Player Matchup

King Arthur
King Arthur
Dorianon
King Arthur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,467 Elo+
Party 2
Ra
Ra
Gniewomir0w
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,377 Elo+
Party 2
Guan Yu
Guan Yu
Migdał
Guan Yu
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 92L
1,396 Elo+
Party 2
Team Averages
Level 67
1,500 SR
1,413 Elo+

VS

Team Averages
Level 72
1,500 SR
1,471 Elo+
Chaac
Chaac
 
Chaac
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GrundleNoodler
Ra
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,457 Elo+
Party 1
Izanami
Izanami
juggernautt
Izanami
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 27L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dorianon
King Arthur
12
1 / 4 / 2
7,907
659
9,600
19,565
17,696
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 4 / 1
7,166
597
4,117
10,397
4,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Migdał
Guan Yu
13
2 / 2 / 1
8,939
745
5,640
17,172
19,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 0 / 7
9,323
777
16,117
13,164
12,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 6
9,040
753
12,739
10,440
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
juggernautt
Izanami
13
3 / 2 / 6
8,508
709
10,446
6,862
2,879
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
10
10
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
7
6.5
L
King Arthur
Dorianon
King Arthur
1
4
2
0.5
L
0
4
1
0.13
W
4
1
6
7
L
Guan Yu
Migdał
Guan Yu
2
2
1
1.25
W
Izanami
juggernautt
Izanami
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,357
Damage
39,302
47,134
Taken
30,466
42,490
Mitigated
20,069
9,448
Healing
15,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,117
3,181
0
7,297
13,164
12,446
826
2,147
11,017
0
54,031
L
King Arthur
Dorianon
King Arthur
9,600
1,170
0
1,304
19,565
17,696
0
5,743
13,822
0
31,359
L
4,117
109
1,284
585
10,397
4,895
0
2,269
8,128
19,942
0
W
12,739
1,854
2,668
5,438
10,440
4,744
581
1,307
9,133
40,953
0
L
Guan Yu
Migdał
Guan Yu
5,640
633
1,829
4,446
17,172
19,899
0
4,795
12,377
0
21,288
W
Izanami
juggernautt
Izanami
10,446
7,129
0
564
6,862
2,879
1,422
1,194
5,668
0
25,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,012
Gold Earned
26,871
115
Minions Killed
180
1
Camps Cleared
10
702,198
Distance Traveled
689,322
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,323
777
81
7
5
252,566
2
L
King Arthur
7,907
659
30
3
1
243,322
3
L
Ra
7,166
597
60
5
0
205,883
1
W
Ra
9,040
753
68
6
3
228,537
1
L
Guan Yu
8,939
745
25
2
0
252,993
2
W
Izanami
8,508
709
31
3
2
208,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role