Player Matchup

Kumbhakarna
Kumbhakarna
Platinum I
Eldices
Kumbhakarna
Platinum I
Level 151
God Stats
144W - 95L
1,727 SR
Queue Stats
230W - 166L
1,871 MMR
Party 1
Achilles
Achilles
Platinum III
HerEdw
Achilles
Platinum III
Level 128
God Stats
36W - 14L
1,769 SR
Queue Stats
208W - 147L
1,771 MMR
Party 1
Hera
Hera
Platinum I
xdicescualx
Hera
Platinum I
Level 109
God Stats
157W - 97L
1,728 SR
Queue Stats
230W - 166L
1,871 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,742 SR
1,838 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,515 SR
1,596 MMR
Baron Samedi
Baron Samedi
Bronze III
GeckoArnell
Baron Samedi
Bronze III
Level 101
God Stats
3W - 1L
1,629 SR
Queue Stats
11W - 4L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
Mr CooKie758129
Bellona
Bronze III
Level 80
God Stats
1W - 0L
1,395 SR
Queue Stats
1W - 13L
1,327 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
Stu The Geezer
Ah Muzen Cab
Diamond IV
Level 156
God Stats
2W - 3L
1,522 SR
Queue Stats
91W - 83L
1,960 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Eldices
Kumbhakarna
13
0 / 5 / 2
9,356
550
5,073
25,828
30,105
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
HerEdw
Achilles
13
2 / 5 / 0
10,601
624
12,175
26,526
35,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 5 / 1
10,243
603
20,360
11,957
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothAtlasPersephoneFenrir

VS

Bans
BastetAresBaba YagaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GeckoArnell
Baron Samedi
16
3 / 2 / 11
11,259
662
15,929
19,363
21,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 1 / 10
11,013
648
15,201
19,344
13,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
Stu The Geezer
Ah Muzen Cab
18
9 / 0 / 6
12,559
739
26,611
11,792
7,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
15
15
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Eldices
Kumbhakarna
0
5
2
0.2
W
Baron Samedi
GeckoArnell
Baron Samedi
3
2
11
4.25
L
Achilles
HerEdw
Achilles
2
5
0
0.4
W
3
1
10
8
W
Ah Muzen Cab
Stu The Geezer
Ah Muzen Cab
9
0
6
12
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,608
Damage
57,741
64,311
Taken
50,499
70,097
Mitigated
43,058
7,702
Healing
25,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Eldices
Kumbhakarna
5,073
114
75
2,505
25,828
30,105
0
6,114
18,728
13,874
0
W
Baron Samedi
GeckoArnell
Baron Samedi
15,929
1,936
3,490
8,289
19,363
21,816
408
10,062
9,301
37,220
0
L
Achilles
HerEdw
Achilles
12,175
1,636
0
4,372
26,526
35,246
0
6,344
19,410
0
25,640
W
15,201
5,018
0
7,348
19,344
13,321
430
11,984
7,360
0
30,513
W
Ah Muzen Cab
Stu The Geezer
Ah Muzen Cab
26,611
8,863
0
6,385
11,792
7,921
1,652
3,740
8,052
0
93,170
L
20,360
2,924
0
750
11,957
4,746
0
3,783
7,956
59,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,200
Gold Earned
34,831
187
Minions Killed
181
3
Camps Cleared
9
941,309
Distance Traveled
937,882
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,356
550
25
1
0
328,483
1
W
Baron Samedi
11,259
662
42
2
4
272,333
2
L
Achilles
10,601
624
33
2
2
314,842
4
W
Bellona
11,013
648
33
2
0
321,285
4
W
Ah Muzen Cab
12,559
739
106
6
5
344,264
0
L
Hera
10,243
603
129
8
1
297,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role