Player Matchup

Gilgamesh
Gilgamesh
ILFICOSACRO
Gilgamesh
Level 106
God Stats
0W - 1L
1,410 SR
Queue Stats
1W - 1L
1,775 Elo+
Party 2
Poseidon
Poseidon
ItalianBloody
Poseidon
Level 125
God Stats
0W - 1L
1,922 SR
Queue Stats
1W - 2L
1,556 Elo+
Party 2
Hercules
Hercules
marvash6
Hercules
Level 120
God Stats
0W - 1L
1,479 SR
Queue Stats
1W - 2L
1,556 Elo+
Party 2
Team Averages
Level 117
1,604 SR
1,629 Elo+

VS

Team Averages
Level 121
1,617 SR
1,561 Elo+
Poseidon
Poseidon
AXM Tyr
Poseidon
Level 127
God Stats
2W - 0L
1,731 SR
Queue Stats
50W - 43L
1,553 Elo+
Party 1
Awilix
Awilix
KILLcam141
Awilix
Level 128
God Stats
4W - 3L
1,533 SR
Queue Stats
177W - 172L
1,519 Elo+
Party 1
Shiva
Shiva
xImCoppercito
Shiva
Level 108
God Stats
77W - 53L
1,588 SR
Queue Stats
327W - 247L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ILFICOSACRO
Gilgamesh
12
0 / 6 / 4
7,295
608
5,777
14,079
11,174
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
ItalianBloody
Poseidon
13
3 / 3 / 1
8,050
671
9,813
8,538
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
marvash6
Hercules
13
2 / 3 / 3
8,393
699
6,945
15,505
17,934
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AXM Tyr
Poseidon
14
5 / 2 / 6
8,889
741
11,290
7,953
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
KILLcam141
Awilix
14
3 / 0 / 7
8,354
696
8,918
10,224
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
4 / 3 / 8
8,847
737
13,577
14,581
12,321
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
12
12
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AXM Tyr
Poseidon
5
2
6
4
L
Gilgamesh
ILFICOSACRO
Gilgamesh
0
6
4
0.33
L
Poseidon
ItalianBloody
Poseidon
3
3
1
1.17
W
Awilix
KILLcam141
Awilix
3
0
7
6.5
L
Hercules
marvash6
Hercules
2
3
3
1.17
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,535
Damage
33,785
38,122
Taken
32,758
32,403
Mitigated
20,324
5,693
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AXM Tyr
Poseidon
11,290
1,815
0
871
7,953
3,142
37
2,053
5,900
40,284
0
L
Gilgamesh
ILFICOSACRO
Gilgamesh
5,777
1,189
0
350
14,079
11,174
0
4,809
9,270
0
14,205
L
Poseidon
ItalianBloody
Poseidon
9,813
1,072
0
1,045
8,538
3,295
0
1,968
6,570
43,397
0
W
Awilix
KILLcam141
Awilix
8,918
2,947
0
2,086
10,224
4,861
0
3,530
6,694
35
22,033
L
Hercules
marvash6
Hercules
6,945
1,344
315
3,983
15,505
17,934
0
5,006
10,499
0
11,980
W
13,577
1,624
580
4,090
14,581
12,321
208
4,467
10,114
335
31,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,738
Gold Earned
26,090
123
Minions Killed
143
3
Camps Cleared
7
652,743
Distance Traveled
692,496
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,889
741
83
7
1
205,265
0
L
Gilgamesh
7,295
608
15
1
1
205,575
3
L
Poseidon
8,050
671
97
8
2
221,785
2
W
Awilix
8,354
696
31
3
4
250,262
0
L
Hercules
8,393
699
11
1
0
225,383
4
W
Shiva
8,847
737
29
2
2
236,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role