Player Matchup

Ishtar
Ishtar
GotchYoOh3
Ishtar
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 74L
1,799 Elo+
Party 1
Thanatos
Thanatos
ImMotο
Thanatos
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 6L
1,947 Elo+
Party 1
Yemoja
Yemoja
SonRimuru
Yemoja
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 21L
1,752 Elo+
Party 1
Camazotz
Camazotz
lmMoto
Camazotz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 14L
2,000 Elo+
Party 1
Tyr
Tyr
šwíng
Tyr
Level 15
God Stats
3W - 2L
1,594 SR
Queue Stats
80W - 23L
1,805 Elo+
Party 1
Team Averages
Level 43
1,519 SR
1,861 Elo+

VS

Team Averages
Level 98
1,557 SR
1,543 Elo+
Ravana
Ravana
CrossxXxWanted
Ravana
Level 45
God Stats
2W - 4L
1,293 SR
Queue Stats
72W - 84L
1,557 Elo+
Party 3
Ares
Ares
EquinoxStorm
Ares
Level 102
God Stats
2W - 1L
1,821 SR
Queue Stats
3W - 9L
1,333 Elo+
Solo
Cupid
Cupid
HeadDance--
Cupid
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
387W - 316L
1,593 Elo+
Party 2
Zhong Kui
Zhong Kui
IAMLORDELALALA
Zhong Kui
Level 139
God Stats
1W - 3L
1,516 SR
Queue Stats
423W - 421L
1,569 Elo+
Party 3
King Arthur
King Arthur
ijustputwhatever
King Arthur
Level 43
God Stats
4W - 3L
1,658 SR
Queue Stats
299W - 187L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GotchYoOh3
Ishtar
16
2 / 3 / 7
10,541
502
13,401
17,307
7,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
ImMotο
Thanatos
16
4 / 5 / 7
10,186
485
13,532
21,132
10,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
SonRimuru
Yemoja
16
2 / 2 / 10
10,751
512
3,604
17,180
16,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
lmMoto
Camazotz
20
11 / 0 / 2
12,280
585
18,082
31,811
15,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
17
2 / 1 / 4
11,202
533
15,658
27,008
31,127
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 1
9,859
469
7,855
9,925
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 6
8,620
410
11,403
21,505
26,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 6 / 3
9,080
432
10,608
14,917
7,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
IAMLORDELALALA
Zhong Kui
17
6 / 3 / 1
10,866
517
18,198
13,736
12,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
ijustputwhatever
King Arthur
15
0 / 4 / 1
8,740
416
13,808
23,904
25,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
21
Kills
11
11
Deaths
21
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
0
6
6
0.5
W
Ishtar
GotchYoOh3
Ishtar
2
3
7
1.83
L
2
6
3
0.58
L
Zhong Kui
IAMLORDELALALA
Zhong Kui
6
3
1
2.17
W
Thanatos
ImMotο
Thanatos
4
5
7
1.5
W
Yemoja
SonRimuru
Yemoja
2
2
10
3.5
L
King Arthur
ijustputwhatever
King Arthur
0
4
1
0.13
W
Camazotz
lmMoto
Camazotz
11
0
2
12
W
Tyr
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,277
Damage
61,872
114,438
Taken
83,987
81,318
Mitigated
77,576
72,318
Healing
19,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,855
1,843
0
3,373
9,925
4,903
201
240
9,685
0
86,704
L
11,403
1,344
232
3,473
21,505
26,897
280
1,642
19,863
32,386
0
W
Ishtar
GotchYoOh3
Ishtar
13,401
8,270
0
4,771
17,307
7,677
0
8,471
8,450
0
96,042
L
10,608
4,201
144
3,232
14,917
7,818
591
681
14,236
0
76,534
L
Zhong Kui
IAMLORDELALALA
Zhong Kui
18,198
2,258
0
4,954
13,736
12,212
366
559
13,177
81,230
0
W
Thanatos
ImMotο
Thanatos
13,532
5,369
0
20,274
21,132
10,452
0
4,599
16,393
68
80,901
W
Yemoja
SonRimuru
Yemoja
3,604
1,440
9,115
5,253
17,180
16,108
347
7,483
9,571
27,597
0
L
King Arthur
ijustputwhatever
King Arthur
13,808
1,612
0
4,227
23,904
25,746
0
1,463
22,441
0
71,197
W
Camazotz
lmMoto
Camazotz
18,082
7,801
0
20,744
31,811
15,954
234
6,162
25,593
32
146,166
W
Tyr
15,658
2,219
0
12,161
27,008
31,127
260
2,342
24,508
881
88,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,960
Gold Earned
47,165
674
Minions Killed
530
0
Camps Cleared
0
1,953,114
Distance Traveled
1,917,636
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,859
469
128
6
0
418,397
3
L
Ares
8,620
410
36
2
0
403,702
0
W
Ishtar
10,541
502
151
7
0
350,010
0
L
Cupid
9,080
432
110
5
0
351,045
4
L
Zhong Kui
10,866
517
162
8
0
360,489
8
W
Thanatos
10,186
485
117
6
0
434,949
5
W
Yemoja
10,751
512
42
2
0
338,283
1
L
King Arthur
8,740
416
94
4
0
384,003
4
W
Camazotz
12,280
585
197
9
0
416,346
1
W
Tyr
11,202
533
167
8
0
413,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role