Player Matchup

Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
KingKalamity_
Ymir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,609 Elo+
Solo
Shiva
Shiva
Versability
Shiva
Level 157
God Stats
13W - 4L
1,663 SR
Queue Stats
793W - 848L
1,459 Elo+
Solo
Amaterasu
Amaterasu
Xboxxturnoff368
Amaterasu
Level 129
God Stats
5W - 2L
1,662 SR
Queue Stats
775W - 650L
1,545 Elo+
Party 1
Bellona
Bellona
i3earii
Bellona
Level 154
God Stats
3W - 4L
1,319 SR
Queue Stats
174W - 133L
1,557 Elo+
Party 1
Team Averages
Level 137
1,529 SR
1,534 Elo+

VS

Team Averages
Level 118
1,330 SR
1,416 Elo+
Cthulhu
Cthulhu
DarkonSA
Cthulhu
Level 160
God Stats
2W - 5L
1,370 SR
Queue Stats
255W - 271L
1,459 Elo+
Solo
The Morrigan
The Morrigan
Halfr1canHero
The Morrigan
Level 148
God Stats
3W - 3L
1,368 SR
Queue Stats
135W - 130L
1,520 Elo+
Solo
Jing Wei
Jing Wei
Tad1312
Jing Wei
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,300 Elo+
Solo
Raijin
Raijin
WdnS WaZa
Raijin
Level 123
God Stats
0W - 4L
1,174 SR
Queue Stats
36W - 53L
1,275 Elo+
Solo
Cupid
Cupid
o0XsantosX0o
Cupid
Level 113
God Stats
0W - 2L
1,240 SR
Queue Stats
423W - 407L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
7 / 5 / 15
15,032
626
18,626
28,155
30,251
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
9 / 6 / 18
15,965
665
36,648
43,750
52,062
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

20
3 / 5 / 24
15,403
642
23,382
36,292
57,677
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Xboxxturnoff368
Amaterasu
20
7 / 6 / 19
15,469
645
23,345
49,977
55,856
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
i3earii
Bellona
20
6 / 6 / 21
15,350
640
20,009
48,875
72,487
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkonSA
Cthulhu
20
3 / 8 / 15
14,374
599
38,391
39,038
56,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Morrigan
Halfr1canHero
The Morrigan
20
6 / 8 / 13
14,813
617
30,724
20,503
11,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Tad1312
Jing Wei
20
3 / 7 / 13
13,835
576
23,249
26,870
15,927
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
WdnS WaZa
Raijin
20
9 / 4 / 15
17,591
733
54,194
23,988
14,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 6 / 13
14,607
609
30,292
27,854
15,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
96
32
Kills
27
28
Deaths
33
97
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
5
15
2.9
L
Cthulhu
DarkonSA
Cthulhu
3
8
15
1.31
L
The Morrigan
Halfr1canHero
The Morrigan
6
8
13
1.56
W
9
6
18
3
L
Jing Wei
Tad1312
Jing Wei
3
7
13
1.36
W
3
5
24
3
L
Raijin
WdnS WaZa
Raijin
9
4
15
4.13
W
Amaterasu
Xboxxturnoff368
Amaterasu
7
6
19
2.75
W
Bellona
i3earii
Bellona
6
6
21
2.75
L
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,010
Damage
176,850
207,049
Taken
138,253
268,333
Mitigated
113,726
94,900
Healing
48,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,626
3,040
3,518
6,497
28,155
30,251
1,279
17,320
10,622
426
48,223
L
Cthulhu
DarkonSA
Cthulhu
38,391
1,430
1,296
6,118
39,038
56,636
692
12,096
26,514
59,739
0
L
The Morrigan
Halfr1canHero
The Morrigan
30,724
2,141
2,945
4,758
20,503
11,214
866
5,666
14,372
29,404
13,167
W
36,648
6,695
2,249
8,499
43,750
52,062
847
23,925
19,319
73,117
0
L
Jing Wei
Tad1312
Jing Wei
23,249
14,112
5,085
3,701
26,870
15,927
1,636
6,701
19,857
0
40,935
W
23,382
2,768
14,446
8,375
36,292
57,677
1,904
17,995
17,981
9,667
73,891
L
Raijin
WdnS WaZa
Raijin
54,194
4,401
2,780
5,034
23,988
14,293
519
6,302
17,001
107,523
0
W
Amaterasu
Xboxxturnoff368
Amaterasu
23,345
8,041
4,810
18,116
49,977
55,856
2,003
22,711
26,761
7,190
36,408
W
Bellona
i3earii
Bellona
20,009
4,257
12,318
16,072
48,875
72,487
2,028
27,994
20,339
415
42,236
L
30,292
16,465
9,260
7,450
27,854
15,656
1,399
12,296
15,065
0
47,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,219
Gold Earned
75,220
273
Minions Killed
255
0
Camps Cleared
0
2,099,629
Distance Traveled
1,992,911
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,032
626
53
2
0
359,924
0
L
Cthulhu
14,374
599
50
2
0
381,429
1
L
The Morrigan
14,813
617
20
1
0
380,020
3
W
Ymir
15,965
665
76
3
0
425,235
0
L
Jing Wei
13,835
576
35
1
0
415,842
0
W
Shiva
15,403
642
79
3
0
417,198
4
L
Raijin
17,591
733
102
4
0
390,241
1
W
Amaterasu
15,469
645
30
1
0
447,824
4
W
Bellona
15,350
640
35
1
0
449,448
1
L
Cupid
14,607
609
48
2
0
425,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role