 Elo+
Solo
Horus
Horus
RoverNV
Horus
Level 27
God Stats
3W - 2L
1,736 SR
Queue Stats
116W - 52L
1,742 Elo+
Party 3
Awilix
Awilix
fartsnifferr
Awilix
Level 115
God Stats
3W - 4L
1,467 SR
Queue Stats
247W - 132L
1,648 Elo+
Party 3
Zhong Kui
Zhong Kui
spadam24
Zhong Kui
Level 142
God Stats
18W - 10L
1,714 SR
Queue Stats
265W - 164L
1,608 Elo+
Party 3
Team Averages
Level 110
1,649 SR
1,620 Elo+

VS

Team Averages
Level 95
1,457 SR
1,529 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BarbedApollo568
Horus
Level 89
God Stats
12W - 14L
1,596 SR
Queue Stats
111W - 109L
1,572 Elo+
Party 2
Tiamat
Tiamat
MahTT69
Tiamat
Level 14
God Stats
0W - 2L
1,251 SR
Queue Stats
3W - 6L
1,544 Elo+
Party 1
Ravana
Ravana
YokuboSenpai
Ravana
Level 128
God Stats
1W - 1L
1,558 SR
Queue Stats
115W - 120L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
dante mlg pro
Danzaburou
Level 83
God Stats
0W - 3L
1,379 SR
Queue Stats
11W - 17L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MiloArrow
Neith
20
1 / 3 / 6
12,454
778
6,112
9,815
4,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
REDRUM5376
Kukulkan
20
4 / 1 / 12
13,112
820
14,222
10,803
5,893
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
RoverNV
Horus
19
5 / 1 / 17
12,258
766
16,596
15,689
13,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
20
11 / 3 / 8
13,457
841
17,415
16,374
7,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
spadam24
Zhong Kui
20
6 / 1 / 9
12,286
768
15,290
17,769
17,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
4 / 5 / 1
12,546
784
14,566
12,021
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 8 / 4
10,069
629
8,981
19,089
20,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
MahTT69
Tiamat
16
0 / 3 / 4
9,721
608
3,641
12,188
6,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
18
3 / 6 / 4
11,047
690
16,207
18,266
11,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
dante mlg pro
Danzaburou
16
1 / 5 / 1
10,149
634
12,159
17,950
7,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
27
Kills
9
9
Deaths
27
52
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
5
1
0.9
L
1
8
4
0.38
L
Tiamat
MahTT69
Tiamat
0
3
4
0.67
W
Neith
MiloArrow
Neith
1
3
6
1.33
W
Kukulkan
REDRUM5376
Kukulkan
4
1
12
10
W
Horus
RoverNV
Horus
5
1
17
13.5
L
Ravana
3
6
4
0.83
L
Danzaburou
dante mlg pro
Danzaburou
1
5
1
0.3
W
Awilix
11
3
8
5
W
Zhong Kui
spadam24
Zhong Kui
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,635
Damage
55,554
70,450
Taken
79,514
48,856
Mitigated
51,385
27,974
Healing
12,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
14,566
5,799
0
2,294
12,021
5,180
0
2,956
8,993
69,039
0
L
8,981
3,122
989
2,214
19,089
20,455
0
7,626
11,342
0
17,795
L
Tiamat
MahTT69
Tiamat
3,641
637
0
1,272
12,188
6,387
0
4,060
8,065
13,866
0
W
Neith
MiloArrow
Neith
6,112
1,650
0
2,421
9,815
4,346
7,447
3,751
6,028
0
62,007
W
Kukulkan
REDRUM5376
Kukulkan
14,222
2,046
0
6,014
10,803
5,893
1,036
1,764
8,967
71,480
0
W
Horus
RoverNV
Horus
16,596
6,786
2,290
7,847
15,689
13,788
0
4,382
11,158
0
35,485
L
Ravana
16,207
5,849
0
2,249
18,266
11,698
0
8,218
9,864
0
47,784
L
Danzaburou
dante mlg pro
Danzaburou
12,159
5,678
0
3,292
17,950
7,665
0
6,387
11,488
0
40,825
W
Awilix
17,415
6,637
0
3,489
16,374
7,749
938
3,494
12,667
0
56,282
W
Zhong Kui
spadam24
Zhong Kui
15,290
898
0
5,913
17,769
17,080
753
4,816
12,749
48,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,567
Gold Earned
53,532
423
Minions Killed
286
0
Camps Cleared
0
1,699,240
Distance Traveled
1,533,408
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,546
784
114
7
0
317,631
2
L
Horus
10,069
629
16
1
0
287,907
1
L
Tiamat
9,721
608
28
2
0
322,567
2
W
Neith
12,454
778
126
8
0
293,914
0
W
Kukulkan
13,112
820
134
8
0
322,911
1
W
Horus
12,258
766
38
2
0
370,522
2
L
Ravana
11,047
690
68
4
0
315,585
3
L
Danzaburou
10,149
634
60
4
0
289,718
2
W
Awilix
13,457
841
50
3
0
374,874
2
W
Zhong Kui
12,286
768
75
5
0
337,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role