Player Matchup

Janus
Janus
KsMaster24
Janus
Level 160
God Stats
74W - 94L
1,571 SR
Queue Stats
746W - 765L
1,617 Elo+
Solo
Ravana
Ravana
ShikaDragn
Ravana
Level 144
God Stats
3W - 4L
1,591 SR
Queue Stats
82W - 81L
1,548 Elo+
Party 1
Loki
Loki
SkippySynamatic
Loki
Level 13
God Stats
0W - 1L
1,518 SR
Queue Stats
2W - 7L
1,333 Elo+
Party 1
Chaac
Chaac
Xiaomachao
Chaac
Level 103
God Stats
1W - 3L
1,489 SR
Queue Stats
111W - 102L
1,591 Elo+
Solo
Ratatoskr
Ratatoskr
dYiffFurryb
Ratatoskr
Level 109
God Stats
30W - 23L
1,594 SR
Queue Stats
141W - 134L
1,577 Elo+
Party 1
Team Averages
Level 106
1,553 SR
1,533 Elo+

VS

Team Averages
Level 129
1,524 SR
1,545 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
INGAF
Artio
Level 160
God Stats
14W - 25L
1,415 SR
Queue Stats
902W - 924L
1,556 Elo+
Solo
Rama
Rama
Mayosa
Rama
Level 160
God Stats
35W - 27L
1,591 SR
Queue Stats
740W - 724L
1,610 Elo+
Solo
Tyr
Tyr
lbakalbakal
Tyr
Level 157
God Stats
15W - 12L
1,612 SR
Queue Stats
131W - 110L
1,561 Elo+
Solo
Kali
Kali
mangothc7
Kali
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
0 / 3 / 3
7,322
666
13,490
10,401
4,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
ShikaDragn
Ravana
13
1 / 2 / 2
7,061
642
4,817
8,326
7,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 8 / 3
6,595
600
3,016
10,313
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
14
1 / 1 / 0
7,525
684
5,177
7,440
4,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
dYiffFurryb
Ratatoskr
14
1 / 1 / 2
7,277
662
3,817
5,858
2,681
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 1 / 5
8,924
811
7,367
8,387
5,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
INGAF
Artio
15
4 / 1 / 7
8,371
761
7,335
10,808
11,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Mayosa
Rama
16
3 / 0 / 5
8,779
798
8,198
6,868
3,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 0 / 8
8,337
758
8,765
9,164
8,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kali
14
1 / 1 / 7
7,787
708
3,030
8,229
4,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
3
Kills
15
15
Deaths
3
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
5
5.5
W
Artio
INGAF
Artio
4
1
7
7.5
L
Janus
0
3
3
0.5
W
Rama
Mayosa
Rama
3
0
5
5.5
L
Ravana
ShikaDragn
Ravana
1
2
2
1
L
0
8
3
0.19
L
Chaac
1
1
0
1
L
Ratatoskr
dYiffFurryb
Ratatoskr
1
1
2
2
W
4
0
8
8
W
Kali
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,317
Damage
34,695
42,338
Taken
43,456
23,246
Mitigated
33,310
4,472
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,367
563
1,838
2,430
8,387
5,361
1,103
1,270
7,117
51,747
0
W
Artio
INGAF
Artio
7,335
1,045
1,127
2,832
10,808
11,283
103
4,632
6,176
19,715
0
L
Janus
13,490
414
0
1,250
10,401
4,149
0
4,830
5,513
39,313
0
W
Rama
Mayosa
Rama
8,198
6,138
0
1,685
6,868
3,480
2,187
2,598
4,270
0
42,895
L
Ravana
ShikaDragn
Ravana
4,817
1,356
0
818
8,326
7,967
0
2,429
5,709
0
13,419
L
3,016
632
0
48
10,313
3,896
0
3,470
6,811
0
5,180
L
Chaac
5,177
662
0
2,106
7,440
4,553
0
2,472
4,841
0
27,074
L
Ratatoskr
dYiffFurryb
Ratatoskr
3,817
580
0
250
5,858
2,681
0
1,520
4,302
0
9,212
W
8,765
869
0
2,172
9,164
8,892
893
2,679
6,485
19
17,853
W
Kali
3,030
1,345
0
929
8,229
4,294
798
2,311
5,918
0
12,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,780
Gold Earned
42,198
170
Minions Killed
251
0
Camps Cleared
0
1,024,603
Distance Traveled
1,154,424
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,924
811
96
9
0
211,757
3
W
Artio
8,371
761
29
3
0
219,247
4
L
Janus
7,322
666
57
5
0
224,687
2
W
Rama
8,779
798
84
8
0
231,269
0
L
Ravana
7,061
642
29
3
0
187,484
2
L
Loki
6,595
600
6
1
0
174,106
2
L
Chaac
7,525
684
56
5
0
179,379
3
L
Ratatoskr
7,277
662
22
2
0
258,947
1
W
Tyr
8,337
758
21
2
0
252,868
3
W
Kali
7,787
708
21
2
0
239,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role