Player Matchup

Xing Tian
Xing Tian
Feral Fluffy
Xing Tian
Level 144
God Stats
42W - 31L
1,563 SR
Queue Stats
611W - 539L
1,531 Elo+
Party 1
Achilles
Achilles
IGOOHAARD
Achilles
Level 62
God Stats
0W - 2L
1,494 SR
Queue Stats
39W - 42L
1,345 Elo+
Party 1
Scylla
Scylla
Toetergammon
Scylla
Level 160
God Stats
83W - 60L
1,643 SR
Queue Stats
529W - 418L
1,511 Elo+
Party 1
Fenrir
Fenrir
xXDaddyUwUXx721
Fenrir
Level 28
God Stats
4W - 5L
1,576 SR
Queue Stats
10W - 13L
1,463 Elo+
Party 1
Neith
Neith
xXMommyUwUXx
Neith
Level 18
God Stats
5W - 4L
1,555 SR
Queue Stats
8W - 6L
1,543 Elo+
Party 1
Team Averages
Level 82
1,566 SR
1,479 Elo+

VS

Team Averages
Level 96
1,472 SR
1,417 Elo+
Ra
Ra
AppleKiller_23
Ra
Level 127
God Stats
13W - 16L
1,519 SR
Queue Stats
153W - 155L
1,448 Elo+
Party 2
Arachne
Arachne
GolosoJ
Arachne
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
170W - 174L
1,382 Elo+
Party 3
Chaac
Chaac
chonamertr
Chaac
Level 141
God Stats
4W - 3L
1,623 SR
Queue Stats
182W - 163L
1,397 Elo+
Party 3
Hades
Hades
creabstar
Hades
Level 33
God Stats
29W - 26L
1,307 SR
Queue Stats
196W - 237L
1,407 Elo+
Party 2
Nu Wa
Nu Wa
jesterswar
Nu Wa
Level 150
God Stats
11W - 11L
1,411 SR
Queue Stats
352W - 371L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Feral Fluffy
Xing Tian
11
2 / 2 / 4
7,491
416
8,215
16,848
17,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
IGOOHAARD
Achilles
12
2 / 6 / 1
7,917
440
7,519
20,666
20,057
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
13
2 / 2 / 2
7,898
439
10,042
10,803
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 7 / 2
7,368
409
5,044
15,289
7,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 5 / 1
7,261
403
2,667
9,058
3,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 6
10,128
563
13,324
8,752
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
GolosoJ
Arachne
14
5 / 2 / 3
8,945
497
5,767
12,784
6,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
15
3 / 1 / 5
9,547
530
15,230
17,398
15,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hades
creabstar
Hades
14
3 / 4 / 12
9,080
504
12,949
17,091
8,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
13
4 / 2 / 2
8,613
479
8,056
11,501
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
8
Kills
22
22
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
Xing Tian
Feral Fluffy
Xing Tian
2
2
4
2
W
Arachne
GolosoJ
Arachne
5
2
3
3.25
L
Achilles
IGOOHAARD
Achilles
2
6
1
0.42
L
Scylla
2
2
2
1.5
W
Chaac
3
1
5
5.5
W
Hades
creabstar
Hades
3
4
12
2.25
W
Nu Wa
4
2
2
2.5
L
1
7
2
0.29
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,487
Damage
55,326
72,664
Taken
67,526
53,978
Mitigated
39,021
5,000
Healing
35,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,324
1,385
4,520
4,156
8,752
3,872
190
4,671
3,681
76,858
0
L
Xing Tian
Feral Fluffy
Xing Tian
8,215
620
0
1,832
16,848
17,837
0
10,378
6,470
28,466
0
W
Arachne
GolosoJ
Arachne
5,767
3,951
0
6,081
12,784
6,781
0
2,492
10,238
0
70,562
L
Achilles
IGOOHAARD
Achilles
7,519
1,993
0
398
20,666
20,057
0
7,565
13,101
0
36,942
L
Scylla
10,042
277
0
2,368
10,803
4,685
0
6,226
4,577
52,814
0
W
Chaac
15,230
3,706
0
9,493
17,398
15,874
335
2,883
14,373
0
66,592
W
Hades
creabstar
Hades
12,949
1,062
936
6,758
17,091
8,663
207
5,414
11,543
53,863
0
W
Nu Wa
8,056
2,635
0
3,504
11,501
3,831
1,698
2,025
9,434
57,516
0
L
5,044
851
0
38
15,289
7,887
0
5,283
10,006
0
50,624
L
2,667
1,428
0
364
9,058
3,512
485
4,877
4,181
0
37,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,935
Gold Earned
46,313
336
Minions Killed
499
0
Camps Cleared
0
1,576,540
Distance Traveled
1,726,202
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,128
563
132
7
0
353,801
2
L
Xing Tian
7,491
416
41
2
0
344,896
2
W
Arachne
8,945
497
99
6
0
405,404
1
L
Achilles
7,917
440
52
3
0
305,403
1
L
Scylla
7,898
439
94
5
0
326,905
4
W
Chaac
9,547
530
116
6
0
352,526
5
W
Hades
9,080
504
84
5
0
332,386
2
W
Nu Wa
8,613
479
68
4
0
282,085
3
L
Fenrir
7,368
409
87
5
0
321,934
0
L
Neith
7,261
403
62
3
0
277,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role