Player Matchup

Tyr
Tyr
BigAndJuicyMen
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Rama
Rama
DarkSide404
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,452 Elo+
Party 3
Ares
Ares
Gopnik008
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,616 Elo+
Party 3
Merlin
Merlin
MrBean21
Merlin
Level 3
God Stats
2W - 10L
1,362 SR
Queue Stats
5W - 13L
1,309 Elo+
Party 2
Thor
Thor
RetroAmami
Thor
Level 38
God Stats
2W - 5L
1,478 SR
Queue Stats
48W - 52L
1,506 Elo+
Party 2
Team Averages
Level 24
1,468 SR
1,477 Elo+

VS

Team Averages
Level 72
1,559 SR
1,440 Elo+
Erlang Shen
Erlang Shen
AliceValefor
Erlang Shen
Level 29
God Stats
4W - 7L
1,556 SR
Queue Stats
103W - 121L
1,342 Elo+
Party 1
Discordia
Discordia
FrauKübert
Discordia
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
413W - 458L
1,434 Elo+
Party 1
Ymir
Ymir
Makka93
Ymir
Level 105
God Stats
158W - 134L
1,539 SR
Queue Stats
369W - 419L
1,461 Elo+
Solo
Pele
Pele
RenTner1n
Pele
Level 68
God Stats
16W - 11L
1,745 SR
Queue Stats
383W - 411L
1,474 Elo+
Party 1
Ullr
Ullr
Strasenap0theker
Ullr
Level 88
God Stats
7W - 7L
1,454 SR
Queue Stats
459W - 492L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
7,467
439
5,776
15,123
11,782
11
0 / 8 / 4
6,779
399
6,296
13,986
4,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
11
2 / 4 / 3
7,158
421
6,496
16,830
18,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
MrBean21
Merlin
10
0 / 7 / 0
6,289
370
2,988
10,017
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
9 / 6 / 1
9,437
555
8,661
18,339
7,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AliceValefor
Erlang Shen
15
3 / 3 / 4
9,579
563
8,070
13,162
9,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
FrauKübert
Discordia
16
6 / 2 / 7
10,584
623
11,606
7,464
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Makka93
Ymir
13
1 / 4 / 9
8,561
504
5,213
12,466
10,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
18
14 / 1 / 3
11,759
692
16,774
14,759
7,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
6 / 2 / 4
10,212
601
13,121
11,033
4,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
12
Kills
30
31
Deaths
12
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AliceValefor
Erlang Shen
3
3
4
1.67
L
1
6
2
0.33
L
0
8
4
0.25
W
Discordia
FrauKübert
Discordia
6
2
7
4.75
L
Ares
2
4
3
0.88
W
Ymir
Makka93
Ymir
1
4
9
1.38
L
Merlin
MrBean21
Merlin
0
7
0
0
W
Pele
14
1
3
15.5
L
9
6
1
1.58
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,217
Damage
54,784
74,295
Taken
58,884
45,823
Mitigated
35,018
6,044
Healing
15,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AliceValefor
Erlang Shen
8,070
4,488
0
4,859
13,162
9,311
1,173
521
12,641
0
52,705
L
5,776
1,144
0
2,492
15,123
11,782
63
497
14,626
0
36,914
L
6,296
5,212
0
1,670
13,986
4,616
847
2,984
11,002
0
46,898
W
Discordia
FrauKübert
Discordia
11,606
1,412
0
796
7,464
3,176
2,517
1,564
5,656
84,346
0
L
Ares
6,496
622
0
1,155
16,830
18,220
120
4,561
12,269
21,160
0
W
Ymir
Makka93
Ymir
5,213
1,523
0
1,097
12,466
10,207
848
2,264
10,168
20,286
0
L
Merlin
MrBean21
Merlin
2,988
436
0
291
10,017
3,578
74
4,485
5,532
28,279
0
W
Pele
16,774
5,006
0
7,217
14,759
7,632
0
1,878
12,779
0
96,115
L
8,661
2,417
0
436
18,339
7,627
0
4,292
14,047
0
58,712
W
13,121
3,219
0
1,452
11,033
4,692
3,454
2,835
8,156
0
88,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,130
Gold Earned
50,695
262
Minions Killed
514
0
Camps Cleared
0
1,477,051
Distance Traveled
1,635,433
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,579
563
100
6
0
327,499
3
L
Tyr
7,467
439
48
3
0
310,153
1
L
Rama
6,779
399
62
4
0
282,829
5
W
Discordia
10,584
623
139
8
0
325,547
8
L
Ares
7,158
421
15
1
0
317,103
1
W
Ymir
8,561
504
30
2
0
313,185
2
L
Merlin
6,289
370
46
3
0
226,199
5
W
Pele
11,759
692
116
7
0
360,876
0
L
Thor
9,437
555
91
5
0
340,767
5
W
Ullr
10,212
601
129
8
0
308,326
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role